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minerman30

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Everything posted by minerman30

  1. I can't do this, but will someone build a simple launchpad?
  2. There was a flying space box that didn't work that well and went bad the first time and then one more time. It put stuff in the world ring next to the world ring house and left stuff there. Six people could ride in the people box. Try it.
  3. ì•„ë“œ 아스트ë¼ í¼ 아스페ë¼
  4. Mine was simple. Command pod Four fuel tanks An engine Two boosters on each side Three parachutes I got it to about 250,000 meters, and about 50 science. Also, why is this labeled "mod craft"?
  5. I see. I wonder what the statistical probabilities are for something like this to happen.
  6. I've found that the actual triangle is: Fast Cheap Good Pick two.
  7. Someone could also try to use the Min to get into orbit around Kerbin to see if this is possible.
  8. Yeah, I'd like to see those ArmA 3 videos they plan on making. If you're willing to pay for a mac, I would suggest either buying an Alienate laptop or building your own desktop. I'm guessing the MacBook holds 60gb in storage (which is crap) and that ISP uses almost all of your RAM.
  9. It's an in-atmosphere jet, dV doesn't really matter. Also, I really want that .zip link...
  10. The post you quoted describes the exact thing that you're saying can't happen in the game. It has been proven to work, thought slightly buggy, and id definitely can be implemented. And I agree with this idea. It would be cool if you could build your space center with a Roller Coaster Tycoon 3 type editor, and then add buildings as you get more money.
  11. It would require several models, not parts, meaning it would not affect game speed. Some mods do that too.
  12. A space bar is nice to use to separate main stages, but it kind of feels cool to press different buttons and see it do things.
  13. The idea I suggested earlier would mean that sandbox mode parts (where the majority of sharing happens) would have the original stats, possibly tweaked for realism, and the career mode parts would be weakened. The part upgrades would eventually get them to the same stats.
  14. Here's an idea: fix the current part stats, make sandbox mode have fully upgraded parts (where the majority of ship-sharing happens), and then have career mode make the parts weaker, and have the upgrades go to the full stats.
  15. I think they mean something very shallow, with a rise of maybe 1 meter that's 15 meters long.
  16. Not true, because Dina is now selected, you need a TWR of at least 1 to hover, and an optimal 1.5 for ascent. Don't use nuke engines for ascent, as they have crappy efficiency in atmosphere.
  17. >choice3 asdwadsdfsdgeffg
  18. I'm fairly young, so I'm pretty sure that my first game was Mario Kart on a DS.
  19. Stop. Just, stop. That's 5 threads in 4 days that you know very well are going to elicit the same response. If you have something to post other than these, go ahead. But no more of these. /rant
  20. It turns out the attack pit-bulls also wanted that treat.
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