-
Posts
384 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Topics posted by flywlyx
-
- 228 replies
- 158,203 views
-
- 407 replies
- 157,911 views
-
- 13 replies
- 14,513 views
-
- 7 replies
- 3,491 views
-
- 60 replies
- 31,199 views
-
Add model with KSPParticleEmitter to gameobject
By flywlyx, in KSP1 C# Plugin Development Help and Support
- 2 replies
- 910 views
-
- 0 replies
- 514 views
-
- 0 replies
- 605 views
-
Easiest Way to get a full list of resources of vessel?
By flywlyx, in KSP1 C# Plugin Development Help and Support
- 0 replies
- 535 views
-
- 39 replies
- 9,404 views
-
- 4 replies
- 608 views
-
- 3 replies
- 840 views
-
- 4 replies
- 2,451 views
-
- 0 replies
- 524 views
-
Is there a way to make Kerbals standing in artificial gravity?
By flywlyx, in KSP1 C# Plugin Development Help and Support
- 2 replies
- 624 views
-
[ANSWERED] How to avoid trigger collider been detected by raycast
By flywlyx, in KSP1 C# Plugin Development Help and Support
- 4 replies
- 697 views
-
- 0 replies
- 630 views
-
- 0 replies
- 563 views
-
- 17 replies
- 8,801 views
-
Raycast to the ground give ridiculous reading
By flywlyx, in KSP1 C# Plugin Development Help and Support
- 2 replies
- 649 views
-
- 12 replies
- 1,620 views
-
- 3 replies
- 809 views
-
Can we have 4 ModuleLandingGear or ModuleWheel on a single part?
By flywlyx, in KSP1 Modelling and Texturing Discussion
- 6 replies
- 1,280 views
-
- 4 replies
- 812 views
-
- 26 replies
- 17,674 views