-
Posts
137 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by capran
-
I love DMagic Orbital Science, but occasionally the parts get stuck in a weird glitch where the animation plays for them opening up, and then just repeats over and over. No science is obtained and nothing happens when I try the context menu items for the glitched part. Seems I can save game and reload and that sometimes remedies it, but not always.
-
CKAN keeps crashing on start
capran replied to capran's topic in KSP1 Technical Support (PC, modded installs)
SOLVED! A little background. I'm running on Windows 10 on this PC since the preview builds. But I forgot to turn off the optional Get Latest Insider Builds. And one of the post 10240 builds had some kind of issue (forgot what it was now!) that made me want to revert back. However, the built-in reversion tools weren't working, neither was system restore. So I manually moved everything from Windows.old back to where they're supposed to be after moving the bad build files. Turns out I didn't do something right, because .NET framework and Powershell were broken. Long story short (I had to go down MANY rabbit holes), by simply going to: C:\WINDOWS\Microsoft.NET\Framework64\v4.0.30319\Config and copying machine.config.default to machine.config, lo and behold CKAN.exe and Powershell now run normally! For good measure, I did the same thing for C:\WINDOWS\Microsoft.NET\Framework64\v2.0.50727\CONFIG C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\CONFIG C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\Config -
CKAN keeps crashing on start
capran replied to capran's topic in KSP1 Technical Support (PC, modded installs)
I should have said I already did that. I just deleted my KSP dir again entirely (putting my mods and saves folder aside). Verified that KSP runs. Copied over the CKAN.EXE again (no CKAN folder), and I still get the same errors. One thing I didn't mention before was I also get this message: https://www.dropbox.com/s/9107fyidoo016sn/Capture.PNG?dl=0 The full text is: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.Configuration.ConfigurationErrorsException: Configuration section system.transactions/machineSettings could not be created. Machine.config is missing information at System.Transactions.Configuration.MachineSettingsSection.GetSection() at System.Transactions.TransactionManager.get_MachineSettings() at System.Transactions.TransactionManager.get_MaximumTimeout() at CKAN.CkanTransaction.CreateTransactionScope() at CKAN.KSP.ScanGameData() at CKAN.Main.UpdateRepo() at CKAN.Main.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.6.96.0 built by: NETFXREL2STAGE CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- ckan Assembly Version: 0.0.0.0 Win32 Version: 0.0.0.0 CodeBase: file:///B:/Games/SteamLibrary/steamapps/common/Kerbal%20Space%20Program/ckan.exe ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.6.79.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.6.79.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.6.79.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.6.79.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.6.79.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.6.79.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Microsoft.GeneratedCode Assembly Version: 1.0.0.0 Win32 Version: 4.6.79.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Microsoft.CSharp Assembly Version: 4.0.0.0 Win32 Version: 4.6.79.0 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll ---------------------------------------- System.Transactions Assembly Version: 4.0.0.0 Win32 Version: 4.6.79.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll ---------------------------------------- System.Numerics Assembly Version: 4.0.0.0 Win32 Version: 4.6.79.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll ---------------------------------------- System.Runtime.Serialization Assembly Version: 4.0.0.0 Win32 Version: 4.6.79.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll ---------------------------------------- System.Xml.Linq Assembly Version: 4.0.0.0 Win32 Version: 4.6.79.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll ---------------------------------------- System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.6.79.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- System.EnterpriseServices Assembly Version: 4.0.0.0 Win32 Version: 4.6.79.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. -
I had been using CKAN successfully for a while, but decided I wanted to move my KSP installation to a different drive. I used Steam to delete and reinstall the game at the new location (after manually copying over my saves and mods). However, after I dragged over CKAN.exe, every time I start it I get errors. It seems to indicate a configuration problem, but I don't know what it is. Error window: Error! Error in autoupdate: An exception occurred during a WebClient request. And in the command prompt window: log4net:ERROR Exception while reading ConfigurationSettings. Check your .config file is well formed XML. System.Configuration.ConfigurationErrorsException: The configuration section 'appSettings' has an unexpected declaration. at System.Configuration.ConfigurationManager.get_AppSettings() at log4net.Util.SystemInfo.GetAppSetting(String key) log4net:ERROR Exception while reading ConfigurationSettings. Check your .config file is well formed XML. System.Configuration.ConfigurationErrorsException: The configuration section 'appSettings' has an unexpected declaration. at System.Configuration.ConfigurationManager.get_AppSettings() at log4net.Util.SystemInfo.GetAppSetting(String key) log4net:ERROR Exception while reading ConfigurationSettings. Check your .config file is well formed XML. System.Configuration.ConfigurationErrorsException: The configuration section 'appSettings' has an unexpected declaration. at System.Configuration.ConfigurationManager.get_AppSettings() at log4net.Util.SystemInfo.GetAppSetting(String key) log4net:ERROR Exception while reading ConfigurationSettings. Check your .config file is well formed XML. System.Configuration.ConfigurationErrorsException: The configuration section 'appSettings' has an unexpected declaration. at System.Configuration.ConfigurationManager.get_AppSettings() at log4net.Util.SystemInfo.GetAppSetting(String key) log4net:ERROR Exception while reading ConfigurationSettings. Check your .config file is well formed XML. System.Configuration.ConfigurationErrorsException: The configuration section 'appSettings' has an unexpected declaration. at System.Configuration.ConfigurationManager.get_AppSettings() at log4net.Util.SystemInfo.GetAppSetting(String key) log4net:ERROR Exception while reading ConfigurationSettings. Check your .config file is well formed XML. System.Configuration.ConfigurationErrorsException: The configuration section 'appSettings' has an unexpected declaration. at System.Configuration.ConfigurationManager.get_AppSettings() at log4net.Util.SystemInfo.GetAppSetting(String key) log4net:ERROR Exception while reading ConfigurationSettings. Check your .config file is well formed XML. System.Configuration.ConfigurationErrorsException: The configuration section 'appSettings' has an unexpected declaration. at System.Configuration.ConfigurationManager.get_AppSettings() at log4net.Util.SystemInfo.GetAppSetting(String key) I tried using the command line options, like "repair registry", or "ksp add default [path]". Any help?
-
I don't know, but I second the notion!
-
Glad I'm not the only one experiencing this glitch. I've lost several ships to this bug!! Just a few days ago, I had my big mothership in orbit of Pol, and I was having the lander rendezvous with it, and as soon as it came within physics range, the mothership exploded into a cloud of debris! I ended up trying to salvage the mission with docking, KIS and KAS and a rescue ship. Although I don't like the way KIS handles part attachment now, since you can't attach a part to the back of your Kerbal and just EVA over to the other ship and then attach. Have to move the part, drop it, move the Kerbal closer, move the part again. Very tedious and frustrating, and forget it if anything starts drifting away...
-
There's various tools for calculating transfer windows. You should try them out. I've been using Transfer Window Planner.
-
I was just thinking it'd be awesome if you could dual-class Kerbonauts a la D&D. Maybe they'd stop leveling up in the first class after adding a second, or each class would still level up, but at half the normal rate?
-
Is this still in development? I love it!
-
Looks good especially for a first timer! Any more updates?
-
Not sure what happened, but I tried this new 0.90 compatible build today, and upon delivering the supply package containing parachutes to a base on the Mun, my Kerbal couldn't get anything out of the container. One item could be "taken", but it would just disappear, and it wouldn't let me "take" anything else from the container. Later in the Tracking Station I saw the parachute listed as debris on the Mun, and if took a look at it, it was actually under the surface. My Kerbal couldn't get to it to pick it up.
-
Encountered some more strangeness. Can't land at all on Io/Pol. Ship goes poof about 200-300m above the surface. Also this moon has this strange halo around it that extends quite far from the surface, it's completely non-solid. Taken from the surface of Europa/Eeloo. It's definitely a glitch in the config file, but I have no idea how to fix it. The strange surface problems occur in areas of Earth/Kerbin and the Moon too (and other planets). Has anyone updated the 1/10th config file lately? I prefer it to the real size. Takes too damn long to get anywhere, plus ridiculously high dV's are needed (and accompanying huge multi-multi-stage rockets!) Seems to me the game's just made for a small universe.
-
Thanks! That works! A few more glitches I've encountered though, after doing this, though. 1) I found I couldn't actually land on Bop or Gilly (Phobos and Deimos), they had no solid surface and my ship would just sink through. If I EVA, the guy just **POOFS** on touchdown. 2) When I returned to Earth/Kerbin, the KSC view flashed black rapidly (like you're fluttering your eyes). 3) I encountered the kraken with the time warp again this game. 1M X just ain't working right. KABOOM! Even if I F5 just before I timewarp, and then F9 right after the kraken attacks, the ship will spontaneously explode right then. Have to quit and reload KSP. 4) This may not be RSS's problem, but some other mod I have. During launch at around 7KM or so when I'm going around Mach 1, the framerate drops to next to nothing. I had dial down the atmospheric effects for it to be playable. I'm guessing it's a physics thing, could it be AtmosphericSoundEnhancement?
-
I've tried all 3. The 8K pack locks up part way through the RSS status window, but the 4K and 2K load up and have the same bug. If I put the original RealSolarSystem.cfg file in, it textures things as intended. I'm going to take a side by side look at the cfgs, just to see if I can find something. I only have a novice grasp of how the mods work though! EDIT: Tried some editing, comparing the two configs, but I only made things worse (Kerbin had no atmosphere and weird gravity, tried changing the radius and rotation periods Here's a screenie (using the original RealSolarSystemSmall.cfg): https://dl.dropboxusercontent.com/u/18328261/2014-12-06_00001.jpg
-
https://dl.dropboxusercontent.com/u/18328261/output_log.txt Mods in use: https://dl.dropboxusercontent.com/u/18328261/Screenshots/Screenshot%202014-12-5%2019.34.35.png Most recent ship: https://dl.dropboxusercontent.com/u/18328261/Screenshots/Duna%201.craft
-
I'm having a funny problem with the config file that makes the real solar system kerbal sized. (http://forum.kerbalspaceprogram.com/threads/55145-0-23-5-Real-Solar-System-v6-4-7-14?p=1081820&viewfull=1#post1081820) Kerbin isn't getting the full texture treatment (not sure about the other objects). Basically it's getting the stock bitmap applied to a height map of Earth. Pretty weird. (I'm using RSSTextures4096DDS.zip) EDIT: Just tried the 2K version and the same thing is going on. Also, I consistently get attacked by the kraken when I warp greater than 100,000X. The event log says I collided with the launchpad (or the flag pole!) even when I'm in deep space! ... is up with that?? EDIT2: OK, weird, this time around the kraken didn't mind going 1M X. But I can confirm the texture is wrong for Mars/Duna too.
-
OK, bad me, found this: https://github.com/NathanKell/RealSolarSystem/wiki/FAQ-and-Troubleshooting Sometimes forums aren't the best way to find information.
-
Ahh, OK. Thanks for the quick explanation! Another thing I just realized, the game is still using the Kerbin 6 hour day (and whatever a year is defined as) notation. Kind of drives me nuts since I use Mechjeb and the info windows for orbits, etc. will show years and days but as you warp time the numbers count down in strange ways. I guess that's hard-coded into KSP too? Bummer if so.
-
Maybe this question has been asked already (is there a FAQ?) but why is it the entire solar system has an inclination of around 23°? Doesn't make sense. I understand that the real Moon has an inclination (wikipedia has it as 5.14°) But for me at least, every object in the game when using this mod has this weird inclination. Also, is there any way to rename the planets so instead of Kerbin we get Earth, etc.?
-
[1.12.x] Alcubierre Warp Drive (Stand-alone)
capran replied to RoverDude's topic in KSP1 Mod Releases
Just tried it, still having stuff blow up. Where am I supposed to put the struts? Can't attach anything to the warp drive except on the 2 included hard points. Can you enable surface attachment? Maybe add some more hard points too? -
OK, maybe I'm missing something, but on that site, the download latest version links to Cursefurge, and there the download latest version links to Kerbalstuff, and on there the version says it's 0.24.2 compatible, but I try it any way and I still get a warning from Kerbal Version Checker that Firespitter.dll is built for 0.24.2. I also tried just downloading the plugin from the link above, put it in Firespitter/Plugins and it still says the same.
-
Forgive me if this has already been answered, but is this mod working under 0.25? I loved it under 0.23.5, but had issues on 0.24.
-
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
capran replied to RoverDude's topic in KSP1 Mod Releases
Me too. -
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
capran replied to RoverDude's topic in KSP1 Mod Releases
Me too. Can't figure out how to pack it, and doesn't work. -
KSP should require a Standardized Mod Versioning File
capran replied to Oddible's topic in KSP1 Mods Discussions
I completely agree with you guys...Squad just needs to implement workshop or something similar! SOON. KSP stock is fun at first, gets old. It's the mods that make it FUN and ADDICTIVE. But it's a pain in the ass to have to keep them up to date! I have 53 folders within my GameData folder right now. FIFTY-THREE. Has anyone put up a petition yet on this topic?