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viperwolf

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Everything posted by viperwolf

  1. Separate http://forum.kerbalspaceprogram.com/threads/23979-Kethane-Pack-0-8-Art-pass-terrain-conforming-grid-and-miscellaneous-improvements?highlight=Aerospace+Pack
  2. I wish he could make that mod capatible with all the other mods. Talking about paint. It would be nice to paint Fairings that way
  3. Jeez Logan, i think your an Eagle genius. Nice work. Im sure DEVO will be pleased to see this.
  4. If you want to use anything robotics just use the MSI set. And delete those particular parts out of the modular mod.
  5. i think it would be cool for the camera to have a laser built in. one you can see. it would make aiming easier while in orbit looking down at the planet surface. but not only that, maybe infrared vision mode or different modes. maybe the laser could actually detect a little science about the terrain.
  6. Im very excited that you have plans to continue this mod. I hope you dont burn out though. thank you
  7. There are good wheels in TT Modular or B9 has released some really nice ones. YOu can attach them into the slots. If you play with it, you can make them fit flush. But you have to force them a little.
  8. Are you using the same winches from a previous version. He changed a few things on the winches in the newer version. And said it may cause problems if you do not replace them before updating. I removed all my old KAS parts from every craft and installed the new version. then replaced them as needed. I doubt this helped any. but sometimes we miss simple things. Nice Crane BTW
  9. Welcome back and respect to you for helping your dad. Also nice research on the Eagle.
  10. Thank you for this mod and keeping it up to date. your probably tired of hearing people say that. But its sooooooooooooo appreciated. Even though this is a BIG mod, it eliminates the use of some other mods also. If you keep adding parts maybe one day all we will need is just three or four different ones. Instead of 15 to 20
  11. Ah ok i se what your saying here, i can see where that is going to be a problem for me
  12. I love the idea of it, but i have not worked with the ones squad provided very much. So i cannot say anything about them. But i know that DEVO can tweak them to a genius level if he wanted
  13. will the landing legs use the new shock system thingy? or will that be a later update?
  14. it would be very nice if this was updated to the tree. but i guess it would have to be something close to the end?
  15. I downloaded the cam and robotic arms and then just used the plugin from the lazer system only. everything is the same like you said. Thats all you have to do to run stand alone versions for anyone who wants to know.
  16. man its(landing legs) good (landing legs)to have you(landing legs) back seriously glad the bug was fixed. Have Fun
  17. Thank you Thank you Thank you Thank You thank You and did i say Thank you?
  18. I was a little confused with the parts combined, but now i understand what you did. You mentioned it would break crafts? But it did not break anything i was using. like the crafts i have that use heavier struts still load what where you talking about in particular?
  19. I noticed this also, but it only happened with MJ cfg. All the other mods cfg where normal
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