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Everything posted by Reddragon
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[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Reddragon replied to pingopete's topic in KSP1 Mod Development
I think you should try either Curseforge or Kerbalstuff. Handling new releases should be easy on these. -
Blender Model Donation. Post all your unfinished models.
Reddragon replied to Weebo's topic in KSP1 Mod Development
Yes, I will try to make both. It's not too much trouble since it's basically just CFG file editing. If you could help a bit with the Unity tools, that would be very good, thank you! I'll contact you soon, when most of the necessary fine tunings are done in Blender. -
Blender Model Donation. Post all your unfinished models.
Reddragon replied to Weebo's topic in KSP1 Mod Development
Thanks! I'll try to work around it in unity (and Blender, if it needs polishing). I think RSS needs something like this. -
Blender Model Donation. Post all your unfinished models.
Reddragon replied to Weebo's topic in KSP1 Mod Development
The Atlas V looks very good. I downloaded it for learning purposes. I see CluelessModeler created the whole thing as one object. Is it meant to be divided in Unity somehow, or I need to separate the parts in Blender before export? -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
Reddragon replied to Normak's topic in KSP1 Mod Releases
Try Kerbal Stuff. I think it's better than Curse. -
Good to see you back! I can continue helping you in testing if you'll need it.
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K-P0110 - Apollo-like crew module, now with source files included
Reddragon replied to Ledenko's topic in KSP1 Mod Releases
Thanks, it's working now! Good work on the tower! I think the textures aren't bad. It doesn't have to be more complex than this. -
K-P0110 - Apollo-like crew module, now with source files included
Reddragon replied to Ledenko's topic in KSP1 Mod Releases
Which category is it in? I can't find it anywhere. -
K-P0110 - Apollo-like crew module, now with source files included
Reddragon replied to Ledenko's topic in KSP1 Mod Releases
I like it to be honest. You gave me the idea to make a stock-like service module to test my texturing "skills". It will come handy to another project of mine anyway. -
Most of the complains about the Saturn V was that there are some already out in various mods but all of them are overpowered and/or only have stock sizes. Currently OLDD is the only one out, which is meant to be different. Before KSP there was no game in which you could replicate popular old and recent missions in an easy and fun way, like in KSP (Orbiter is difficult). For this experience, historic replicas are the best.
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I like historic replicas too. It's also true that some people prefer stock flavored parts more and rule out real life like launchers, but I don't think there aren't many other who are historic parts friendly. Bobcat could also succeed with the Soviet pack. Maybe integrating OLDD and N1 completely into RSS would give them a new meaning with more people interested in them. Tweaking your Saturn V gives the best experience for me to do lunar missions in RSS.
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I second Scarsz's idea.
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The Proton is working fine so far, good work Beale! I hope, you an fix the FX sometime. And this Wolf Aerospace LES tower with the LOK and a two stage Proton is fantastic to play with: Also, it looks like reaching for the stars is a whole lot cheaper now.
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- totm march 2020
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I think you should try to add it as another effect to separate it from the vernier's. I'm no expert of course but perhaps it could work.
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- totm march 2020
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I just learned that the ATV was a human-rated spacecraft. Interesting.
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- totm march 2020
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SpaceX employees used to introduce the mission details in the webcast before turning to the countdown. I wonder if they are still doing that.
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Banned for the Space Shuttle avatar.
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By the way, Wolf Aerospace has pretty good Soyuz and Apollo like LES parts, both for 1.25m and 2.5m pods. I always used them with procedural fairing (as a boost protective cover). http://forum.kerbalspaceprogram.com/threads/37138-0-24-2-Wolf-Aerospace-Perfectrons-L-E-S-Pack-11-08-2014
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- totm march 2020
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Lack's SXT (stock extension) also has a great N1 add-on.
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- totm march 2020
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Interesting mod. I'd definitely use it.
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I have to agree with that. It actually is a perfect transfer stage for a two launch scenario with the Soyuz.
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- totm march 2020
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I guess it's no problem if the Proton gets a 'super' heavy lifter status in KSP but I think a Block D with the LOK is kinda unnecessary for a Munar mission. I mean the LOK already has a lot of DV and if the third stage can push it with the LK into a TMI it's enough and less complicated. Although however you decide, it can't be bad.
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- totm march 2020
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