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Railgunner2160

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Everything posted by Railgunner2160

  1. Edit: Never mind, figured it out. Needed to change the name at the top, not just the description name.....
  2. He did already, it's now part of the menu that appears when you rightclick a part..... Specifically the scanner on your ship, just click the butoon in the menu that appears and poof, no sound.....
  3. @KhaosCorp, Well if you look at the dirigible without the skin then the gasbags do sorta resemble cat poop, however each gasbag has a framework around it, and the skin is stretched over it. I've used the KW Rocketry tanks and they show the endcaps of the actual tanks inside the shell, and even joined to other tanks,so long as they are the same size the tanks blend seamlessly, maybe take some inspiration from that to try and make the seamless shape you're after???
  4. Very nice Nyrath!! Looking forward to seeing it completed!! @TurboNisu Any plans to expand your textures to the other engine, and the other magazines??
  5. So, any updates to show us, your fatman engines have been my go-to nuclear engine, and I love the extra tanks you've added!! Looking forward to seeing what you have cooking....
  6. Greetings hooligan, Are there any plans to include dirigible style section envelopes now that we have the new controls?? I was thinking of how they built them, each gasbag/Frame being built and tied together. There were several dirigibles that needed extra lift, they just cut them apart between gasbags and added extras. The way I imagine it being would be about 3 "core" parts, the nose frame, the gasbag frame, and maybe a tail frame with tailfins but no control surfaces....
  7. Cool, hopefully you'll include a part that does the recycling alone, that way we won't have to launch an entire launchpad to do it......
  8. OH, MY GOD!! Those are beautiful, They Blend almost seamlessly with the stock textures! I hope that you can get permission to release them, or that Nyrath adopts them as the texture, ABSOLUTELY TOP NOTCH!!!
  9. That I can do easily, Mechjeb2 and KAS are my friends there....
  10. If the part would allow us to gather the orbital debris through some means and melt them down to parts then I'm all for it...
  11. Very Nice, I think I just found my radial mount for all future flights!!!
  12. That is due to modularfuels only modding the 2M convertor with the new fuels....
  13. The mediafire download says the file has been removed, is it up or has something happened?
  14. Somehow the RCS thrusters from the RLA Stockalike pack aren't being loaded.....
  15. Also beware FAR, it tends to send the KSN Farsight spinning after a few thousand feet.....
  16. KSPX has been updated to work in 0.20, you want KSPX Version 0.2.2....
  17. Umm, how old is the version of the Orion engine your using??? I've tried Orion Versions 0.14 and 0.15, they keep saying I'm missing a USAFOrionmag1kt2mn part..... The NR280 is from the Nucleonics ltd. stockalike pack(NOT included in the Fatman pack), and the CL.Large.TripleFueltank From the KSPX or kerbal stock part expansion mod..... Other than the USAFOrionmag1kt2mn I'm not missing any of the parts you listed.....
  18. Cool, download link?? I'd definitely like to give that a try, the orion seems to be a interesting drive system.....
  19. Thanks again for the ships, Also the nomads launcher "Cradle" gave me some ideas on how to launch my own designs that tend not to like the classic scheme of being high on a stack, or don't fit well on a stack......
  20. The fat end of the connector goes out of the winch, the smaller end go into the winch....
  21. Try starting a 60degree turn at 5km to 120KM orbit, I wind up with about 1/8 or 1/6 in all the stage 3(From launch) tanks. And that's with mechjeb doing all the work, completely circularized as well....
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