-
Posts
2,531 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Virtualgenius
-
Why are you asking about Mechjeb in the bobcat thread ?
-
[0.90] Kerbin Shuttle Orbiter System v4.13
Virtualgenius replied to helldiver's topic in KSP1 Mod Releases
0.24 is bringing 64 bit which will ease the memory cap for so many of us so I reckon make the part if you dont want it dont use it but it would be a nice option to have. -
Dragon01 did you find that falcon 1 engine and the f35 model did bobcat send you the AN225 he was working on
-
I cant seem to get the Mk2 crew tank to show up do I have to transfer them to the B9 folder or are they happy in the K3 folder
-
That is correct all the DEMV ROVERS WORK you need the CleverBobcat.dll which you can get from the codeplex site due to spaceport closure, here is the site http://cleverbobcat.codeplex.com/releases/view/116373 and you steer and drive them using the I,K,J,L keys G key for gear or right click for the menues Also @Dragon01 would you consider hosting some of this stuff at the community mod site http://beta.kerbalstuff.com/ he is trying to get it up and running and its really good
-
Kerbal Stuff, an open-source Space Port replacement
Virtualgenius replied to SirCmpwn's topic in KSP1 Mods Discussions
Maybe put in a check in the upload to see if the public is profile before it does it then warns if it isnt and that your profile needs to be public will cut down people complaining they cant upload -
Kerbal Stuff, an open-source Space Port replacement
Virtualgenius replied to SirCmpwn's topic in KSP1 Mods Discussions
My pleasure always happy to help out as i would really love to see this take off, I have re-registered worked perfectly -
Kerbal Stuff, an open-source Space Port replacement
Virtualgenius replied to SirCmpwn's topic in KSP1 Mods Discussions
I registered before it went open beta will my account still be there or I have to register again I tried the forgot password link but generated the following error Not Found The requested URL was not found on the server. If you entered the URL manually please check your spelling and try again. Rowsdower said he would publish any news on a new community site so I will PM him -
[0.90] Kerbin Shuttle Orbiter System v4.13
Virtualgenius replied to helldiver's topic in KSP1 Mod Releases
From using the 64bit hacked version everything ran better launches where smooth and not a slide show no memory cap was great watching the Kso take off with full graphics and no ATM was awesome. Official 64 bit will bring nice performance increase that currently plague many of us with mods and low memory cap -
I cant see any kerbals when using this
-
KSP 64bits on Windows (this time, it's not a request)
Virtualgenius replied to Lilleman's topic in KSP1 Discussion
I am officially impressed .24 release will include 64bit executable and Lilleman was acknowledged for his efforts win win for everyone. I agree with Lilleman this thread could be closed as it will be replaced with an official 64bit one -
KSP 64bits on Windows (this time, it's not a request)
Virtualgenius replied to Lilleman's topic in KSP1 Discussion
Sometimes devs need a little push and with the awesome community we have we also show them how and provide feedback so they then see it's not such a big deal and implement it. This happened a couple of times -
[0.90] Kerbin Shuttle Orbiter System v4.13
Virtualgenius replied to helldiver's topic in KSP1 Mod Releases
Using mechjeb gets to 500km easy Also a Pic for you -
Community Mod Repository and The Majiir Challenge
Virtualgenius replied to Majiir's topic in KSP1 Mods Discussions
Nice one always good to be notified of an update I like your test site I have been visiting it and even registered worked flawlessly -
KSP 64bits on Windows (this time, it's not a request)
Virtualgenius replied to Lilleman's topic in KSP1 Discussion
Right click your short cut and go properties in the target window after the last quotation mark put a space then the command For example I use steam so mine looks like this "C:\Program Files (x86)\Steam\SteamApps\common\Kerbal Space Program\KSP.exe" -force-opengl -
How do i strengthen the wheels and Tyres on the Tesla they are always breaking slightest bump and they are done for. Also been experimenting with the Bobcat Vtol engines and found I can do this
-
Do you have a life support mod installed like eclss ?
-
KSP 64bits on Windows (this time, it's not a request)
Virtualgenius replied to Lilleman's topic in KSP1 Discussion
I agree with you bloodbunny its so close yet so far lets hope by the 0.24 release Squad has thrown some resources at it after monitoring this thread and released an alpha x64 client for windows. I really do hope they get off DX 9 its such a memory pig i forced my 32bit install into opengl mode and it saves lots of memory but i take a performance hit on some things but performs without crashing as much. -
[0.90] Kerbin Shuttle Orbiter System v4.13
Virtualgenius replied to helldiver's topic in KSP1 Mod Releases
I use perfectrons sadly not available anymore due to spaceport going -
8K82K aka PROTON (OLDD in USSR) v. 0.5. (12.05.14)
Virtualgenius replied to DennyTX's topic in KSP1 Mod Releases
All i can say is WOW AWESOME -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Virtualgenius replied to stupid_chris's topic in KSP1 Mod Releases
I have found with hyper edit you need to hyper edit to the destination in orbit then go back to the space center the go back to the target craft this seems to reset everything back to normal -
You need to go to the new thread as lot of his stuff is being fixed and re-released go here for the latest updates http://forum.kerbalspaceprogram.com/threads/81754-Release-BobCat-Ind-Space-Planet-products