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Virtualgenius

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Everything posted by Virtualgenius

  1. I am having exactly the same problem as you AlphaAsh posted a few pages back
  2. Anyone seen Rbray, 64bit is reasonably buggy and I cant play 32bit without this mod so no KSP for me as i dont play vanilla install
  3. Hi Sarbian, I have been battling for a few days now trying to get KSP x64 to run and updated my mods to 0.24 version I have suceeded right up until I add mechjeb v2.3.0 and then it dies on the launch screen after almost completing the load. If I load just the squad parts it loads, with mods installed its a no go I have uploaded my log files to media fire https://www./?6tcl74221cujd7n,525wf6npy8ssag8 in the hope it helps you identify the problem please advise if you need any more or wish me to replicate the problem. Thanks, VG
  4. Thankyou that is the issue reloaded the old version and its working properly. I will delete that file and rload the new version thankyou again
  5. Hi I am having some problems as well I have the latest version and the following is a pic of just a test, its a kw tank and engine, the engine hasn't even been activated and ZERO throttle applied yet its burning full throttle when it appeared on the pad I can replicate it at any time if you need logs I can do that as well
  6. Awesome update KW Team would you guys consider supporting the community site thats currently beta testing http://beta.kerbalstuff.com/ it would be a real benefit if you could
  7. Well when i managed to get 1 launch to the pad the engines where already running no throttle control no sound not anything, engines providing no thrust just going through the motions so to speak. Also I have reduced my crash rate by forcing KSP to use opengl it might help others using 64 bit it is also lighter on memory but doesnt perform quite as well as dx9
  8. Could you get him to fix hot rockets as well there is an issue which i am sure he is aware off
  9. Go to this thread answers are here http://forum.kerbalspaceprogram.com/threads/66020-B9-0-23-fixes
  10. Soon as i load Klockheed Martian the x64 bit version crashes I remove and its fine so something isnt right I tried KSO and klockeheed together against clean install still crashes
  11. I emailed cleverwalrus 3 days ago over the cleverbobcat.dll had no response my guess is she is no longer supporting it. If somebody can take a look at or recompile it, it just may work or if someone can give me a quick tutorial on how to do it i will give it a crack. Either way a volunteer is required to take a look at it http://cleverbobcat.codeplex.com/SourceControl/latest#CleverBobCat.sln
  12. If you read back a few pages you will see we are all in the same boat ATM isnt working properly squad changed something Rbray is aware of this and is looking at it, so its hurry up and wait with the rest of us
  13. 3 days of trying to get this to load with 64bit I have finally come to an impass, if I install all the dependencies it will crash if I remove hot rockets and Klockhead martian plugin can get to the Vab and load and do everything your supposed to do. When i move it to the pad gameover it crashes this is in my main install with lots of other mods. I loaded it into a test scenario where its really the only mod with its dependencies I can get to the space centre enter the VAB crashes, I have updated the firespitter plugin updated mechjeb made sure the file structure is correct nowhere left to go, the one and only time i managed to get it to the pad I got this happening no throttle control no mechjeb nothing just a nice light show and havent been able to load it again. I have included my x64 outout log if its any help http://www./view/warncdmvwzansd0/output_log.txt File structure Windows 8.1 I7 Cpu 32GB Ram Samsung SSD Asus GTX680-DC2T-2GD5
  14. Have this error in the x64 output log [ModStatistics] Error while inspecting assembly HullCamera. This probably means that HullCamera is targeting a runtime other than .NET 3.5. Please notify the author of HullCamera of this error. System.TypeLoadException: Could not load type 'System.Runtime.Versioning.TargetFrameworkAttribute' from assembly 'HullCamera'.
  15. I am jealous make awesome mods and kickass videos I wish I could do a quarter of what you guys can do
  16. No longer do I have to use the texture reduction packs or delete mods or run at half res, I didnt realise how shiny and white the tanks are. I too am eagerly awaiting an update the 64 bit version has opened the game up a fair bit now and its been a long time coming can only see KW getting better and better now i can access more memory
  17. Loaded this up in 64bit version has a small issue or two the rcs jets are constantly on and it goes to warp speed upon launch with in 15 secs its at 20km and accelerating its the most efficient rocket but somewhat impractical
  18. Not working for me for 64 bit version soon as I add it I get a crash might just need to be re-compiled
  19. Not getting any effects but the standard ones
  20. Hi this is appearing in the log [ModStatistics] Error while inspecting assembly km_SmartParts. This probably means that km_SmartParts is targeting a runtime other than .NET 3.5. Please notify the author of km_SmartParts of this error. System.TypeLoadException: Could not load type 'System.Runtime.Versioning.TargetFrameworkAttribute' from assembly 'km_SmartParts'. at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool) at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in <filename unknown>:0 at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0 at System.Reflection.Assembly.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0 at ModStatistics.ModStatistics.getAssemblyTitle (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0 Hope this helps
  21. Awesome thanks mihara thats twice today you have helped me out cant thankyou enough
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