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m4v

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Posts posted by m4v

  1. @flart@Gordon Dry

    I installed:

    Quote

    B9PartSwitch
    CommunityResourcePack
    CommunityTechTree
    RCSBuildAid
    RationalResources
    RationalResourcesCompanion
    RationalResourcesParts
    RationalResourcesRCSFamily
    ReStock
    ReStockPlus


    And still I can't reproduce.
     

    Edit: I won't test with Kiwi Tech Tree since it doesn't have a suitable release and seems abandoned.

  2. @flart Thank you for bringing this to my attention (and sorry for the month delay)

    I can't reproduce though, using restock and restockplus part variant switching works as expected, so is probably the effect of another mod? I can see you have several mods unfortunately I can't go through all of them but I can make an educated guess... I would check the mod that adds that "RCS Mode" bar if is the cause.

    On 11/14/2021 at 4:58 PM, flart said:

    looks like the mod doesn't know new RCS variant switch.

    It does, but probably isn't hooked to the  event the mod is firing when the variant is applied, currently RCSBA just listens to the ShipModified event since that should cover everything, but perhaps the mod is using the VariantApplied event without firing ShipModified as well. If you can pinpoint the mod I can check. It should be an easy fix although if my guess is correct then the problem is that ShipModified isn't being fired.

    Edit: I can think of another issue that could be happening... so for a fix I really need a minimal mod list that triggers the bug.

  3. 21 hours ago, eberkain said:

    Can we get a reaction wheels mode that displays a torque circle letting me know how strong they are relative to the vessel weight? 

    Is an old TODO of mine, the math for figuring out the resulting torque for an arbitrary collection of RW isn't as simple as with RCS.

    20 hours ago, linuxgurugamer said:

    @m4v Are you going to update CKAN with your current version?

    What do you mean? the version in CKAN is 1.0.3

  4. 24 minutes ago, dlrk said:

    Is it normal for RCS Build Aid to apparently assume that all thrusters will be used for translation? For example, disabling a thruster in the VAB will sometimes/often display a more balanced translation on a given axis

    I don't understand what you're referring to, can you go into more detail?

  5. 10 minutes ago, Wisq said:

    Installed the latest from CKAN (v1.0) and it caused my game to crash on startup — I couldn't find anything useful in the logs, it just died before it even reached the splash screen.

    v1.0.2 from the download link seems to work fine, though, so I'm assuming this is just the "Fix RCSBuildAidToolbar.dll dependency" change from v1.0.1?

    Yes. But CKAN tells me correctly that v1.0.2 is the latest version, not v1.0.

  6. 25 minutes ago, OofleSpoofle said:

    Hey there! Love this mod but is anyone else having an issue with this mod and scatterer? When I installed this mod it would cause the atmosphere and oceans to straight up just disappear, and I haven't had this issue once since I uninstalled the mod.

    you have the latest  version of RCSBA? 1.0.1?

  7. 1 hour ago, Shecter said:

    Hi,

    The Log can be found here. I have also noticed that when I install RCS build aid, it seems to break the Remote tech mod. No flight computer icon. I recently came back to KSP but I know that I have had these both installed at he same time before.

    There are exceptions related to RCSBuildAidToolbar.dll, try deleting that dll in GameData/RCSBuildAid/Plugins, you don't need it.

  8. 8 minutes ago, Shecter said:

    Hi,

    I am having an Issue when after I install this awesome addon, my right click part actions while in flight no longer work.

    Hi, I have no idea what could cause that, the plugin doesn't run while in flight, only in the editor. Something else should be going on, logs would help to figure that out.

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