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Everything posted by inigma
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Thanks! I was looking for that! You are awesome @nightingale I've got in mind to offer an SSI-Loan contract for players with less than 5000 Funds() , to be offered StartingFunds() with all of it due back after 30 days plus 25%. Contract will complete and take out the negative funds at the end of 30 days. I also plan to use Funds() for requiring 50% of current funds to join SSI and get access to the rest of the GAP contract tree. Negative reward funds now means I can charge funds in exchange for parts. If you could also finish permanently declinable contracts for 1.9.6, this plan would go hand in hand so players could permanently decline part contracts they don't want to free up space for other contracts that they do want.
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- contract configurator
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done. That's your first post to the forum? Welcome! I think. We're working hard on the site. It's taken a dozen or so people and hundreds of man hours to get a working site up fast. We used the KerbalStuff engine - it was free, and familiar to us, and to the modding community. The fact that you recognized it is a testament to our success (hopefully). We will customize and expand later. More to come, so stay tuned!
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- totm july 2019
- spacedock
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I have replaced the KerbalStuff download link with the SpaceDock download link. Dev Update: after the hullabaloo that was KerbalStuff, of which I am still running forum PR for, I am happy to announce that @nightingale has finally made CC able to accept negative rewards - penalties if you will - for completing a contract. This means the SSI Start contract will finally cost you something to acquire the parts before joining SSI. It also means I'll be able to offer players some basic airplane parts if desired... for funds when accepting the Wright Glider contract. I'm so happy I could cry. How I will design this out is a different story. Some thought will be need to be put into how I want to start a player. What I want to do is be able go write a piece of code that will allow me to take a percentage of a players existing funds, no matter their starting difficulty, so as to take a fair bite for giving certain parts away. Ideas?
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The dev team is getting such much needed rest at the moment as work arounds are in place for current critical issues (unable to get email? ping godarklight or darklight in the channel for manual activation). Limit of 100MB for mod uploads at the moment.
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- totm july 2019
- spacedock
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raised https://github.com/KSP-SpaceDock/KerbalStuff/issues/28
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- totm july 2019
- spacedock
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known issue. https://github.com/KSP-SpaceDock/KerbalStuff/issues/25
- 2,176 replies
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- totm july 2019
- spacedock
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OP updated. SpaceDock is now live. Some users reporting not getting emails. Manual activation is option. Read OP for details. Also image loading is an issue atm. Also CKAN linking is completely broken atm. this was a decision by the team to roll u the site first, fix CKAN later.
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- totm july 2019
- spacedock
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SpaceDock.info is now live. Updating OP.
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- totm july 2019
- spacedock
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SpaceDock update: Going Live Soon (tm)! @godarklight gets first mod upload honor. standby.
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- totm july 2019
- spacedock
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No KerbalX is not SpaceDock. SpaceDock is for mods to replace KerbalStuff that went down. Thanks Rune for the pics. We're picking and choosing and will let you know.
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SpaceDock will be opt-in. All modders will have to provide the latest and greatest versions. We will not be hosting files without permission. At all.
- 2,176 replies
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- totm july 2019
- spacedock
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Rune, the SpaceDock.info team (KerbalStuff replacement site) would like to commission you to draft a Rune perfected SpaceDock out of stock parts, pictured in orbit over a planet (Kerbin preferably, or Laythe), for use as our official logo, if you're interested.
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The team decided by consensus that this project and website will henceforth be known as SpaceDock. All branding will be updated. OP updated.
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- totm july 2019
- spacedock
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posted new status update to OP.
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- totm july 2019
- spacedock
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OP updated.
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- totm july 2019
- spacedock
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Unfortunately, yes. I'll let @VITAS and @Thomas P. be aware that regardless of the anonymized sql info that @SirCmpwn provided and mod torrent, that SpaceDock will have to start over with new registrations and new uploads. Unless @SirCmpwn, if you reopen KerbalStuff.com and transition leadership of it to a new team - this might avoid a huge headache for the community.
- 2,176 replies
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- totm july 2019
- spacedock
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CKAN has meta data on which mods can be redistributed. Don't give up yet.
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- totm july 2019
- spacedock
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Maybe all his site needed was a "like" button. I really hope he reconsiders shutting it down. Quitting is easy. For now we on the SpaceDock team will do our best to get things moving along. With the arbitrary shutdown, I just wonder if @SirCmpwn realizes that he may have inadvertently justified one of Squad's initial reasons for using Curse. Curse is not prone to shut down due to personal grievances. Unfortunately this shutdown does not add to the positive track record for community managed fan sites, and quite possibly will make it harder for any such project to ever secure an endorsement in the future. @SirCmpwn could still turn this around, by turning the site back on and work on building a team so he doesnt get burned out and can ensure continuity, but whatever he decides to do with KerbalStuff is of course up to him.
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No worries. I'll fix OP. Do you know who on CKAN might be working on updating CKAN clients to use the cdn.kspstuff.com repo?
- 2,176 replies
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- totm july 2019
- spacedock
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I'm afk for the next 8 hours. r/l calls.
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- totm july 2019
- spacedock
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SirCmpwn, the owner of KerbalStuff has requested that we change the name.
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- totm july 2019
- spacedock
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SirCmpwn is in the #CKAN chat room now and will be removing personal details from the database dump so no, we will not be providing exclusive first-access. If there is a username squatting issue, VITAS is who you will want to talk to to resolve it.
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- totm july 2019
- spacedock
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New site, new registration will be required. New upload. As far as combining the two and allowing all mods on the new site available on CKAN, that's still undecided, but the majority of people want this. It's a debate for another day. For now, it will be business as usual.
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- totm july 2019
- spacedock
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We're about 30% into the CKAN cdn.kspstuff.com host upload from KerbalStuff torrent. @Jattenalle reports they need to restart it since it seemed to be running a little slower than expected.
- 2,176 replies
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- totm july 2019
- spacedock
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Attention Kerbal Space Program Community, KerbalStuff.com is no more. SpaceDock.info now carries the torch! So, what's the state of things? WEEKLY STATUS as of Thurs May 5 UTC: 1. SpaceDock: IS LIVE and FULLY OPERATIONAL! (and comes with a new facelift!) 2. Please continue to report all issues, via the GitHub issue tracker here: https://github.com/KSP-SpaceDock/KerbalStuff/issues Critical Known Issues: If need manual activation of your username (if you don't get your confirmation email) please seek out darklight on #spacedock on IRC espernet or send @godarklight a PM on this forum with your SpaceDock username to get manually activated if you are unable to receive your confirmation email. PROJECT PAGES Website: http://spacedock.info IRC: https://kiwiirc.com/client/irc.esper.net #spacedock GitHub: https://github.com/KSP-SpaceDock/KerbalStuff GitHub Issue Tracker: https://github.com/KSP-SpaceDock/KerbalStuff/issues (search for and report all new bugs here) We want to thank @SirCmpwn for what he did for KerbalStuff.com and his willingness to assist with getting our developers familiar with the initial setup of the KerbalStuff engine used for SpaceDock. KerbalStuff.com was an awesome site. We can only hope to meet it and aim to exceed what it provided to the community. We're sad to see him go. In spite of the difficult road ahead, I personally think this event was one of the KSP mod community's finest hours. We're pulling together, probably more than we have ever done so before... and building a new home. One that will be better than the former. UPDATED FAQ: 1. How is this being paid for? A: ok...well let's start with some stats from @SirCmpwn Interesting stats from Google Analytics: 4,948,349 total sessions 993,550 total unique visitors 19,083,579 total page views 03:11 - average length of visit bandwidth use is 10-20TB / month Kerbal Stuff costs about $100/mo to operate. After upgrades to support the high traffic, it would be about $180/mo. At about $50-100 a month the project may require some assistance from the community. Currently the team has enough volunteers and donors to get the project re-started on solid footing for a while though. The new website will feature a means to donate if you'd like (and I'm sure the guys working on this would be able to finally get some pizza for all their efforts and make it even better as it goes along!). Update: Here is the SpaceDock Official Patreon Donation link to help SpaceDock pay for monthly expenses: https://i.52k.de/spacedock/patreonSD2.png 2. Who's working on this project? A: You can find our curent team list here: https://github.com/KSP-SpaceDock/SpaceDock/wiki/SpaceDock-Team
- 2,176 replies
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- 77
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- totm july 2019
- spacedock
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