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inigma

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Everything posted by inigma

  1. Ok, so I fixed up the Proton T for .90: Then I got to thinking... what if I rebuild this: into this: man I really need to get back into making shuttlecraft again...
  2. Hey xoknight, any chance you can fix your subassembly to not use a blue separator? It winds up as debris on eject. May I suggest a Sr. Docking port and can you reupload that?
  3. Yeah, if you want to use it in a KSP frankenvideo and scare little children...
  4. Go to settings, go edit your signature. Add the image there just like you add image links to the forum using the (img) (/img) tags except use [ and ] for ( and ).
  5. Also added 55 degree inclination for space station for Commander IV rating. Mimics ISS inclination.
  6. I updated Pilot III and Commander III and Commander IV requiring landings at KSC Island or alternate marked landing sites if marked ahead of time. I forgot to add this skill challenge to the goal stack for those. - - - Updated - - - sorry was thinking of another. yes you are in first!
  7. Awesome mission pics kookoo! I love it all! Beautiful! And I like the runway flag to measure distance. Great idea! Congrats! Your awesome skills have earned you these: Normally I don't hand out badges after your first qualification post (people can award themselves), but since you are the first officially certified Commander II, this is special. Congrats! and yes, since all mission awards can be self-awarded, you may do any mission any number of times and in any order. but to qualify for the award, you have to complete all required goals. quicksave are allowed and encouraged to learn to fly and enjoy the craft!
  8. "It's not just about orbiting a space station mere meters from the surface of the Mun. It's about orbiting said station mere meters from the surface of the Mun through a canyon while taking 3 Kerbals on EVA while capturing it all on epic video. It's a lithokissing ballet." -inigma, explaining the Grinding the Crack KSP Forum Challenge.
  9. Maybe the first 5 else as people level up, I wind up duplicating most of the STS Astronaut Cops. I need a top limit to keep the list managable. I'll re-add you! You are facing stiff competition though! Can you get higher?
  10. WIP The all new SSI Proton T shuttlecraft prototype for .90: 3 Kerbal SSTO capable of rountrips from 120km station, to KSC, and back up again, plus more. (and yes that's a universal docking port before Offset was invented)
  11. Here's an all-new Proton T prototype for .90 just for you. Better aesthetics. http://www./download/8v6rtrrns5s3sip/SSI_Proton_T_90_(Type-3_Shuttlecraft).craft
  12. Thanks Daze! OP updated! - - - Updated - - - Ok, who's the troll who rated this thread 4 stars? Can I get a volunteer private army of fans to bump this back to 5 stars?
  13. Actually this shuttle is designed from various shuttles I studied by others, and represents, I believe, a convergence of optimal design. If anyone can design a more optimal space shuttle, let me know. I intended to create a good looking space shuttle for use on a private gaming multiplayer server with friends, and didn't expect it to fly so well. But in short, I figured out the design principles early and committed to them, and wow. Simple rule of shuttle design? Don't design it empty. Build it, test it, and balance it with a fully loaded cargo bay and whistles. Your maximum rating for launch, and maximum rating for landing. Since if you can make it fly heavy, then flying empty is already built in. And yes in addition to joining the STS Astronaut Corps, and earning all badges all the way up to a Commander I rating, you have secured a 2nd place finish to the Hall of Fame! Congrats Commander! These are yours: Awesome pics, awesome missions! For RTLS with STS Fuel Pod, I ditch the ET early and then fly the shuttle in using the fuel pod's fuel to fuel the SSMEs. The STS-4 flies very well as a space plane in her own right. Just give her some fuel and watch her go. Go easy on the throttle though or shutdown the top SSME. Epic pictures! - - - Updated - - - Awesome pics will! Check out this vid to see how I did an RTLS abort with STS-1 (same performance): This method of RTLS is only possible (and necessary) with the STS Fuel Pod. I'm actually in shock that TeeJay managed to pull off a traditional RTLS in spite of the STS Fuel Pod's massively forward CoM.
  14. hey man, bumps are only allowed once every three years. you're a bit early!
  15. Huh? Have you seen this? His thrill factor is awesome! Can you beat it? Even with a 5km orbit? This isn't a challenge about just a station. And it's not 5km. It's a lithokissing ballet. How thrilling can you make a grind?
  16. 1. For ATO, get to orbit, and then land at KSC (so you'll be going around Kerbin at least once). You are also welcome to leave it up there and go for a docking with any fuel pod in orbit to complete the other goals in the mission concurrently. But ATO means abort to orbit... so you have to at least make it to orbit as part of misssion. What you do after that is up to you, either continue the mission and then land on the africa land mass or ksc (if going for pilot or commander), or make preparations to land back at the africa land mass or KSC when you come around again. 2. if you can use a stock solution, go for it! No restrictions there. Be as creative as you wish. The sat does have to be in the bay and survive landing at KSC or KSC Island though if you're intending to capture it and return it for the Commander rating. Good luck! I look forward to what you can come up with!
  17. Here is your Astronaut badge: you have also earned all Qualification badges. Congratulations Commander! Death Engineering here are your badges too:
  18. Specialist is right. Go sign up for an imgur.com account and upload your pics there. Then post the url links to them here and we can all enjoy your success! Glad you like the STS! Congrats on making Commander! I'll add you to the Astronaut Corps list as soon as you can get your pictures to load!
  19. Ever feel like you have to compile a to do list? Well here's my WIP. Research, test, and compile a new multiplayer modpack for gotr.us Republish my SSI craft files and give them all a .90 aesthetics update. Publish a new SSI catalog Reboot SSI rocket builder thread OP. Launch new SSI Universe multiplayer server. Design my first STS Fuel Pod capable SSTO lifter. Maintain the STS Challenges thread. Maintain STS subassembly library. Record a detailed how to video on space shuttle construction and design techniques. Record an SSI showcase video. Design an SSI certified shuttlecraft capable of looking awesome while also able to fit in a cargo bay. Test dual kracken drive nacelle concepts. Design a Defiant class replica powered by kdrive and capable of stowing an SSI shuttlecraft. If I had more time (and I don't): This Week on the Spacecraft Exchange Youtube series Host and manage a KSP forum multiplayer universe. Work on KerbalCentral.com ...no wonder I have never been out past Duna...
  20. Oooh, I wonder if this would make for an STS compatible subassembly then... ?
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