Jump to content

Kruleworld

Members
  • Posts

    226
  • Joined

  • Last visited

Everything posted by Kruleworld

  1. I quite like the music ksp has. it conveys the wonder of being in space. My only sound related request would be when PAUSED all sound turns off (including music). when do you pause? when the darned phone rings and that's when you want it to mute (i complain about this to AAA game companies too, ubisoft doesn't listen)
  2. I just noticed that while your ship gets flamed hot air around it on reentry, debris or other ships dont. This might be something to add. Also, if debris has a chute, it should deploy and be recoverable (i think it doesn't get calculated and is destroyed). picture: other ships deorbiting don't glow. there's one higher and one lower.
  3. speaking of realistic, i"d like to see Kerbals follow a similar mission flow to that of NASA, ie start out with reaching space height, then a full orbit, etc. But as it is now, you have to send up a MANNED mission first, because you don't get any remote guidance devices at the first tier. you know, to test your rockets are safe enough for a Kerbal. Also, we get a transmitter, but no power modules (solar or nuclear). therefore i've never had enough power to transmit the data back.
  4. That is how it is. i have a ship with ZERO crew, and can't rename it. it's debris in my mind, but not in-game.
  5. i think this is a particularly good suggestion. The Kerbal crew do need training, like humans, and also experience (ie flights) should add to this.
  6. Dislike: rendezvous and docking. Like: Rockets. nuff said. Launching them is the best part of that.
  7. My only issue is that F12 is used by steam if you have the steam version (screenshot. i'd change it in steam, but that would change it for all steam games).
  8. Hi all, i'm Kevin from Australia. I saw this game on TV and decided to give it a go. I've always had an interest in science and rockets and found this game is a lot of fun, so bought the full version. so far i'm finding the hardest part is to get the orbit transfer correct, and have sent many probes off into the unknown. (i'm sure the Kerbals will find them when they invent FTL and catch up with them).
×
×
  • Create New...