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restordoc

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    Bottle Rocketeer
  1. It seems that the problem is in the fact that you have multiple cloud layers.cfg files in BoulderCo. My guess is that nothing will work because of that. So it might help to only have Astronomer's cfg in there, and to leave out the others.
  2. Just download and put the 'BoulderCo' folder in GameData. Easy as that.
  3. That can be done with the Crew Manifest plugin maintained by sarbian. Go check it out instead.
  4. Oh, I see. Well, the switching from scaledspace to PQS is lagging the game considerably.
  5. I've noticed that the texture for Bop switches to a darker one when one gets close to it. The lag seems to come from the gradual switch from one texture to another that starts in a high orbit. I don't know if this texture switching happens in the stock game, since I've never been to Bop in it.
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