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Everything posted by KerbMav
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I think discussing genetically defined preferences for games of the different genders is like arguing if homosexuals can be good at sports or take interest in cars besides the color of the seats. My amateur psychology knowledge tells me that a girl with three brothers might take more interest in football as a boy with three sisters might become more successful with the ladies. *shrug* Which one and where??? This leaves me with to many questions to even begin asking them. But a question to both of you: What is overtly sexist? The role the female characters are playing, there demeanor or them wearing bikini-mail? (No idea why I just had to think of it, but I believe that Alien would not have been the same with a male protagonist.)
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Yes. He is definitely going to either adapt, professionalize the KIS a bit or simply not go to Mun this time. ^^
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Concerning The Disappearance Of "The Next Frontier"
KerbMav replied to JakeGrey's topic in KSP Fan Works
Can you give me a rough outline of said unsuitable content? -
It does.
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*redacted*before*even*typing*
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Yep. Lots of useless parts just for showers - or maybe he is using a mod that adds fuel to adapters.
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Launched two rovers for two Mun exploration contracts and a transfer system for the rovers and the crew into orbit. I got a bit creative, but as always forgot to take meaningful screenshots - maybe I should just stream.
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Forcing DirectX11: 40% memory reduction!
KerbMav replied to Captain Sierra's topic in KSP1 Discussion
Would I have to delete the ATM cached files or something? -
Be lucky you do not have word genders ... "Dear citizens" / "Liebe Bürgerinnen und Bürger" - its shorter and its starting to cause silly stuff "Liebe BürgerInnen" ... it looks outright awful ... Hm, I always liked to use it instead of "you" in lots of cases in which I am specifically talking to someone but about a general fact.
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This is linguistically interesting. English has (mostly?) gender-neutral nouns and the 3rd person singular pronouns he, she, it. It also has a gender-neutral pronoun: they (3rd person plural). German has a feminine variant (often ~in) for (almost?) every noun and the 3rd person singular pronouns er, sie, es. It has a gender-neutral pronoun: sie (3rd person plural). Wikipedia tells me: "... attempts to invent pronouns for this purpose date back to at least 1850, although the use of singular they as a natural gender-neutral pronoun in English is much older." Although I am unsure if it is grammatically correct to use it as a singular, as I only know it as a plural and the article seems to suggest just that. Yet: "If a person is born of a . . . gloomy temper . . . they cannot help it." Chesterfield, Letter to his son (1759);[20] quoted in Fowler's "Your friends have arrived – they were early" I am puzzled. Wikipedia gives another example: "If anybody comes, tell him." Here the masculine pronoun him refers to a person of unknown So in German/English: Wenn der Patient kommt, sag es ihm. / If the patient comes, tell him. Wenn die Patientin kommt, sag es ihr. / If the patient comes, tell her. Wenn ein Patient kommt, sag es ihm. / If a patient comes, tell him. For me as a German it comes natural to call a poster on the forums "he" - because it is a masculine word in German and the gender-neutral form falls back to using the masculine. The Poster = app. Der Schreiber (We use lots of English words when it comes to new media: he posted/twittered - er hat gepostet/getwittert) Curiously I would never write "Look at this flower, she is beautiful." just because Blume is a feminine noun in German, but I learned to not call a person an "it", and I know a flower is an "object".
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Depends - is she enjoying it or sitting there with crossed arms and glaring at your neck?
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The idea of seeing a curled up snake right in front of me is most uncomfortable - this here tickles my neck a bit, because my brain stem has to be constantly reminded of the invention of photography and that it is not a real situation. Now, you picked quite an example here ... the way they lean in to look right at you ... Mr Lajos, are we a little a$$ today?
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I always suspected it - fluffy clouds and colorful rockets ... jk
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Flew a crew and science retrieve mission to the Moon Bus in its excentric orbit - also pumped all the remaining fuel into it. Launched the same craft again to bring three new recruits up into orbit and refuel it some more. Both capsules landed with >9m/s - the landing gear oomphed audibly, but nothing was damaged. Started using parachutes on my first stages - and started forgetting to do so right after - for (modded) recovery of parts. Accepted a "Test the LVN in Orbit" contract and saved myself a bit of science and funds for unlocking them by taking three into orbit and leaving them there with docking nodes for later use - I am actually not sure I saved any funds by that, but I can ignore this tech node for a bit longer. *nyah-nyah-nyah*shuffles hands* The crew of this mission is doing calculations for a possible transfer to the Moon Bus so they can join the others kerbonauts on their way to the KIR orbital station. Finally got to read through my e-mails in mission control - with a bunch of new contracts on our hands, KSC will be busy designing crafts for all of them. Especially the trip into Kerbols orbit will mean lots of excitement for a large number of greenhorns. (Really need to keep my eyes open for a mod that allows field promotions, at least in Kerbin's orbit - having to return them to Kerbin's surface everytime costs to much time and funds. )
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Captain Picard: How many people does it take, Admiral, before it becomes wrong? Hmm? A thousand, fifty thousand, a million? How many people does it take, Admiral?
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-snip- The icing for me is in the last sentence actually. Give it a moment, I would be very sad if this thread did not get a very special announcement (too). It adds variety to the clones that stock kerbals are up until now - TextureReplacer!! (although I always imagined the Trio to be a bit younger) - and variety is the reason for me to pick female characters in MMOs, especially if they lack different races (e.g. Elves, Klingons etc.) - although my human sorceress in WoW made me THINK in a girls voice after some hours ... evil witch!
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Do you feel KSP is ready for 1.0?
KerbMav replied to hoojiwana's topic in KSP1 Suggestions & Development Discussion
I just read something up again - will lift be generated by wings, control surfaces and maybe dedicated plane parts only or will the whole craft serve as a lifting body? -
Mr Damon will have lots of monologues. I hope they do not go for the silent Cast Away approach, the audiolog format of the narration delivers most of the humor; though some parts could be done as flashbacks, like the description of the original mission design. It will be interesting to see how much of the science and improvisation will be cut to fit it into a movie.
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Do you feel KSP is ready for 1.0?
KerbMav replied to hoojiwana's topic in KSP1 Suggestions & Development Discussion
Plot twist: Every released version of KSP was six months old and the development process is far more advanced than we were made to believe! -
Question about a fictional planet - star system
KerbMav replied to RainDreamer's topic in Science & Spaceflight
Bending my head a bit more ... you are obviously right! -
Your questions are a bit broad so it is difficult to start answering them - "most efficient" depends on the circumstances, but usually it is very efficient to only carry with you what you really need. So a separate lander for your rover leaving the transfer stage behind in orbit for starters; and undocking the rover from your lander will make it easier to build it "less tippy". Redocking something on the ground may prove difficult (without mods); e.g. if the lander packed the rover under its belly, I would go for landing struts/plane gear to either raise the rover or lower the lander towards the docking port again, but this will require lots of testing and fiddling in the design process. There are many threads dealing with rover constructions - do not use the forum search, rather ask google "forum kerbal *****" to get better results - basically you want to build it with wheels wide apart and with a low center of mass. I am not sure, but I think the "gather science from x" contracts do not require building a new probe every time, only the satellite, base and orbital station contracts if I remember correctly. Also the "explore x" and "gather (unspecified) science from x" contracts only require you to do an experiment and send back the results, they do not even have to give you any science value anymore, so you can repeat this forever with your first probe.
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I usually copy the hole game folder out of the steam tree and launch from a link on my desktop. The steam application takes away precious gaming resources and I do not really need to know, how much time went into gaming. I then tell steam to delete KSP and as soon as the forums are boiling from "RELEASED" threads, I let steam download a fresh and clean copy of the new version.
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What is the version of KSP you owned when...
KerbMav replied to RAINCRAFTER's topic in KSP1 Discussion
First the (.18?) demo and then .20 shortly before .21 came out. Made it to the Mun while it was still bright white. I like to roleplay a real space agency, so my first Duna landing might very well have been in .22 only. Although I shot lots of things around when I first got the game and .20 may have the Trio still standing on the shores of Laythe - or splashed after a failed re-launch ... I think I got their by pure luck and overbuilding, but did not use KER to plan for return flights. I was a reckless player back in the days ...