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onlinegamesz

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Everything posted by onlinegamesz

  1. I updated the Tiangong 2 core module (still very wip), see the main page.
  2. I'm working on the Chinese space industries, this rocket could be useful later, ofcourse with your permission. Link: http://forum.kerbalspaceprogram.com/threads/76938-WIP-Hellas-Sat-Aerospace-Tiangong-and-Shenzhou
  3. I have the deadly reentry mod but the thermal blanket doesn't burn off when going in kerbins atmosphere, is this a bug or the thermal blanket isn't done yet?
  4. I will see if I have time, but my plan was already to replace the solar panels, these are just place holders.
  5. Okay so i'm now focusing on the Chinese space industries, my current project is the Tiangong and the Shenzhou: I still need to make a small credit list for some models for example of bobcat.
  6. Is it me or the kliper is really unstable, after a while the rocket is just going to flip (I don't have this when i lift the soyuz/progress) and i can't even fly with the klipper alone, it will just fall backwards like it is too heavy at the rear.
  7. When will you release the buran spaceshuttle?
  8. This looks really good, I really love thick atmosphere planets. Sadly enough planet factory ask a lot of memory, atleast that was like 4 months ago, can someone confirm it is still the same or it uses lesser memory now? otherwise i'm really giving it a try again. By the way you should make a list of the planets with a small description.
  9. Oh yes sorry, thanks! By the way which docking port I have to use for the H-II?
  10. I downloaded the ISS mod but it says it includes the "H-II Transfer Vehicle for resupplying the JEM.", but I can't find it, is it included or I just didn't looked good enough? Thanks
  11. I installed the Launch Pack and the Historic Archive Pack, but I can't load the LT SpaceX Dragon Explorer V1 and the LT SpaceX DragonClaw V1, I don't know if parts are missing or I installed it wrong. Thanks in advance.
  12. Uhm im talking about this plugin which was used for the canadarm2. anyway ok fine I will try.
  13. This mod is so awesome, but is the lag already solved? I tried canadarm2 like 4 months ago and whole ksp lagged as ****. I really want to make a robotic arm on my spacestation.
  14. Amazing! thank you very much! I was waiting for the KAS and TAC support. By the way will you change the solar panels too? They had 3 parts, not 5:
  15. Is there a docking camera in this mod? if so how to select it? I only managed so far to select external cameras.
  16. DAAAMNNNN that soyuz is amazing!!! so this mod will replace the soviet pack? Edit: Weird enough I can't find the progress module, both in sandbox as in career mod, where can I find it? Also can you add .craft files please?
  17. Does this mod permanently change the files? so do the mods keep their original files even when you uninstal this mod or after 1st time launching this mod it will change the files forever?
  18. Will this mod ever be updated? cause both the Soviet and American packs are awesome
  19. Thanks, I tried it on the vanilla parachutes, thats why it didn't worked. By the way I have bobcat's soviet pack installed but I don't get a parachute editor when I click on the soyuz parachute, I have the latest version of modulemanager and I also copied the modulemanager files of your mod in the realchute folder.
  20. How can I make both a drogue parachute and main parachute on the same parachute part? in the features it says this: •Two parachutes on one part: Tired of adding both drogues and main parachutes on your ship? What about having both of them in one single part, without the bugginess than the stock parachute module gives? RealChute now supports having more than one parachute on the part, and makes them work both simultaneously!
  21. I forgot to say it only happens when i'm on another vessel, if I go to the spacestation again it has full electricity again.
  22. My spacestation is just in the light side of kerbin but still the electricity is going down, my spacestation does have solar panels, is this a bug?
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