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[1.12.x] Textures Unlimited Recolour Depot
PyjackMeat replied to Manwith Noname's topic in KSP1 Mod Development
Oh, use the stuff I made as a base to build on, credit if you wish. -
[1.12.x] Textures Unlimited Recolour Depot
PyjackMeat replied to Manwith Noname's topic in KSP1 Mod Development
It's the specular textures. Which I don't fully know how to make. -
[1.12.x] Textures Unlimited Recolour Depot
PyjackMeat replied to Manwith Noname's topic in KSP1 Mod Development
I guess the Restock patch someone is making has been dropped. https://drive.google.com/file/d/1QfC-Y3TPWNng8tcbedgmr-nzblM8mQbE/view?usp=drive_link Just a few Restock parts I did before hitting a wall. -
https://drive.google.com/file/d/1mu2xjGVXoj_XPu32LQafb8LFqPYMiFM4/view?usp=sharing
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- iva
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[WIP][1.8.x-1.12.x] Singularity - black hole shaders
PyjackMeat replied to blackrack's topic in KSP1 Mod Development
The volumetric clouds mod breaks Singularity shaders. Edit: nevermind, was a version behind. -
How do I fix the black blocks over the text?
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[1.12.x] Textures Unlimited Recolour Depot
PyjackMeat replied to Manwith Noname's topic in KSP1 Mod Development
Open Cockpits config. -
[1.12.x] NiftyNebulae - A Volumetric Nebula mod
PyjackMeat replied to RJVB09's topic in KSP1 Mod Releases
Doesn't work any more and looks to be abandoned. -
Kerbalwings started following PyjackMeat
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[1.12.x] Textures Unlimited Recolour Depot
PyjackMeat replied to Manwith Noname's topic in KSP1 Mod Development
Would help if I unlocked sharing. Should be downloadable for everyone now/ -
[1.12.x] Textures Unlimited Recolour Depot
PyjackMeat replied to Manwith Noname's topic in KSP1 Mod Development
Some configs for you. Aviator Arsenal Recolor Kerbonov Recolor