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KSP2 Release Notes
Everything posted by Albert VDS
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[1.1]Hullcam VDS - mod adopted by linuxgamer
Albert VDS replied to Albert VDS's topic in KSP1 Mod Releases
New update: version 0.50 - Added a modified version of bernierm's MovieTime. - Added docking camera, filters and target readouts to all docking ports. - Added new camera: "Kazzelblad 500". This camera uses a black and white filter. - Added new camera: "NightVisionCam". This camera uses a night vision filter. - Added black and white filter to "Basic Hull Camera Deluxe". - Added grainy color TV filter to "BoosterCam". - Rearranged of every camera in the tech tree. It starts of with black and white and better camera's can be unlocked later on. - Fixed camera from starting in max zoom. Camera's now start at minimum zoom. - Fixed cycle buttons "-" and "+", cycling to the main camera works now as intended. - Fixed bug where the main camera would get stuck if a non-current vessel camera it got passed 2.5km. Camera will now exit to the main camera if before it's 2.5km away. - Fixed a loading bug which would break cycling to a camera. - Other small fixes. Note: The camera filters don't work with Raster Prop Monitor (yet), this is because RPM only uses the parts and not the plugin. TCA(Time till closest approach) isn't on the docking cam readout in this version, still need to figure that out. -
Does anyone know the event when a packed part is remove from the scene? At the moment I've got this: public void OnPartPack() { LeaveCamera (); } This works but it kicks in at about 500m(?). OnDestroy doesn't work. Edit: Fixed it. Just needed to add this to the OnDestroy(); if (sCurrentCamera.vessel != FlightGlobals.ActiveVessel) { RestoreMainCamera(); } Edit2: Actually that didn't work, well it did but it didn't correctly restore the main camera. So to fix it I added this to update: if (sCurrentCamera != null) { // Is the current camera a hullcam if (sCurrentCamera.vessel != FlightGlobals.ActiveVessel) { // Is it not on the active vessel Vector3d activeVesselPos = FlightGlobals.ActiveVessel.orbit.getRelativePositionAtUT (Planetarium.GetUniversalTime ()) + FlightGlobals.ActiveVessel.orbit.referenceBody.position; // Calculate active vessel position Vector3d cameraVesselPos = sCurrentCamera.vessel.orbit.getRelativePositionAtUT (Planetarium.GetUniversalTime ()) + sCurrentCamera.vessel.orbit.referenceBody.position; // Calculate current camera position sCameraDistance = (activeVesselPos - cameraVesselPos).magnitude; // Calculate the distance between them if (sCameraDistance >= 2480) { // If distance between them is larger than 2480 then leave the current camera. LeaveCamera (); } } } It works perfectly, but maybe someone has an easier way of doing it?
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[1.1]Hullcam VDS - mod adopted by linuxgamer
Albert VDS replied to Albert VDS's topic in KSP1 Mod Releases
It took sometime to get audio recording to work on linux(thanks gtx hdmi audio =X). So here's a video which shows how the camera filters in motion: -
[1.1]Hullcam VDS - mod adopted by linuxgamer
Albert VDS replied to Albert VDS's topic in KSP1 Mod Releases
That does look nice, but I have no idea what halve of those readings are. And the text might be too big for KSP compared to the rest of the GUI. Managed to clean up the code a bit and fix some bugs today, cycling through the camera's work now as intended. + and - cycle back and forth and jump back to the main camera when needed. Also a new camera filter, which is planned to be used for an "Out of electricity" screen. -
[1.1]Hullcam VDS - mod adopted by linuxgamer
Albert VDS replied to Albert VDS's topic in KSP1 Mod Releases
The white text has a black outline, so it will still be readable with a white background. -
[1.1]Hullcam VDS - mod adopted by linuxgamer
Albert VDS replied to Albert VDS's topic in KSP1 Mod Releases
You know, I didn't even notice that window in the docking port. Might as well just use the center of the docking port. The reticle is 1/3 smaller now, or 4 pixels(plus outline) instead of 6. The text still looks clunky, maybe It should all be on the left side in one column? -
It's 2015, we have a hoverboard now but the hoverboard. It was a letdown when they show in " " that it's just a track strategically placed and covered up so that it looks like a normal skating rink.Yes it doesn't touch the ground, it has that freedom. It doesn't have the freedom that the first video implies or at least it doesn't deny it.
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Instead of magnets, why not metal foam? Metal foams could make promising radiation shields Agreed, but it's more a problem of the government allowing patents to be used that way.
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[1.1]Hullcam VDS - mod adopted by linuxgamer
Albert VDS replied to Albert VDS's topic in KSP1 Mod Releases
Here's an image to illustrate what I mean. The circles indicate the location of the cross shaped camera. It's meant to align with the docking camera view's dashed cross, like in the upper part of the image. Eacht port has place for such a cross camera, except for the inline docking port, shown on the right. -
[1.1]Hullcam VDS - mod adopted by linuxgamer
Albert VDS replied to Albert VDS's topic in KSP1 Mod Releases
Run into a bit of a snag with the docking cam part. The plan was to add a cross shaped camera to each docking port, like shown in the screenshot bellow. It fits on every docking port (even the shielded one), except for the inline docking port. The problem is that there isn't any room for it. Maybe some has an idea how to still add one? Or should I just forget the whole cross shaped camera and directly add the view in the center of each docking port? -
[1.1]Hullcam VDS - mod adopted by linuxgamer
Albert VDS replied to Albert VDS's topic in KSP1 Mod Releases
Current version (0.40) supports 1.0.4. I just forgot to change it on Kerbalstuff. -
[1.1]Hullcam VDS - mod adopted by linuxgamer
Albert VDS replied to Albert VDS's topic in KSP1 Mod Releases
Something like photo's from orbit, in flight and landed yielding a certain amount of science would be an idea. It would work well with missions. Something like: - Snap a photo of Duna while on a flyby. - Transmit photo's from the surface of Eve. - Take pictures of anomalies on Kerbin. -
These things are though, but to me the Falcon 9 is the best because it's a game changer. Followed closely by Saturn V, for obvious reasons
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[1.1]Hullcam VDS - mod adopted by linuxgamer
Albert VDS replied to Albert VDS's topic in KSP1 Mod Releases
Testing black and white camera: -
But we are not talking about "space-travel-as-terrestrial-transport". We talking about how to exploit space and create business opportunities. You don't need existing destinations or demand to create one. Look at the pet rock, who wanted one before it was invented? No one. But it sold. Again the Internet, was there a large outcry of people who want it? No, because there was nothing to do on it. The demand needs to be created.
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Actually you missed a portion of what I said: "These destinations need to be created before it's going to be used the same way." As in they don't exist yet, unlike the destinations for any new form of terrestrial travel. It's like the Internet, who needed that 25 years ago? It was too expensive. It will never catch on. And now people can't live without it(or imagine a time before it). It's because we created destinations. It's the same for space, once the destinations are created it will go mainstream.
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Neither is the ocean, but we still use it to travel across instead of holding business meetings underneath it. Space has a lot of potential destinations, far more than the Earth has. Actually Earth is one of it's destinations, but that is besides the point. These destinations need to be created before it's going to be used the same way. But this thread's purpose it to discuss such destinations.
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[1.1]Hullcam VDS - mod adopted by linuxgamer
Albert VDS replied to Albert VDS's topic in KSP1 Mod Releases
It is planned, just not in the next release. -
[1.1]Hullcam VDS - mod adopted by linuxgamer
Albert VDS replied to Albert VDS's topic in KSP1 Mod Releases
New night vision camera turned off and on images: -
Correct me if I'm wrong, but aren't Pluto and Charon too cause tidal heating?
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The Mars Underground You could also browser this subreddit for documentaries: https://www.reddit.com/r/documentaries/ You can select by topic in the sidebar. You could also watch random Ted Talks: https://www.ted.com/surpriseme Or go straight for the topics you like: https://www.ted.com/talks
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Maybe it's not so great wording.
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Yes, this thread is getting dug up again. Why? Because coming Monday Martin Tajmar will be present his test results on Emdrive on the 27th of July. According to the following article hes well qualified for testing such things. http://www.wired.co.uk/news/archive/2015-07/24/emdrive-space-drive-pluto-mission
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Kepler-452b Kepler Announcement 23 July
Albert VDS replied to eddiew's topic in Science & Spaceflight
If there's oxygen, ozone, methane in the atmosphere than that's a pretty good indication that it's harboring life. And chlorofluorocarbons or hydrocarbon then that's pretty good indication of a civilization on that planet.