I agree with a lack of direction. If any one you have played BTD 3/4/5, or any tower defense game for that matter, you'll be aware of the concept of upgrading. Let's say a tower is a feature. IMO Squad are building too many towers, but not upgrading them. Instead, they seem to be leaving the modders to upgrade their towers. Also, their lack of consistency is a bit weird: 1 year ago, you'd get banned for mentioning multiplayer, with several official statements saying it's not possible. Now Squad are actively developing it (well at least one dev is) Yes, circumstances change, like with resources, where they said it wasn't fun and they dropped it. Imagine with a car: I want seatbelts! You can buy them in your local garage, now run along and don't bother us again. While mods are easy to install, they could be even easier: look at Prison Architect. A game in Early Access. (a single update release every month, although that's not the point), and installing a mod is as simple as checking a box. So is (de/)activating it. Final point: Personally, I think they should aim at finishing off the Alpha, where it can be considered playable without any mods. This should not be a polished version by any means, but any feature that's implemented should be complete. Beta should then be focused on adding new features.