balu0
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Everything posted by balu0
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Looks liek teh CKAN version does not work, I don't have the gui, some part elements are present but most of the MOD is missing. EDIT, ye because CKAN installs 1.9 not 2.0 ...
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Hmm Nothing happens if I press B strange.
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Looks like the radiation belts do not work, I have the mission to cross it but It never gets completed, and I can not see the graphic on the map either. Am I missing something or is this a bug ?
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[1.11] RemoteTech v1.9.9 [2020-12-19]
balu0 replied to tomek.piotrowski's topic in KSP1 Mod Releases
Maybe this was already answered, can the stock 1.2 ground stations be used as RT ground stations somehow ? -
I'm trying to build a basic airplane from the first unlocked plane parts, basic non retractable landing gears, but every time I try to move them after placement they jump inside the the fuselage. Is there a workaround for this ? I can't build any airplanes right now
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
balu0 replied to ferram4's topic in KSP1 Mod Releases
Hi, Quick question about mach number and IAS Never mind I figured it out , my understanding of TAS was wrong Basicly I was wondering if mach number is IAS or TAS , but it is TAS and it is good that way .- 14,073 replies
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"Give the Bonanza engine a new propeller config" Dose this mean spinning prop graphic ? I still see a spinning and a stopped pro together.
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Ye it was a weight issue sorry and thx fro the help.
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Don't know if this is the right place to ask. Is there a way to add fuel to wings somehow ?
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Oh I'm not saying it is a correct value but currently it is impossible to take off , the IO-550 engine is not usable at the moment. My Cessna replica barely doing 60 - 65 m/s thats about 80 knots IAS, real Cessna 182 easily do 150 IAS on sea level with a 230 hp engine. But it is totally possible that other parameters are to be blamed. this 5kN was calculated in the RP0 topic. I just want a usable IO-550
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IO-550 only produce 3.6 kN thrust on the runway (RP0) , still too low, my Cessna 182 replica cant really take off (was 1,7kN before the patch) so its better but still too low. As someone mentioned in the RP0 thread it should be around 5,5 kN - - - Updated - - - IO-550 only produce 3.6 kN thrust on the runway (RP0) , still too low, my Cessna 182 replica cant really take off (was 1,7kN before the patch) so its better but still too low. As someone mentioned in the RP0 thread it should be around 5,5 kN
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Hey I missed this, but I'm a QA leader at a "big game company" and I love and play KSP at home regularly, if you need help from an industry veteran with anything, hit me with a PM.
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
balu0 replied to ferram4's topic in KSP1 Mod Releases
Guy I can confirm Deadly Reenty Kills the stock heat shields and produce some strange effects wit FAR, so I uninstalled it. Question: How can I check is my craft is asymmetric and will turn ? Also on the stock toolbar the FAR icon dose not load and it is a white square for me, can I fix it somehow ?- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
balu0 replied to ferram4's topic in KSP1 Mod Releases
I just checked it wit ha rover , IAS is bigger then Surface speed! But Surface speed is not TAS. What is surface speed in ksp ? ground speed + vertical speed right ? so I m a confused a bit still but I think there is a logical explanation.- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
balu0 replied to ferram4's topic in KSP1 Mod Releases
ferram4: Your answer to Kitspace interests me greatly. I know about the sub sonic stuff and aerodynamics for small aircraft, gliders and stuff, and I always thought that TAS > IAS is an iron rule and always true (expect that wacky stuff that flying under sea level ) But I can see the logic behind the compressibility stuff, but I'm not familiar enough with that and my only info source was wiki. Could you plz direct me towards a good source , book or link that explains this stuff ? What I found on the net so far is only basic stuff in sub-sonic ranges. And here we want to go fast- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
balu0 replied to ferram4's topic in KSP1 Mod Releases
So nice to see a replica performing realistically- 14,073 replies
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[0.90]Asmi's ECLSS Mod - REVIVED! (Version 1.0.19)
balu0 replied to Shasol's topic in KSP1 Mod Releases
This is my go to life support mod! Waiting for the update Clean, simple, logical , love it -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
balu0 replied to ferram4's topic in KSP1 Mod Releases
doing m1.947 almost there- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
balu0 replied to ferram4's topic in KSP1 Mod Releases
What I mean that only the IAS is measured from the dynamic pressure and static pressure difference by the pitot system, all other speed are computed speeds. But the computation starts from IAS .. always.1 other thing can be measured and it is ground speed by GPS. So I think I'm still right. By the way CAS is just adding a number to your IAS (correction number for instrument error) and TAS is computed from altitude and temperature. Usually there is a simple knob that you can turn on your speed indicator , turn the knob till the outside temperature aligns with your altitude and you can read your TAS from the instrument. But it is still just an IAS meter. http://upload.wikimedia.org/wikipedia/commons/thumb/c/c9/True_airspeed_indicator.svg/2000px-True_airspeed_indicator.svg.png- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
balu0 replied to ferram4's topic in KSP1 Mod Releases
IAS is Indicated air speed. In real life every speed meter on the plane show this value and for aerodynamic purpose it is the one that matters. For example, if your stall speed is 100 knots on sea level in IAS it will be 100 knots IAS at 10000m as well. 100 knots IAS will produce the same amount of lift on every altitude. If you just fly you use IAS. On the other hand EAS is about dynamic pressure, this is useful when building the plane to go supersonic. http://en.wikipedia.org/wiki/Airspeed- 14,073 replies
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