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jedensuscg

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Everything posted by jedensuscg

  1. Heya, I am not sure what data set you used, but I found one here https://hub.arcgis.com/datasets/e90996158f0a464189098881379597a6_0 It lists all medium and large airports, including some basic runway information. You get some of runway numbers (not all of them, but enough to get an approximate layout.). And some of the data is outdated. But it would get you closer to the ballpark. The data set also lists airport codes with the IATA and ICAO codes, so if using the 4 letter ICAO is better than the three letter IATA you can do that. A few discreps I did find though: I pulled up KSFO (San Fran) got data showing two runways (01L and 28R), So because we have a L and R, we know we have parallel runways. Obviously not all parallel runways are created equal, (some can be way shorter then the other). So we have runways 01/19 Left and Right, and runways 10/28 Left and right. The headings are also shown, in this case, 28 degrees for 01L and 28 degrees for 208 degrees for 19R. So you can either just use one runway in each direction, or have 2 sets of parallel runways But like I said, not all the runways are shown, and some are shown twice! I looked up another airport I am familiar with, PADQ (Kodiak AK), which has three runways. However the database shows two? Nope, it shows runway 07 and runway 25...which is the same runway technically (reciprocal headings). Also, you would be insane to try to land on runway 7, there is a mountain right before it. But Runway 25 is the primary runway used for Alaska airlines, so it's the probably why it's listed. Also I said the data was a little dated? Runway 7/25 is actually 8/26 now. They changed the runway number in the last few years back due to magnetic drift. Hope you can do something with this. The website that provided the GIS has a even more data sets to check out, like one called "runways" I opened it in google sheets...its huge, it lists 41,586 runways of all sizes, but not all the information is there for all runways because some just don't get used that often. I also open the Airports csv, but it does not list runways, I think the ArcGIS data set is the best bet though, because it combines the Airport data with the Runway data already. But heres the link to the rest of it. https://ourairports.com/data/
  2. Just want to say I love this mod, thanks for keep it maintained! I have lost about 6 kerbals in my no load/save Kerbalism game before I reinstalled KRASH. Now, when developing my SSTO, spent about 70k in simulation costs. I chock it up to "Development Costs". Still cheaper then losing 15 SSTO and 30 Kerbals.
  3. So I don't think it's Hangar Extender, because I do not have it installed, just tweak scale. I have just the Cargo Bay mod installed, and If I right click the Cargo Bay part(I can click any other normally at first) the context menu partially appears, it just shows the same vessel interaction button(does nothing) and a text field that says "Help text goes here". It then breaks the VAB/Hangar, so I can no longer right click any part to get the context menu. I just have to exit out and reenter the VAB and it works fine again until I right click a cargo bay part.
  4. Thanks for the great visual RCS mod. Looks way better
  5. I'm in this spot too, where despite over 500 hours in the game I have yet to go past minus. I think I get too side tracked or stuck on having a big presence in the Kerbin SOI I forget about all the rest. I go through play spurts generally when a patch comes out.
  6. I just want to say @linuxgurugamer, you are among just a handful of addon contributors that make KSP infinitely more replayable, and I want to give a huge THANK YOU.I missed Dangit for so long. If gives me more reasons (besides forcing "roleplay") to design safer, more redundant craft.
  7. What do you mean by elevons deploy? Are you turning them into flaps or spoilers? By default elevons should not deploy as they are a flight control surface and move with pitch/roll input, but if you are using them as a flap or spoiler then ya they will deploy with the. Could be an issue with the patch, so first, is this a saved craft from 1.1.2 or a newly built craft for this version? If the first, then go in an verify the elevon settings, if they have Flaps checked then they should deploy downward. Maybe the patch reset or changed their tweakable configuration you set. If this is a new craft, maybe the wrong button got selected, or in both situations maybe they got put on upside down by you or the patch flipped them. So ya check the tweakable settings in SPH/VAB and verify their settings.
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