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smb64

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Everything posted by smb64

  1. I take it you haven't had much luck figuring this one out? also is it still possible to use this mod with that issue?
  2. so I was able to get to the title screen, however a window popped up saying that Tweakscale had 4 fatal errors occur. Is there a way to fix these other than removing the offending mods? here is my KSP.log and output_log.txt: https://drive.google.com/drive/folders/1X1V_zFfuub__t6CtzaKxUAxuppP8ceC1?usp=sharing
  3. okay... so apparently crashed again despite using the -force-d3d11 command line option.... added updated log files in the link from before
  4. okay now another question.... why are models in the list of parts extremely blue tinted, yet fine in the preview image and when placed?
  5. I forgot to mention I'm using CKAN, so keep that in mind since I recall it can cause issues sometimes (I know how to install mods manually, I just find it a lot faster and easier)
  6. It was saying it couldn't save as a .txt without losing some parts from it... also didn't think of copying it before starting a new game so now I'll have to wait until it to happens again. Edit: Aaaaand.... it happened again. this time I've uploaded the output_log.txt, the error.log, the KSP.log, and the crash.dmp (I doubt the last one will useful, but added it just in case) https://drive.google.com/open?id=1X1V_zFfuub__t6CtzaKxUAxuppP8ceC1
  7. I've had crashes similar to this before and it seems to be random, however I can't seem to find any similarities nor cause. I know a few of my mods aren't fully up to date and a lot are for older versions, but this kind of crash has happened to me when I had just 1.7.x mods so I don't think they are the cause. Here is my Output_Log.txt: https://drive.google.com/file/d/1i7scMIsWYGeKQH_EMvrtpye25lxLDLls/view?usp=sharing
  8. Likely tried in both Radial and Mirror symmetry mode. can also confirm that even when placed on both sides separately, the one engine still points the wrong way when in VTOL mode.
  9. Is there any way to increase the force produced by the motors? I'd really like to use the joints to flip my rover, but they aren't able to move them
  10. since I'm unable to message privately you due to low post count and I think that this may be important, I'll just leave this here unless asked to remove it.

    I was on SpaceDock and noticed SM Armory and SM AFV's posted by a user named 'RecoverMod'. Just wanted to let you know in case it wasn't you and instead someone without permission to post them.

    here's the links to the mods and the profile:

    https://spacedock.info/mod/2162/SM Armory

    https://spacedock.info/mod/2161/SM AFVs

    https://spacedock.info/profile/RecoverMod

  11. KSP: 1.7.0.2483 Problem: M.O.L.E. and GondoLab (as well as any other similar labs) ANY OmniConverter GUI "squishes" into the upper left corner of the GUI when clicking one of the OmniConverters. Mods installed: Reproduction steps: Build a simple M.O.L.E. or GondoLab ISRU setup, launch, then right-click the Lab. Open the Manage Operations GUI right-click the ISRU and click the OmniConverter tab button. Can be done whiles still in the Editor. Log: NOTE: I cannot find the Output_log.txt file in my KSP directory despite having hidden files shown, so I'm hoping my KSP.log will suffice KSP.log Also here's an image of what happens: https://imgur.com/gallery/qxGMVhM
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