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Deathsoul097

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Everything posted by Deathsoul097

  1. I only ever use FAR with the rescaled solar system mod, but it is my experience that no matter the payload, it is best to drop them once you have exited the darkest blue segment of the bar to minimize drag losses. I guess that that may not be necessary with a standard kerbin though.
  2. No. We aren't making the ship. We want HIM to post screenshots of HIS craft that HE wants us to draw / edit pictures of.
  3. It would be funny though if this was implemented, and if you had a male crew member in the same module as a female one, his stupidity would automatically increase.
  4. True, true. lol. So, to turn this thread back in the right direction, another thing I never want to see is any hyper-realism stuff, like life support, mental health monitoring etc...
  5. So what you're saying 5thHorseman, is that you want a Storyteller/Director AI to hand out missions and goals relevant to your current situation. Which, TBH, sounds freaking amazing! EDIT: I only EVER use autopilots when my craft practically kills my computer, and turns ksp into a slideshow. That way I don't have to sit and watch for five minutes before I can start my gravity turn.
  6. I can't do what you are asking for, but I can draw quite well, or so I have heard (Earned a trophy for it this year{Year 11}). I could do a cool perspective "tech" drawing if you could provide some screenshots. (My computer can't run your Dreks. Too part heavy.) If you want I will see when I can scan it and upload it if/when I finish.
  7. Antbin, only the lander / service module stage has a TWR < 1, and I stated the reason for the fairings: EDIT: Also, Xeldrak, the link you posted takes me to a blank page, whether I am going to vote or view the results. Confused to say the least.
  8. @mhoram The landing legs are there to provide a wider, more stable stance upon minmus landing, along with a low centre of gravity, along with space between the landing legs for customisation, such as science equipment, landing lights and whatever else you might want to put on, providing it is not too large. The Clampotron Jr. was there to provide an alternative to the common thought of linear docking ports, and to demonstrate that everything can be used in many ways and many places.
  9. Well, TBH I did always feel that this was in the wrong sub forum anyway, feels more like something that should be in the Forum games. I guess this is just a good opportunity to move it there.
  10. Guys, a mod just closed the main thread because zekes and fleetmaster started a war. I guess they pulled a trigger they never meant to pull.
  11. Name: Deathsoul097 Company: United States of Japan and/or The Black Knights Link: To paraphrase Anya Alstriem "Thread, what Thread? I have no (Company) threads..." EDIT: @ElectricFPSMatt One of your images isn't working, so I fixed it:
  12. @Camulus777 No need for me to post the map, you already marked it exactly right. @Nobody in particular So what part of the station am I working on? I have a heavy lifter that could take around 20 to 30 tonnes to orbit (I think)? I could put up a hab section, or are we just going to do this in turns, and everyone adds whatever they like? If so could I go near the start because my computer isn't great. EDIT: I am working on that strike fighter camulus, I'm going to call it the Tristan or the Akatski (Both are major code geass references )
  13. Ooh, the USJ would be happy to contribute as well! EDIT: I have now claimed the hex directly above the one I control. (I forgot to take a screen shot of the manoeuvre node that I used to land it, but I had to redo it sooo many times with a quicksave)
  14. My hex is marked one hex too low on the map. And I also just claimed the Hex 2 above the marked one on the map.
  15. Not yet, but I can arm it. But then it wont look like the Bandito EDIT: I never could figure out how the Fw 206 Doppleganger could fly, and now I have my answer: Like a brick with wings. And a Brick with wings would land better too. EDIT EDIT: Camulus777, I'm going to arm this one. If I can make it fly better. Right now the only thing keeping it airborne is a hell of a lot of reaction wheels, a clipped engine and a bunch of clipped flaps in the tail for yaw. TBH I would be better off using the Hellhound, Piranha or the Dauphin really.
  16. I'll one up your devastator with my light aircraft, the Ravenscraft Bandito: Light scouting plane. Non military. I'm going to have to make a new airfield, it's a bit bigger than my hangar.
  17. ROFLMFAO! It's been a while since I played it.
  18. Daemon, have you played Crimson Skies? Because that devastator looks an awful lot like one of the planes in it.
  19. I think you guys might want to see DaemonCaptrix's "Slipstream Drive" Aircraft. MACH 3.5 AT SEA LEVEL. THATS 1300MS-1!
  20. Zul? wut? I have no idea what is going on here. Oh if I only had Geass.
  21. Zekes already beat you there, and I'm taking my Kerbal Z.Z to minmus after this.
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