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KSP2 Release Notes
Everything posted by WinkAllKerb''
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WinkAllKerb'' replied to VoidrayX's topic in KSP1 Suggestions & Development Discussion
probably a too massive game mechanics "global" redesign effort ("for now i guess ...") imho even if the idea is cool in itself, ksp gameplay remain more oriented about vehicles than kerbonaut. (but you can check for "Hollow Structure & Hull" mod for that kind of stuff and gameplay thingy if i remind well) -
just some small little bit' or bite true true ; )
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Don't ask xannari, just don't ask xDr anyway neither scott or chuck can beat a mlp ; )
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Poêt & Welcome ; ) take your time and you will manage it Felipe ; ) how hard could it be anyway ; )
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just sharing the code for thoose interested.
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Just passing by and throwing that here for thoose interested in a small stockish alike KAS fuel transfer light kind of things. copy past in a text file as "part.cfg" in a "SmallGrapplingDevice" directory folder under gamedata (yeah i know it's kinda not far from the smallest and cutest part ever somehow ; ) PART { name = SmallGrapplingDevice module = Part author = Squad, WinkAllKerb MODEL { model = Squad/Parts/Utility/GrapplingDevice/GrapplingArm position = 0, 0, 0 scale = .25, .25, .25 rotation = 0, 0, 0 // parent = anotherModelTransform <---------Not necessary unless Second or subsequent part. // texture = model000 , Squad/Parts/Utility/telescopicLadderBay/model000 // texture = model001 , Squad/Parts/Utility/telescopicLadderBay/model001 } rescaleFactor = 1.0 node_stack_top = 0.0, -0.01126614, 0.00, 0.0, -1.0, 0.0, 0 node_attach = 0.0, 0.0, 0.00, 0.0, -1, 0.0, 0 TechRequired = actuators entryCost = 400 cost = 250 category = Utility subcategory = 0 title = Advanced Fuel Transfer Unit manufacturer = Kerbal Motion LLC and Dyogen Kerman description = Kerbal Motion engineers and Dyogen Kerman have long struggled with the problem of how to exchange fuel between containers without being always annoyed with altimetry differences and suspensions to weight ratio matters while on a random celestial body. After accidently running into a fuel tank by inadvertance with the "Klaw" an extern realised he could miniaturize it for fuel transfer use between vessels. attachRules = 1,1,0,0,0 mass = 0.008 dragModelType = default maximum_drag = 0.3 minimum_drag = 0.2 angularDrag = 1 crashTolerance = 7 maxTemp = 2000 // = 3600 fuelCrossFeed = False crashTolerance = 50 breakingForce = 50 breakingTorque = 50 bulkheadProfiles = size1, srf MODULE { name = ModuleGrappleNode nodeTransformName = ArticulatedCap deployAnimationController = 1 nodeType = size0 captureRange = 0.05 captureMinFwdDot = 0.866 captureMaxRvel = 1 } MODULE { name = ModuleAnimateGeneric animationName = Deploy startEventGUIName = Arm endEventGUIName = Disarm actionGUIName = Toggle Arming } MODULE { name = FXModuleLookAtConstraint CONSTRAINLOOKFX { rotatorsName = Piston1 targetName = Sleeve1 } CONSTRAINLOOKFX { rotatorsName = Sleeve1 targetName = Mounting1 } CONSTRAINLOOKFX { rotatorsName = Piston2 targetName = Sleeve2 } CONSTRAINLOOKFX { rotatorsName = Sleeve2 targetName = Mounting2 } CONSTRAINLOOKFX { rotatorsName = Piston3 targetName = Sleeve3 } CONSTRAINLOOKFX { rotatorsName = Sleeve3 targetName = Mounting3 } CONSTRAINLOOKFX { rotatorsName = Piston4 targetName = Sleeve4 } CONSTRAINLOOKFX { rotatorsName = Sleeve4 targetName = Mounting4 } CONSTRAINLOOKFX { rotatorsName = BaseSleeve1 targetName = MainSleeveLookTarget } } MODULE { name = FlagDecal textureQuadName = flagTransform } }
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[Answered] Space Junk [realism]
WinkAllKerb'' replied to Mapoko's topic in KSP1 Gameplay Questions and Tutorials
Deorbited all the debris from rescue mission here. *Kessler inside* xDr (for the accuracy anecdote after many partially afk launch with the "nyan cat" i once had a collision between two craft ; ) it could happen oops ; ) hehe ) -
hooligan labs and alike (boats parts/plugins etc ...) kind of things is really something i hope we get stock someday ... 'sigh' it really enhance gameplay and crafts design possibilities in so many ways, imho, and really desserve an implementation whenever ...
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messing around with {model} and the Klaw, why ? ... Because : ) (even if fuel crossfeed is tagged false notice that it work on demand via the "alt + selection" containers transfer menu) Mini Klaw Roxx, mini Klaw is the cutest 3Ko *.cfg kerbal thing ever ; )
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-¿? (±) next, easy ≠= ≈
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(may be one of the) first troll record ever xDr amazing old "kind" of fiction read also in it's related context ; ) and easy to handle but hard to find and really understand in practice ; ) http://fr.wikipedia.org/wiki/L%27Art_de_p%C3%A9ter "Art fart is a pseudo- medical humorous essay by Pierre -Thomas- Nicolas Hurtaut , published anonymously in 1751. The book is subtitled The Art of farting, theo - physical and methodical testing for the use of constipated people , serious and austere people melancholic ladies and all those who remain slaves of prejudice." (fast google translate, 1751 wow wow and wut ; )
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hihi ; ) did someone ever told you to use more duct tape and highlight ppfx from the background ?
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Who else loves seeing the little "Notifications" tab lit up?
WinkAllKerb'' replied to Starwhip's topic in Kerbal Network
Strangely not an exception from the rules written somewhere sometime wich never change ; ) (hint hint) -
bump. (oops)
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Ask a stupid question, Get a stupid answer back.
WinkAllKerb'' replied to ThatKerbal's topic in Forum Games!
Because sliders held there scroll a way or an other. Why to bee or not to keep ? -
Eating food roasted with more booster toaster during a launch. (i was more thinking about a scale down + girder for fuel transfer thanks to it's native crossfeed // // suspension + dock alignement planet surface and lambda crafts weights decals related things) Waiting because sometime, hey it happen.
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best flag ever ... i just hesitate a little ; ) wich one to pick out and throw in the queries results ( because it's a we le'ave it premise promise & ++ & ++; )
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Q: What did the Kospy Show to Bill ? All i see is a key , is that oki ? (pffft)
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hum ask oss 117 KospY ; )
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Eating a banana surface attached to a piston. Cooking french fries because 4:26 AheM ; )
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Thinking out loud you missed your orbit, your now on an escape trajectory ; ) Never rescale your claw ; )
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Engine tyran prime and alpha are a true not so often glitched nightmare at all.
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Ask a stupid question, Get a stupid answer back.
WinkAllKerb'' replied to ThatKerbal's topic in Forum Games!
Ask your neighboor for a clue ; ) How do you sail to sea away to the volcano when your named Ocean without a single brad to show ?