*mode react a few week later on* Btw was thinking again about the "kerbal modelite kit" post you send Stone: ) doesn't the stock: place, offset, an rotate tools doing that job pretty well now ? xDr I almost not noticed at first so much using this kind of things feel natural to me in the vab and sph ; ) So "kmk" welded parts probably won't show up again in the mod thread, for "walike" and nestables kind of things part it's another story ; ) may be later actually i m testing the new stuff and resulting gameplay + some irl concern. cheers ; ) Edit: also seeing how the drag work with the new aero model and for exemple the service bay i wonder how it will impact with this kind of part mounted in or out there nests Experiments around the new drag sytems, nose cone and service bay & etc. (so even if note producing fresh parts right now i m brainstorming around it linked with all the new stuff available stock and irl matters) right now after around 300 400 contracts in a fresh new career, and close to full tech tree unlocked but the two last tiers i just figured out that i can generate science with the lab processing experiment, so ( : ) ... and soon start to test the drilling things as i just made my first planets scans *mode react a few week later off*