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Everything posted by HafCoJoe
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I... I'm sorry to break it to you guys but I just performed my first F5 update refresh... It's happening soon I swear!
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Which one looks nicer; new Mk1 cockpit or old one
HafCoJoe replied to Falkenherz's topic in KSP1 Discussion
Hmm... Interesting idea which i would agree with. We have multiple one-man capsules, why not add an extra one-man cockpit? And at the same time why don't you remove the nosecone of the lear-jet capsule and make it a 0.625 node? I don't know of anyone who would complain about that. In fact I know a handful of people who would probably like it removed as well... Rune/GusTurbo/MajorJim/Zekes do you have preferences to keep the nosecone? I don't want to speak for you guys. -
The ancient one returns... Just kidding hey there Rareden!
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Open Source Construction Techniques for Craft Aesthetics
HafCoJoe replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
TIL... The fairing techniques you all are posting have been/will come in handy for me. -
[obsolete] Wider Contracts App [v1.3.3] [2016-04-28]
HafCoJoe replied to nightingale's topic in KSP1 Mod Releases
Reading through your front page makes me laugh... -
Finally a planet pack that adds only one planetary body!!!!!!! Woohoo!!! In all honesty if I were to download a planet pack all I would ever need is a single gas planet and nothing else. - as the only other planetary body that has a shot of entering the game is GP2. I think I'll considering this for a mod highlight video in the future... - For a suggestion on it's placement around Kerbol, I suggest you put it in between the orbit of Jool and Eeloo, moving Eeloo farther out and placing it between them.
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LOLOLOL please post that on Imgur I want to see it go to the front page! XD
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Which one looks nicer; new Mk1 cockpit or old one
HafCoJoe replied to Falkenherz's topic in KSP1 Discussion
I love the new design! The only thing I would change on it is remove the nosecone and add a 0.625 node instead. I just think it would be a bit more useful. Even if it added an extra part to the majority of craft. Taking an educated guess, the reason it hasn't been done already is because it would change the compatibility of older craft files. -
Yay I don't have to defend myself! *puts 10 billion dollar bounty on username of next poster* EDIT: *no one replies*
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[11/26/15 Update] Say Hello to the Light-Green Group!
HafCoJoe replied to Endersmens's topic in Kerbal Network
Aaaaand THIS is why the KSP forum fan base is so awesome XD Reading these last few pages is hilarious. Be it in a strange sort of way. ^-^ -
Yes I do! They have a separate download on the front page.
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I just came back from a camping trip and decided to record the sunset. This is what I'm imagining Scatterer will look like in the not-so-far-away future. I also recorded the entire thing in 50 minutes of film which I'll compress down to 2.5-5 minutes hopefully by the end of the week. I gotta say that in going for beauty, your sunsets are spot on.
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[11/26/15 Update] Say Hello to the Light-Green Group!
HafCoJoe replied to Endersmens's topic in Kerbal Network
I always do things to make people happy. Selflessness is a thing I wish more people sported as a common practice... *pretends to sniffle* Ehm. As I was saying, Upsilon is 100% right. Self promotion generally puts the populace against you, rather than for. Mah 2 cents on this. Anyhoo Upsilon, I've been PMing Blizzy (I sent him on on July 4th and one this last week) about the song plugin but he hasn't responded. I'm not sure if it's still a plan. I'm hoping for a good song plugin to come out which can control soundtrack in more than just the stock scenes. I think the U5 update opens the doors for just that... Now back to the main subject... Everyone is awesome! xD -
Hello! Shaw I was wondering if you could answer a question regarding WindowShine and your reflection plugin. Are you/will you look into the possibility of reflective parts retaining their normal maps and highlighting in the future? I'm hoping the U5 update might open more doors for this. I would look into it myself if I knew anything about coding. Again thanks for creating such an awesome mod and plugin. I will always make sure the populace knows that you're the real reason true reflections could ever be a thing.
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I don't plan on adding reflective textures to mkIV plane parts, sorry. Quick status update.I've been experimenting with upping the reflectiveness of the single-tile solar panel. I had it set to a lower transparency the the other panels (0.2->0.5) previously as it appeared to be too reflective for my liking. I'm making it the same as the rest now. I will be releasing v1.0 ASAP when KSP v1.1 drops. I'll be adding reflective textures for the new mk1Cockpit and 2-man hallway/inline capsule. My goal is to have the wait time on all of my mods as short as possible with each release of KSP. The only thing I wish for this mod to have now is for all known issues to be gone from the board. Namely the lack of Normal maps and highlighting. Tata for now, - Avera9eJoe
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[11/26/15 Update] Say Hello to the Light-Green Group!
HafCoJoe replied to Endersmens's topic in Kerbal Network
O-O soundtrack? Please share when done! -
... :') ...
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... Rep! ALL the rep! It's great to hear that! It was fun running through your mod on stream and I wish I was able to respond to this sooner... Going camping tends to cut your internet connections for a day or two... It was truly awesome to have you in chat. I'll be pausing my career save until KSP v1.1 drops and all relates mods update but I plan on continuing my save with KCT and SR as well as the rest of my visual/gameplay arsenal. If you ever need another few minutes of Q/A or anything else related to streaming your mods feel free to give me a shout. I'll come running. Tally ho!
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[11/26/15 Update] Say Hello to the Light-Green Group!
HafCoJoe replied to Endersmens's topic in Kerbal Network
Hm... When was the list last updated? I have gained a bar since last it's last. ^-^ -
Come hear about KSP 1.1, straight from Squad!
HafCoJoe replied to Streetwind's topic in KSP1 Discussion
One thing I would greatly appreciate would be if the nose could be swappable. I really really really really wish there where more parts compatible with more parts when regarding the spaceplane pieces. Adding a nosecone to a cockpit where you could instead use the new mini-intake or the avionics unit makes me sad. -
Come hear about KSP 1.1, straight from Squad!
HafCoJoe replied to Streetwind's topic in KSP1 Discussion
New parts? I guess that means I'll need to update WindowShine again... I wonder if I could get an early copy of the new texture. -
Today they made $11,010 and the final donator (who donated $200) wanted to ask what if there was anything planned to be done with the surface sample animations. I'm wondering the same thing! - They did briefly mention GP2 and the plans are currently undecided. They mentioned that the plan for KSP is to add depth to what is currently implemented such as in adding more to to do on the surface of planets rather than more planets. They also briefly mentioned eclipses when I asked it and they said it has only been briefly mention. It has been mentioned though!