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HafCoJoe

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Everything posted by HafCoJoe

  1. Well, I'm sure I'm not the only one waiting around to try and post the ten-thousandth post so, I'm letting you guys all go for the prize. WOO FIRST 9999th POST EVER!!! I don't know of there ever being a thousandth post on the forum, so here's to it. This is the one thread that doesn't need to be stickied to be on the first page forever . Also, Concorde airplane: one moment I'm finishing it
  2. Oops! My steam name is The_Avera9e_Joe. :3 I do stream, but I meant my steam name.
  3. I'm making a Concorde with the new Mk2 parts. Looks super cool and WHAT IS THAT CLOWN_BABY?!?
  4. EDIT: The_Avera9e_Joe Cool idea! I haven't seen a KSP forum streamer list yet.
  5. Do you mean where I got those pictures from? Or something else? Here's the Mk1 source and the Mk3 source. They don't have matching bottoms ;~;. I've been ranting on this for a while now though so I'll leave it up to someone else. Perhaps you Porkjet could make a toggle black bottom edition to your WIP?
  6. Just going to reiterate it again, the cockpits and tanks look stunning. BUT, from the looks of the new textures, they don't all have a black bottom meaning they won't all match when connected in front of each other. I hope there is a work around for that.
  7. Creepy... Have you been hanging loose as of recently... GAHH no kidding!
  8. That is true and extremely use full. I still wish the Mk2 parts matched the Mk3 and Mk1 pods. Maybe the adapter will have a transitioning bottom? Oh and Porkjet awesome progress parts. I look forward to using them. Especially the flat-end tail piece.
  9. That wouldn't be fun to "do over and over again" though in my opinion. Max said HarvestR was repeating it over and over for pleasure. idk
  10. Yeah I'd like to know when it's featured too. When?
  11. What about this though: The under sides don't match now.
  12. Oh hello again . I replied back to the other post. I really hope the part textures are sorted out.
  13. Another good one . Here are a few guesses I've heard so far: 1. Solid surface scatter 2. Cities/more surface effects 3. Crash replays 4. Unity 5 And also because no one's replied to my good idea, here it is again: Joe's good idea: Maybe a new tab like parts/action groups/crew could be added called something like "materials" and in it you can change the "material" for specific parts to change different parameters of building. Perhaps to increase strength and weight by making things out of steel or lowering weight and strength with aluminum. Or decreasing weight and increasing strength with carbon fiber for an increase of cost. This could be done with lift, drag, engine isp, and all other efficiency related parameters. You could even unlock materials through science and money and have worse options at the beginning of your career game. Is this something you all would like? I'd love it.
  14. Maxmaps did mention revamping the explosions/effects and sounds in stream but I guess the same as you MkI.
  15. I was wondering if Porkjet could answer some questions about the new released Mk2 cockpit. Is the ablative back bottom gone for good? Or is there any chance of it being toggle-able? Or in a mod? Don't know if you have the liberty to answer or if you even see this, but I and a lot of others really would like to know what the verdict of the coating is. Later!
  16. I probably should've added some extra docking ports to that thing... Oh well! I take it you will be trying this challenge too Darren9?
  17. I want a toggle-able black belly on all Mk2 parts. especially since Hugo's redone Mk3 AND the new Mk1 remake STILL HAVE the ablative bottom.
  18. This. Exactly this. I suggest you start a poll just to see approximately how many of the active forum members want this too. Having parts get better as you use them or buy more materials is something I've been wanting either stock or mod for a while. Like increasing the isp of engines as you use them or only getting a burn time estimate after using it. I suggest we push this towards the devs. Great explanation 5thHorseman. EDIT: Maybe a new tab like parts/action groups/crew could be added called something like "materials" and in it you can change the "material" for specific parts to change different parameters of building. Perhaps to increase strength and weight by making things out of steel or lowering weight and strength with aluminum. Or decreasing weight and increasing strength with carbon fiber for an increase of cost. This could be done with lift, drag, engine isp, and all other efficiency related parameters. You could even unlock materials through science and money and have worse options at the beginning of your career game. Is this something you all would like? I'd love it.
  19. Note that this save is from .23.5 sandbox. I don't think it will have any problems in .24.2, but be safe . I'll be doing this myself on twitch.
  20. Well, you've inspired me to use strange part clipping and odd diameter launchers again. Thanks . I guess I'll post my stock only remakes and copies here every once in a while. Don't worry I'll only be posting remakes of yours and the occasional inspired work.
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