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HafCoJoe

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Everything posted by HafCoJoe

  1. Well I feel this game and community is worth bragging about . Just look at my sig xD. Thank you to all who has made it so awesome. Yeah, I'm looking at you Rowsdower and Vanamonde and all you other mods . Oh and @rowsdower, can you tell me if Hugos revamped the mk2 pod and cockpits (IVA that is)? I love what he did with the mk3 (.3?) and I hope he's done more. I miss him already...
  2. You asked, so I deliver. All three parts to my KSP movie mission to Eeloo. Enjoy! I do have other stuff on my channel, but I only want to post one thing . I hope to see all YOUR GUYS hard work too .
  3. I approve of this. xD Make an empire state building in a box or something this is too awesome.
  4. Best wishes. Dres needed a tangible jab of sadness... If you want you can show me what you have so far and I can give input. Personally I hate being the judge of my own works . Your choice tho. I'm not sure if you looked at the spoiler I put in for what I draw some ideas for music, so I've copied it here again #spam *cough cough*... Upon aerobraking to land: Going into interplanetary space: https://www.youtube.com/watch?v=cXkwaCN4h10&index=2&list=PLDA27A876968C1847 This but with the KSP theme instead of their recurring theme. For an unknown purpose in game: Again, only bits and pieces from each of these tunes. Not the sound of the entire tune for each area as these have a ton of change in each. Again, best of luck and I hold you in my thoughts .
  5. I know I can count on this community to be awesome! Part of having a good community is having great moderators. Thank you .
  6. Ah! It WAS based on that video! I knew it. This thing is pretty awesome.
  7. Quick answer for me is because it is simpler. If you orbit once, you don't need to worry about matching the mun's position to the launchpad before liftoff. It does waste a bit of fuel to raise your Pe to orbit and then raise your orbit to moons.
  8. Very cool! Reminds me of a lot of modern day and Mareczex333's creations. What mod are you using to track both fighters! I still don't know...
  9. Awesome cargo bay. This is like the next generation of decoupling doors xD. "instead of opening a complicated door to release the payload, you just remove the cargo bay from the entire ship!". Very cool and kerbaly.
  10. I would love to set up another Kerbin "Kup" if enough people want in on it. I don't know what there would be prize wise though.
  11. Yeah what he said! It sounds fine . Nothing on my end required. I know what needs percussion, what could have percussion (like DUNA which could and it worked well), and what doesn't and this is a fine example! I'll be tuning in here for future things and I'll try and see if I can make a suitable piano KSP cover for orbit. As to your plan for moving along, it's good for me . I'm sitting back and I'll take orders from you and the high chief Blizzy. If you want to see what I use as inspiration for atleast this project, I use the Halo 3/Halo 3 ODST soundtracks. I added a spoiler of some things I'd like to hear similar to in KSP. If you guys think differently, this is just my opinion. I'm all up to what you guys have. Thoughts? ACTUALLY, If you don't listen to these or you'd like a video, I used these songs in an OOOOLD KSP video I made (My very first ever KSP film of any kind!). Its a solid example to what I'd like to hear. Here it is: Demo version 0.13 If I remember right. This was like 2 years ago... Upon aerobraking to land: Going into interplanetary space: This but with the KSP theme instead of their recurring theme. For an unknown purpose in game: Again, only bits and pieces from each of these tunes. Not the sound of the entire tune for each area as these have a ton of change in each.
  12. And THIS statement is why this forum is awesome. We can happily say "I wish we won but it doesn't really matter, and it was fun anyways". I doubt seeing this statement in any old internet forum. *Joins slow clap too* And that too.
  13. Look through the spacecraft exchange or watch people like EJ_SA on twitch if you want an example of the insanity people can do in KSP. There is so much you can do here I haven't run out of ideas yet. What I do: Build boats, crash into blimps, para-drop guys out of cargo planes, build stunt planes, build rovers, make videos, experiment with all the possibilities of a sandbox game, and land on ALL the planets! This is a game worth getting in to.
  14. I didn't know anyone else knew of this song... I played it in a band xD. So yes I do care .
  15. Mac Kerman. He broke all my solar panels with one jump on Duna (I'm a windows user ).
  16. Exactly that from my findings. NOT TRUE. I've become pretty darn good at building speedy and maneuverable boats. See this video it has the ship download in the description for your experimentation: Build like a water strider. Parts only break if they pass through the SURFACE of the water. If you build pontoons out of air intakes (which have minimal drag and weight and additionally big hit boxes so more lift), you can raise your ships out of the water, though maneuverable boats won't look like the stock battleships. They will look more like this: I hope this helps!
  17. Maybe the devs wanted a little... dance party!
  18. Hello and welcome! I'm no expert at this, but I've had it when the KSP update zip download has an error and I have to restart the download. I suggest either redoing the download, or trying the installer. If you've done these already and this doesn't answer anything, ask other people sorry~ Later!
  19. In my opinion Kerbol has a very good number of planets currently, though it would be awesome to have extra. You have to take into consideration just how many planet a solar system can take and still function within reason. There is room for one more gas Giant, but not much more. Maybe a "simulation" building/gamemode where there are extra planets? In the mean time, there is the planet factory mod and such things. Anyone agree with my "simulation" idea?
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