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KSP2 Release Notes
Everything posted by HafCoJoe
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How far can you get using only R.A.P.I.E.R.'s?
HafCoJoe replied to xoknight's topic in KSP1 Challenges & Mission ideas
I like how you added the weight rather than subtracting it . That's just awesome! -
Sounds good! I think it wouldn't be that much of a problem to land on eve due to its thick atmosphere which would be very useful with chutes as well as troubling with weight. The asteroids just sat on the surface and seemed to lag a ton when put on the surface of Kerbin. And I doubt it will be released tomorrow as there hasn't been any recent updates (other than the new daily kerbal) and there was a number of fun bugs in the marathon *cough explosive Clawed Kerbals . But I'm guessing within 2 weeks .
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I am currently theorizing ways to attach wings to an asteroid and fly it :I Also working on the third portion of the movie "Voyage" in my sig
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I got responses! Yeah any decent or better film needs to have some twists . I was doing my best to not use more camera mods than I needed. I needed the side cam for some views but didn't want to actually mess with the games camera itself. Thanks all! If you really enjoyed it you could help me by showing a friend or something I like all the views I can get Oh Kerbals in the shorts squad puts out speak reversed and pitch-raised Spanish and since I can't speak Spanish that quickly I used reversed english like portions of the "chatterer" mod. It was fun to make! Later.
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Mechjeb is quite useful for learning intercepts and also correcting mistakes if not done right the first time. It helped me learn!
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Part 3 is out! 3 months after I started this project, I've finally found the time to bring it to a close. Please enjoy my work (and play)! I put my hard work into a KSP fan works post about a week ago but it went by without anyone looking up. I hope I get some feedback from you great people now I would usually put a speech here but, I frankly cannot put into words how much fun I have had in this game, how much fun you all bring to me, and how much fun I will continue to have as this game progresses. I hope you enjoy my film! It's been taking a good amount of time to make and I hope you all enjoy the first, second, and third parts of my KSP movie: Voyage Voyage - a KSP film - part 1 Jump to 2:22 for a cool rocket launch. Voyage - a KSP film - part 2 Voyage - a KSP film - part 3 If you enjoyed please tell me why . I'd love suggestions and even new mission ideas! Thanks for watching Later.
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[Showcase] Replica Craft thread!
HafCoJoe replied to Mr. Pseudonym's topic in KSP1 The Spacecraft Exchange
I think its appropriate to post this old heap o' junk xD X-24 Lifting body 3 This is the oldest ship I've built in this post. It's not only ugly (with a capital "ug"), but it's hard to land as well. Luckily that's what its meant for ! I designed this loosely on the real X-24 lifting body aircraft, bud it doesn't really give the real thing justice xD. This ship is sluggish, but isn't hard to fly. Have fun landing with this thing if you get it! X-24 Lifting Body 3 -
GREAT. Now the FORUM has the Kraken!
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Yeah BUT IT WOULD BE SO COOL. Like when you time warp the asteroid stops spinning but when you resume it starts spinning. Although an asteroid would probably stop spinning if it where floating in space for a few hundred years although I'm no expert.
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I really hope so. IDK if the free pivot allows it to rotate circularly or if it just lets it move sideways. Only one way to find out!
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Just a different community my friend not necessarily better or worse
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The first 2 I have no clue. The third though I have a complete answer. Asteroids continually spawn and despawn so you will have a constant number of them. IF you click the "track object" button (idk what its real title is) than it will NOT despawn this way you don't lose asteroids when you have your eyes set on them. Hope it helps!
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You all should pause and post something in the thank you squad thread :3 But also, What are you all planning to do after install? Start a career? Get straight to the parts?
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Thank you so much Squad!
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I really cannot express just how great is really is here. Jedi Master you have a great story and me watching and listening in to my sources would easily say that this is the greatest community around. I think the main reason is down deep we all like to build and share our creations and like to see everyone else's work as well. I can grap a number of other good communities that I listen to, but I really think of the KSP community as the Utopia of Internet groups. The best example available. And it is the Community Manager and the Squad team that makes sure the fun never ends here on the forums. Later.
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2 Ships docked to the same Asteroid
HafCoJoe replied to mellojoe's topic in KSP1 Gameplay Questions and Tutorials
Huehuehue... Spootyman ran into an error when reloading his ship with a kerbal attached to the claw. He wanted to grapple massive boosters to either side of Jeb and play tug of war but it destroyed his ship without F12 and sent it flying away with. That will probably be fixed before release but this is an interesting concept of "Plumbing..." Later! -
THAT'S a lot of fuel! How does she handle?
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xD Awesome failures! Both of you! xD
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N1 inspired Russian style Mun rocket- "N1-K"
HafCoJoe replied to Majorjim!'s topic in KSP1 The Spacecraft Exchange
Amazing! I especially love the lander. The Radial Attachments you use almost make it look spherical with shading! Rep to you! -
Yes a very good point.
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- Snipped - EDIT: nvm! The blanket over information has been lifted but the release date is not showing yet.