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KSP2 Release Notes
Everything posted by Poryy
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As soon as I'm ungrounded. Basically I had the textures ready but I was grounded before I could set up the configs.
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The final To-do and indev list: Please note that I will not be adding any new features besides bug fixes until after all of the level 3 goals are complete. Level 3 Goals - larger additions and indev features Celestial Bodies: New star called Patoroa. Orbits closer to Kerbol than Abaddon. - New gas giant "Antsur." A cream color with rings. - Ice moon "Sudalce." An icy Enceladus analogue. - Ice moon "Apora." Europa analogue. - Titan-like moon "Nisat" - Hot Jupiter "Vollo." Very purple. - Rocky moon "Limas." Mimas analogue. - Rocky moon "Nirana." Miranda analogue. - Rocky moon "Dulli." Iapetus analogue. - Ocean moon "Kappi." Either no surface whatsoever or some tiny islands. Misc. - Cloud mod integration. - Completion of all science situations. - Biome integration. - Miscellaneous performance tweaks and bug fixes. Level 2 Goals - long-term goals Celestial Bodies: - A Kragesque planet pack. Misc. - Coloured atmospheres - Comets and asteroids Level 1 Goals - Far-fetched guesses. Celestial Bodies - At least 3 more packs. - Sol system pack: adds the Solar system into Kerbal Space Program. Misc. - Making a super massive black hole the universal SOI, or just changing Kerbol's texture into a black hole and moving the stock planets. - Guess. I'll tell you if you're right.
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Go into the config for Umbrire and post it here. I'll find the mistake. Remember to use code tags.
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I haven't ever tested it. I don't think so.
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Fixed in V.09. It's caused by the template planets being mismatched in the Umbrire config file. Just press Ctrl-9 while in orbit around Umbrire and click "create scaled." If that doesn't work, I'll push a fix in V.10.
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It's a problem with your computer then. Ask Krag.
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I can fix it in V.10, but it isn't ready for release. Thank you very much sidfu. I was on a camp-out this weekend, if you were wondering. Thanks for helping people who needed assistance with the mod.
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Download Sido's Urania system pack. Does that work? If it does than it is a problem with my mod, not the API.
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Download planetfactory CE, not planetfactory.
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Kerbin+ v1.1 - Planet Pack for PlanetFactory
Poryy replied to neocromicon's topic in KSP1 Mod Releases
Dat swearing. My advice for SCIENCE! Is to stay serious. Example: You step in a puddle of yellow. -
What? Following the download instructions is the only way for it to work!
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2142: Kerbalkind travels to another star and colonized one of it's planets.
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Anything further than it is will be floating point uncertainty hell. I actually got an Abaddon III pattern probe there by attaching a massive asparagus launcher. The travel is supposed to be VERY hard. It's supposed to simulate humans traveling to Alpha Centauri or Proxima Centauri. Yes, I have full KSPI compatibility. It is a marked goal to make more stars, some further away than Abaddon. The star which the C.P. (Community Planets) pack revolves around is going to be closer, but when I make more and more stars to fill out the KeebalUniverse they will be far enough away to require either an Extraplanetary Launchpad on Jool or even another star. T I Aim to produce a mod where Kerbalkind can create an interstellar empire.
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I actually haven't started working yet, as it is 9 PM and my computer is locked. No, there is not a limit.
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Yes. (10char)
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Nope. I mean my parents locked my computer.
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And I'm grounded. This update may take a while to upload.
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Pretty good ideas. The gas giants will be separate though, as binary planets are impossible. The ocean moon is quite... Boring. There's nowhere to land. I may add it as a standalone planet. Mimas analogue is going to Antsur. I like the Iapetus analogue as well. Purple gas giant = (Hot Jupiter) Vollo Oxygen giant = (further than Ansur) Hapir Names for the rest of the moons are in progress Wow! 100th post! I didn't expect to get this far! Thanks for all the support!
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Are you using KSP_exe or KSP_launcher?
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Just gonna drop in here... My mod list: MechJeb KSPI Active memory reduction This mod (All packs) So all of these are compatible. I will test Kethane and EPL soon. News time! I am proud to announce that V.10 is going well. The planets so far: Suggested by jpinard! Antsur: Pale gas giant (Saturn analogue) Sudalus: Icy moon (Enceladus analogue) Apora: Icy, cracked moon (Europa analogue) Nisat: A moon with a thick atmosphere and ground primarily made of frozen kethane (Titan analogue) Remember, I still need suggestions for the Community Planets pack! Possible moons: Myrada: Miranda analogue Limas: Guess.
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For the love of god delete all of the example systems. Abaddon takes up the same space as Serious, so a massive multiversal cluster**** will ensue if you leave them out. Also, which other mods are you running? The Sentar system must remain in the folder. Only delete the other stars (Barry,Serious,Stella.) Remember to zoom all the way out in the tracking station, as Abaddon is very far away.
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I'm sorry, but rings aren't supported by the API. Good ideas though. A Titan analogue, Europa analogue, and Enceladus Analogue? Good ideas. It will be quite far from Patorua, because of it's ice moons. This is a perfect example of a suggestion, thank you.
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The V.10 update is proceeding swimmingly. Expect another star soon. NEWS: I am going to make a community planet pack. Post your suggestions for planets below. The star's name will be Patorus. Follow this format when suggesting a planet: Name: Features: Brief Description: Notes:
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Just remember to bring a TOWEL, SUNGLASSES, and maybe even A BLIMP.
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Probably next weekend. I am still working on the super secret fun stuff.