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Everything posted by Bartybum
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I'll post some pics up in a tad if you'd like to see
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New Horizons - The Voyager's Heritage
Bartybum replied to Nephf's topic in KSP1 The Spacecraft Exchange
Mmm, this looks very nice -
[0.23.5] Ares I, Ares V, and EFT-1
Bartybum replied to ethan829's topic in KSP1 The Spacecraft Exchange
Make them 64% the actual size they should be. Speaking of which, I'm designing a Delta IV booster. I'll post pics later -
[0.23.5] Ares I, Ares V, and EFT-1
Bartybum replied to ethan829's topic in KSP1 The Spacecraft Exchange
Any progress? -
Ahem... must we leave out some good Australian ones?
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That... is such an unfathomably beautiful phrase. Anyways, back on topic - I like your idea. I would implement different difficulty modes as you alternatively suggested in the beginning, removing the "terminate" button on normal difficulty and higher, and removing the "revert mission" button on hard difficulty.
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Let's say that I have 8 panels in the one symmetry group. Currently if I want to place a part on the panels, I can only either pick to place one or eight. What I suggest is that we be able to add any number of parts to the panels, as long as the number is a factor of eight or whatever the parent symmetry group is. Example: I have attached 6 boosters to my core stage. I only want three of them to have fins. The parent symmetry group is 6. I want the option to be able to add three, that is, one fin every second booster.
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[Stock]Replicas by teo: S'Stations[1.2]
Bartybum replied to teo's topic in KSP1 The Spacecraft Exchange
Dude... Calm down. It's only been two days. Perhaps he's cooking up something else or busy right now. -
[0.23.5] Ares I, Ares V, and EFT-1
Bartybum replied to ethan829's topic in KSP1 The Spacecraft Exchange
Looking great it's a shame KSP doesn't have white panels. EDIT: Although, the fairings should be taller -
What do you want to see in .23
Bartybum replied to jmosher65's topic in KSP1 Suggestions & Development Discussion
I liked it -
Yet their complaining completely disregards the fact that Helldiver and ZRM have greater priorities now, which has been mentioned. In my eyes, that's just plain rude.
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[0.23.5] Ares I, Ares V, and EFT-1
Bartybum replied to ethan829's topic in KSP1 The Spacecraft Exchange
Would you like to team up with me to make a rocket building company? I can have a go at Russian stuff, like the R7 or something -
[Stock]Replicas by teo: S'Stations[1.2]
Bartybum replied to teo's topic in KSP1 The Spacecraft Exchange
My guess is that they are quite CPU intensive, but with the welding mod you could easily achieve a lag free station -
[0.23.5] Ares I, Ares V, and EFT-1
Bartybum replied to ethan829's topic in KSP1 The Spacecraft Exchange
Looking beautiful. However, the boosters should be the same length as the Ares I core. -
[0.23.5] Ares I, Ares V, and EFT-1
Bartybum replied to ethan829's topic in KSP1 The Spacecraft Exchange
I just tried out the Ares I, and I must say, although it's just a tiny bit wobbly, it's very enjoyable to fly. Same goes for the Orion MPCV. -
[0.23.5] Ares I, Ares V, and EFT-1
Bartybum replied to ethan829's topic in KSP1 The Spacecraft Exchange
Uh oh, someone's already made an Ares V... Meh, keep going -
[0.23.5] Ares I, Ares V, and EFT-1
Bartybum replied to ethan829's topic in KSP1 The Spacecraft Exchange
Actually, I could probably help you out there. The main problem with recreation of SpaceX rockets is that the 1.25m rockets just don't have enough thrust for the job, if I remember correctly. -
[0.23.5] Ares I, Ares V, and EFT-1
Bartybum replied to ethan829's topic in KSP1 The Spacecraft Exchange
I'm absolutely wild with ideas on this whole recent NASA rocketry. Would you be willing to take a look into Project Constellation eventually once you've got all this stuff out of the way and complete, or some SpaceX stuff? -
[0.23.5] Ares I, Ares V, and EFT-1
Bartybum replied to ethan829's topic in KSP1 The Spacecraft Exchange
Woooo! Looks great so far I'm definitely keeping an eye on this thread. EDIT: I'm taking a stab and saying that you plan to use the Ares I core stage for the Boosters on the Ares V, right? -
[0.23.5] Ares I, Ares V, and EFT-1
Bartybum replied to ethan829's topic in KSP1 The Spacecraft Exchange
Fwoah, that looks like a real pain to make. Also, why not do the Ares V as well instead of the SLS, seeing as you've already made the Ares I? Finally, last point: The core stage on the Ares I is still a little bit too short. I recommend another stripy tank just for good measure EDIT EDIT EDIT EDIT: I just noticed the last picture in the album. All is well! EDIT 2: Also, you should post some pictures of it to /r/kerbalspaceprogram EDIT 3: In case you don't know, that's a link to the Reddit KSP page -
[0.23.5] Ares I, Ares V, and EFT-1
Bartybum replied to ethan829's topic in KSP1 The Spacecraft Exchange
Just compared it to the real thing, and I think you should extend the core stage by another one of those stripy tanks. Currently the injection stage is the same length as the core stage. IRL, the core stage is just a little bit longer than the injection stage. Other than that, it's perfect -
[0.23.5] Ares I, Ares V, and EFT-1
Bartybum replied to ethan829's topic in KSP1 The Spacecraft Exchange
That is the best stock Ares I I've seen yet! Good job -
[RELEASED] A.R.P mod ( Audio Replacement Project )
Bartybum replied to bullettMAGNETT's topic in KSP1 Mod Development
Can we see a video of it?