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OtherDalfite

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Everything posted by OtherDalfite

  1. That moon looks awesome Nova. Takes up a good portion of the sky too!
  2. The new forum software can handle more than 1000 posts. No need for a new thread.
  3. The reason you won't be able to complete it is because you won't be able to keep the parts together. You could use lander legs to hold them together, but as soon as you timewarped the whole space station would be a mess.
  4. It's a glitch. The view of the inside is for the Kerbal camera and the eventual IVA view. Not much to it.
  5. This looks a lot better in my opinion because it gives it a more mysterious sort of feel to the planet.
  6. It's already been stated many times that docking is NOT coming in this update. Space stations, scientific probes or repair tools aren't coming either.
  7. Hey kurt (or anyone who knows if this is possible on twitch.tv), is it possible I could somehow watch the stream? I wasn't here for it and wish to watch it. Any answers would be appreciated.
  8. That sounds a bit hard to implement. Easter eggs in my opinion should be put into the finished game so that way the more important features can be finished and polished correctly. The last thing you want to do when making a game is rush it.
  9. This was amazingly done Rascal! Excellent choice of music and fantastic editing!
  10. There are 2 versions of KSP as far as I know. 1 being the standard, everyday version me and you and most of the other people on the forum use. The 2nd being a dev version only of the game, allowing devs to add and test different features of the game. That's why they have the text displaying there velocity and body of influence. This version of KSP is not available and probably will never be.
  11. Hey, sorry about the TF2 thing, I really didn't mean that you had to leave. I was just surprised that someone from the forum was there. Sorry about that little misunderstanding. :(

  12. You would make it the same thing as the Mun or Minmus, you would just need to time it way better unless you want to make a couple laps around Kerbol.
  13. For my mission to a planet, I would definitely have to send at least 2 pods. The first, being a lander and descent stage, the second, being a orbiting module with the fuel to get home. Though, I\'d have to make the lander have only 2 kerbals and have the orbiter stage with only 1, unless some kerbal volunteers to hang on to a ladder all the way home! (which I doubt)
  14. All you\'ve got to do is right click on the engine. It should show the ISP of it. ISP is the ratio of which how much an engine burns at once and how much thrust is put out. For instance, the VASIMR ion engine has an ISP in the 10,000\'s while an SRB (Like in real life) has only 350. Basically, more ISP = less thrust, but more efficient.
  15. It\'s actually possible to do that with the part gravity plug-in. But if you timewarped you would be no longer tidally locked.
  16. I\'m sure in the future there will be some sort of Bind or toggle to open/close ladders. KSP is still in development and will be getting more features in the future. We just have to be patient.
  17. RCS module thrust power is adjustable in it\'s CFG file. There isn\'t a throttle for it in KSP yet. Hope this helps!
  18. I\'m pretty sure he already has. Check the picture that he posted of all his stuff in progress.
  19. Thing is, it could take months or years to develop something like that and be a little silly because they are so close to earth. The light from the atmosphere and cities would make it blinding (if you are looking for planets) and wouldn\'t work as optimally as a high altitude telescope.
  20. These are just awesome! It\'s amazing what we can create even with KSP still being in development!
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