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Everything posted by Nertea
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[1.12.x] Mark IV Spaceplane System (August 18, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
I am imminently releasing Near Future Aeronautics in the Near Future thread. Sometime in the next week or two I will push out a corresponding update to MkIV. Because of part name changes and deprecation, you should remove all the parts that are being moved to NFA before upgrading. These are: All intakes All nacelle parts (including precoolers and engine pods) All engines (multimode, jet, propeller, lift fan, the works) The basic RCS blister (but not the Mk4 side profile one) The 4 2.5m fuel tanks Everything else should be untouched. -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Logfiles then. -
[1.12.x] Kerbal Atomics: fancy nuclear engines! (August 18, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
This appears to indicate you're looking for them somehow. If you dig through the repo you can find out how to specify the configuration. The configuration is not required, the log messages help to debug the state of the config... 1. Started loading the plugin 2. Couldn't find settings file so using defaults. 3. Finished loading the plugin Seems clear to me... just as @JH4C said. -
[1.12.x] Kerbal Atomics: fancy nuclear engines! (August 18, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Why on Earth would you want to change them? -
I really don't like the conditional exponential scaling, it's super user-opaque. This does indeed need a (small) change to other mods' harvesters, but as it's only the non-stock harvesters that are affected.
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Hey I was just notified about this. I don't believe I ever made such a statement - I just asked him to: Centralize all his config works in his thread and not my threads, and take on support related to that Stop asking me to make changes to my models to support his method of patching because it was getting fairly annoying I have no stake whatsoever in whether someone patches my things as long as it's not invasive. I would rather they do it properly and build correct metallicity maps instead of using the specular channels though.
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totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Well, these should be in some of the mid-late construction nodes - nothing too late. For example, the short 1.25m tube is in Advanced Construction and the 2.5m hub is in Meta Materials. I am unaware of anyone else having any problems here but tech tree stuff can sometimes be weird if added to a game in progress. -
[1.12.x] Near Future Technologies (September 6)
Nertea replied to Nertea's topic in KSP1 Mod Releases
@Mutex Hopefully this will go through and will solve the problem. -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
What connector bits? I haven't had any reports, most of the standard connectors are in usual-non-CTT nodes. -
I submitted a proposal PR based on some discussion we had like a year ago about resource concentrations. Basically proposes changing oceanic, atmospheric and exo resources to a relative abundance model, which has a number of advantages.
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[1.12.x] Near Future Technologies (September 6)
Nertea replied to Nertea's topic in KSP1 Mod Releases
I did a PR against that some time ago, then there was a regression. I'll do it again. -
[1.12.x] Near Future Technologies (September 6)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Sounds like you're missing B9PartSwitch. -
[1.12.5] CRE - Stockalike British Rocketry [2.2][02/03/2021]
Nertea replied to Beale's topic in KSP1 Mod Releases
Came for teabag graphics, was not disappointed.- 225 replies
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[1.12.x] Near Future Technologies (September 6)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Spacedock doesn't seem to have a meta tag for 1.4.5 yet, so I picked the highest one. -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Nah. SSPXr 1.0.5 KSP 1.4.5 Updated ModuleManger to 3.0.7 Updated B9PartSwitch to 2.3.3 Added Italian localization (Carlo Rossi (CRL42)) Widened versioning to allow anything up to 1.4.9999 because Squad. Fixed a mesh hole on 2.5m centrifuge Fixed issue with short huge container collider Added control nodes to extensible tubes so they control-from-here the right way Moved PPD-MULT to Meta-Materials node -
Cryogenic Engines 0.6.1 KSP 1.4.5 Updated B9PartSwitch to 2.3.3 Updated MM to 3.0.7 Updated DynamicBatteryStorage to 1.3.2 All engines now surface attachable by default Removed Extras surface attach patch Updated CryoTanks to 1.0.1 Changed omni-tank patch to run AFTER several other mods that also omni patch.
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[1.12.x] Kerbal Atomics: fancy nuclear engines! (August 18, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Kerbal Atomics 0.5.1 KSP 1.4.5 Updated bundled B9PartSwitch to 2.3.3 Updated MM to 3.0.7 Updated DynamicBatteryStorage to 1.3.2 Updated CryoTanks to 1.0.1 -Changed omni-tank patch to run AFTER several other mods that also omni patch. -
1.4.5 officially supported now - no new download!
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[1.12.x] Near Future Technologies (September 6)
Nertea replied to Nertea's topic in KSP1 Mod Releases
NF Propulsion 1.0.2 KSP 1.4.5 Updated ModuleManager to 3.0.7 Updated B9PartSwitch to 2.3.3 Rebuild for 1.4.5 NF Electrical 0.10.2 KSP 1.4.5 Updated B9PartSwitch to 2.3.3 Updated ModuleManager to 3.0.7 Updated DynamicBatteryStorage to 1.3.2 Fixed regression for fuel transfer localization NF Solar 0.8.12 KSP 1.4.5 Updated bundled MM version Rebuilt project for new version Widened KSP min/max specification NF Construction 1.0.3 KSP 1.4.5 Updated MM to 3.0.7 Updated B9PartSwitch to 2.3.3 Widened KSP version specification to 1.4.99 Fixed a localization typo in switchable planar struts Fixed a mesh offset on some hex truss variants NF Spacecraft 0.7.10 KSP 1.4.5 Updated B9Partswitch to 2.3.3 Updated ModuleManager to 3.0.7 NF Launch Vehicles 1.1.6 KSP 1.4.5 Widened versioning specification up to KSP 1.4.99 Updated B9PartSwitch to 2.3.3 Updated MM to 3.0.7 Added CLS patch Fixed diameter of 7.5 to 5m adapter being slightly too large -
[1.12.x] Mark IV Spaceplane System (August 18, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Whatever it was going to be +2 weeks. -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Fair enough. -
[1.12.x] Near Future Technologies (September 6)
Nertea replied to Nertea's topic in KSP1 Mod Releases
1.4.5... soon... I hope? -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Why? I always only include mandatory things in the downloads unless I explicitly specify. -
[1.12.x] Near Future Technologies (September 6)
Nertea replied to Nertea's topic in KSP1 Mod Releases
I couldn't reproduce the issue in 1.4.5 with NFE 0.10.1. Steps taken: Build a vessel with one Mk1-3 pod, one MX-1 reactor, 4xMedium TCS Teleport to orbit, extend radiators, activate reactor. Observe battery buffer increasing as timewarp increases, but decreasing correctly on decrease of timewarp Tested several timewarp/save/load scenarios with correct buffer created and restored. Can you provide some specific reproduction steps? You can activate the DBS window with CTRL+SHIFT+K, it will populate above x1000 timewarp and describe how the battery buffer is behaving. If you're seeing an issue, some screenshots of this window will help. Also, y apologies @Valyria, I appear to have actually removed the localization fix at one point. I don't know how that happened, but it is easy to reintroduce it. -
[1.12.x] Kerbal Atomics: fancy nuclear engines! (August 18, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
This was fixed by NFE 0.9.5. I just loaded up a blank save in 1.4.5 to test with NFE 0.10.1 to see if there was a regression with the latest patch. Created a vessel with one Neptune, some radiators, a command pod and a battery Set reactor to on, set throttle to 2% (handleable by radiators, enough to run generator at full power), ramped up to operating temperature Teleported to orbit, timewarped a bit, watched thermal behaviour, no temperature anomalies when entering and exiting timewarp Tracking station, timewarped ~ 5days, switched back to ship Observed no thermal anomalies If you see something with NFE 0.10.0 and KA 0.5.0 installed on KSP 1.4.5, please let me know with some distinct reproduction steps.