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Starwhip

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Everything posted by Starwhip

  1. Did you make it longer? I can't see any difference....
  2. Well, at least I got the "lightest ship fires first" bit right. No rules broken yet, just bad turn management.
  3. Hello, there! What do you do? Add more capsules. Then go to the Crew Tab. (Next to the Parts and Action Groups on the top toolbar) Now you can drag and drop crew members into slots that represent seats. Then, without going to another tab, save and launch. (This is assuming you've got extra Kerbonauts to send... I.E. they are not dead )
  4. This thing... Holy cow. When you fire it it just goes: "WIGGLEWIGGLEWIGGLEWIGGLEWIGGLEWIGGLEWIGGLEWIGGLEWIGGLEWIGGLE" And it shoots off into the sunset. You see like 30 copies of the Sepatron exhaust scattered everwhere, and then it just goes *poof*. It moves so fast that I couldn't get a screenshot. EDIT: Screw a screenshot, have some spam.
  5. Yesh. The part count alone shall summon the power of the Kraken on all ships! (Not really, though.) ... Ideas... :evilgrin:
  6. I thought equal weight categories engaged one another... If that's not the case then *facepalm* I should've gone for another target. That capital ship scares the bejesus out of me. (Weapons-wise, not destructibility )
  7. Still taking your turn later today, Frozen_Heart? Also, does your second lightest ship have* to engage my lightest ship, now that your lightest is dead? *You could choose not to attack, I suppose. EDIT: Be grateful that I don't have any of my ships armed with these... New Mark II Driller missile. Salvo of four completely obliterates all ships I've tested them on.
  8. In the center, where the core is, so it's super easy to target :/. EDIT: Holy crap! [LOG 09:53:00.825] landerCabinSmall (CJS Revenge) collided into structuralIBeam3 - relative velocity: 284.8127 - impact momentum: 53.4 [LOG 09:53:00.826] landerCabinSmall (CJS Revenge) Exploded!! - blast awesomeness: 0.5 [LOG 09:53:02.214] [landerCabinSmall (CJS Revenge)]: Deactivated [LOG 09:53:02.214] [Orbit Targeter]: Target is null [LOG 09:53:02.217] [03:23:22]: Jan Kerman was killed. [LOG 09:53:02.218] [03:23:22]: Mk1 Lander Can collided into M-Beam 200 I-Beam Pocket Edition. [LOG 09:53:02.219] landerCabinSmall collided into structuralIBeam3 - relative velocity: 284.8221 - impact momentum: 53.4 [LOG 09:53:02.220] [Explosion] Combined. [LOG 09:53:02.221] landerCabinSmall Exploded!! - blast awesomeness: 0.5 [LOG 09:53:02.225] [adapterSmallMiniShort]: Deactivated [LOG 09:53:02.231] [landerCabinSmall]: Deactivated Not only is that confirmation of death, look at that velocity!!! Dem's what you get for an 8-sepatron MkII I-Beam rocket
  9. Windows 64-bit, running 32-bit KSP, with HyperEdit and Kerbal Engineer Redux installed. Also ModuleManager. I'm currently attaching, oh, 30 or more parts at the same time to the craft. What's happening here? Log file: http://www./view/dsy47fzx6ekh3ty/KSP.log (I couldn't attach it to the post, it was too long...) I had just attached a large subassembly on 4x symmetry. Oh, yeah, also: I can't see what symmetry I'm on because it's broken. No idea if I can reproduce this. I don't consider this game-breaking, but it was odd. Perhaps important? I don't know. But I'm letting you guys know. I'll be restarting my KSP now :/. Didn't somebody else find this bug? I remember something about 5-sided symmetry.
  10. @Frozen_Heart: Running some "simulations" with our ships while I wait for your move. No target: Confirmed kill. 3 salvos of 2 Mark II I-Beam rockets. One salvo missed entirely. So 4 MkII's. I didn't even fire the SRBs! The lag was real, though.
  11. Operation Aurerran Storm: Battle Update KYC-34 Spirion to attack Mk-3A Triarri Class Bomber I declare the Triarri Class dead. No propulsion and no power sources. Even if you could use the weapons as propulsion, they only have a couple of Sepatrons. Alright, it might not be dead, but it's still pretty worthless right now. Persistent (You may need to rename it, upload issues called it persistent(2).sfs)
  12. Same here. I despise them. [PART MODS, not the SP+ parts ](Although they do offer nice distractions from Stock once it gets old)
  13. Make sure the fire hole is pointing down. How do I start a new career save?
  14. Nope, sorry, I'm a dragon. Mrrpamplemousse
  15. I can fly. And I don't think you can. *shove* My sky hill.
  16. You mean with I-Beams and Solid Rocket Motors? I've got a prototype Capital Ship destroyer made out of I-Beam technology... (I spend too much time on the NBC thread now.) When you derive an equation to calculate the minimum distance required to destroy a part of specified impact tolerance based on the mass of your projectile, and the thrust of the projectile.
  17. Banned for an all-lowercase username. CamelCase for the win.
  18. Not having anything to blame you for? You must have cheated and taken it away.
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