FutureMartian97
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Everything posted by FutureMartian97
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[1.12.x] Near Future Technologies (September 6)
FutureMartian97 replied to Nertea's topic in KSP1 Mod Releases
Are there any RO configs for these? -
Can the Starship Mk.4 be docked together end to end like SpaceX wants to do? Would be cool to refuel like that.
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
FutureMartian97 replied to Ger_space's topic in KSP1 Mod Releases
How do I launch from a pad I place? I placed 39a at KSC and set it as a launchpad in the edit launch site button with the VAB selected for the build menu for it. But when I hit launch it goes to the stock KSP pad. Even when I select 39a, go into the VAB from selecting it, then click launch. And on the drop down menu in the VAB to pick a launch site it's not an option. -
To add to this. You could get the part count even lower by just having the probe core have a large electrical charge capacity, argon tank, and a powerful antenna. They don't NEED to be specific parts really, although it would be nice (maybe make the parts anyway if you do want to build them yourself?). So you could really just have a probe core, decoupler, and solar panel to have 3 parts per satellite. SpaceX launches 60, not 70 so max 180 parts which isn't that bad!
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Do the TE's have throwback animations and built in decouplere? I tried the SLC-40 one and only had the option to put it into the pre launch configuration and had to add a decouple onto the bottom to actually release the rocket. Am I doing something wrong?
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Am I doing something wrong? Because when I try and dock two BFS's together they just bounce off and never connect. Using the Pre-Built ones btw
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
FutureMartian97 replied to Ger_space's topic in KSP1 Mod Releases
This one. -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
FutureMartian97 replied to Ger_space's topic in KSP1 Mod Releases
Which addon pack has the landing pads that i'm seeing on reddit? -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
FutureMartian97 replied to Ger_space's topic in KSP1 Mod Releases
I'm so sorry, I never use dropbox or anything. Try this one and see if it works. https://www.dropbox.com/s/zo249r56v2e9uvf/output_log.zip?dl=0 -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
FutureMartian97 replied to Ger_space's topic in KSP1 Mod Releases
Ok, thanks. Is this the right log? https://www.dropbox.com/h -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
FutureMartian97 replied to Ger_space's topic in KSP1 Mod Releases
Do you need another mod for Kerbal Konstructs to work? I put the Kerbal Konstructs folder into my GameData folder like any other mod but it just keeps crashing when I try to load the game up. I even did a fresh install with only this mod and it still crashed. -
Can't wait! Also, I know the extra buildings and landing pads are a separate mod, but do you have a link to the forum page for it?
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Any plans on making black grid fins? When SpaceX rolls out Block 5 they will all have them
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How do I switch to the block 5 textures? I click on the interstage and don't get an option to change it. And there is no black interstage part
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This is great! Thank you so much! I've noticed something though. I can't actually make the full BFR because the decoupler has no node to attach to.
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These looks amazing! Just watched Kattaboses video on this! Will you ever make an updated BFR?
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[1.3.x] SETI, Unmanned before Manned [Patreon]
FutureMartian97 replied to Yemo's topic in KSP1 Mod Releases
Yes. I have both installed. Here is what my ckan looks like. Galileo's Planet Pack I installed manually. I was playing it without SETI contracts and the contracts were there. http://i.imgur.com/TkQASo5.png- 2,515 replies
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[1.3.x] SETI, Unmanned before Manned [Patreon]
FutureMartian97 replied to Yemo's topic in KSP1 Mod Releases
I installed SETI Contracts, Probe Parts, and Unmanned before manned along with Galileo's Planet Pack and I don't get any contracts when I start the game up. Is SETI not compatible with Galileo?- 2,515 replies
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[1.7.2] KK Launchers - Delta, Atlas Pack
FutureMartian97 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
That looks amazing! Just one tip for it though. Make it a little over powered so its not limited to a few tons to orbit since the weight of parts in KSP is unrealistic anyway.