![](https://forum.kerbalspaceprogram.com/uploads/set_resources_17/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
![](https://forum.kerbalspaceprogram.com/uploads/set_resources_17/84c1e40ea0e759e3f1505eb1788ddf3c_default_photo.png)
Darnok
Members-
Posts
1,266 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Darnok
-
Rotate Docking Ports in Right Click Menu
Darnok replied to Shalnan's topic in KSP1 Suggestions & Development Discussion
Mechanic would be disable while multidocking ports would be detected? Or we can have different approach with usage of pilot skills. Choose what angle we want during docking and wait until pilot maneuvers ship for desired docking angle.- 12 replies
-
- 1
-
-
- suggestion
- docking port
-
(and 1 more)
Tagged with:
-
Tau-6 AF I weight: 8.7t parts: 24 Tau-6 AF I C weight: 7.2t parts: 25 info: cargo bay More photos http://imgur.com/a/S8Yri
-
Lots of photos... https://www.flickr.com/photos/esa_marswebcam/
-
WIP http://imgur.com/a/OvHKZ
-
New plane parts
Darnok replied to i like turtles's topic in KSP1 Suggestions & Development Discussion
There is more plane parts than rocket parts, so making planes is more enjoyable than making rockets... -
New plane parts
Darnok replied to i like turtles's topic in KSP1 Suggestions & Development Discussion
Rocket parts needs love as soon as possible, but if I would want more plane parts... We could use solid booster with node on the top, at diameter of http://wiki.kerbalspaceprogram.com/wiki/Sepratron_I or a bit larger, so it could be used as "rocket" for jet fighters and booster for really tiny rockets. Same size reaction wheel and probe core in single part would do the job. Large plane cabin, because not every plane is space shuttle. Different larger wings shapes and Big-S type wings with modular design like square wing connector. MK2 battery with 1000 power and reaction wheel 15-20. MK2 to 2x1.25m flat adapter. MK2 to 3x0.625m and 4x0.625m adapters. Same with MK3 size, would be nice to have some flat adapters. more EDITs: Less pointy MK1 and MK2 crew cabins would also be nice. Buoy/floater for planes starting from water (and for boats would be great). Single futuristic jet engine mounted to MK2 node same with air intake. MK1 cargo bay like part, but with jet engine inside for small VTOLs and again same for MK2 size (since we have docking ports like that why not have jet engines? ). -
Electric Propulsion: Lasers and Rail Guns
Darnok replied to Racescort666's topic in Science & Spaceflight
https://en.wikipedia.org/wiki/Lightcraft -
It is only matter of scale of colony. Large cities like New York seem as well 100% artificial, yet people commit crimes there It is not matter of where colony is located (US was colony as well?), only its size and way of thinking that "maybe nobody finds out" and I get more food, more oxygen, more whatever is expensive and desirable by society. People are even buying fake facebook likes (which is not only 100% artificial, but also 100% virtual) and you expect that nobody is going to steal anything in Mars colony?
-
Which means live doesn't matter when order comes This thread is also about "future plans" and new markets for SpaceX products, to me, looks like plans for future. SpaceX is private company and I can't see anything wrong with idea that would allow using ITS by foreign governments or by rich private people. Lockheed and Martin are selling military tech to other countries, so why SpaceX wouldn't sell space tech to new markets?
-
And that is why they send astronauts without radiation shield on Moon and disable Space shuttle abort mechanism As for ITS it could replace entire planned lunar space station? Not to mention it could make Earth space station/space hotel in one go. Even used by governments or super rich bankers as additional security something like "space air force one", since on orbit should be a lot safer during nuclear conflict?
-
Now Devs have to add new capsule and landing legs
-
Ok, but sending text "world peace" or 10000 tweets is going to look like noise from receiver point of view? If we would convert any post from this discussion into radio signals like we do normally during communication how would this message look like? SETI would even classified it as "possible intelligent message" or just one more random noise?
-
Criminals wouldn't have guns... read again, I was saying that guns are for volontiers.
-
That is because your text is complex message, but what if you would have to transmit something simple... like signal from distant probe that would carry only one message "probe is alive"? So my idea that those are probes sending super simple message that they still "alive" is still valid What I found, at least strange, reading about scientists looking for other civilizations is that they are looking other civilization that wants to be found. While we are civilization that doesn't transmit anything, because we are too afraid that someone finds us
-
Right because they can't murder you with knife, bat or piece of steel If having gun means you are murderer then you should be very afraid of every police officer or soldier in your country. Mars or any other colony is going to need guns, so people would be able to protect them selves from criminals... ...since you want to sent there skilled volontiers, you can't assume that each one of them is going to like each other person. If colony is going to last longer than year or two, then some people may argue over things, just like on Earth plus psychological factor of constant danger and little space could make weaker minds confused and more aggressive. Without basic technology for defence against hostile people you would risk lives of all members of colony.
-
You can give everyone of them a gun, bullets are little and pretty good at stopping murderers
-
National Geographic on Mars Colonization
Darnok replied to StarStreak2109's topic in Science & Spaceflight
Nice, I can see some potential new KSP parts -
IMO we should be able to change all parameters, but only using Kerbal engineers, it would solve the problem and be realistic
-
They would have two options, be cooperative or they will die. Since their lives depends on each other they would motivate each other to do their job right. If thief can disable your car-alarm and steel car then he is skilled enough to drive mars-rover for few kilometres and prepare ground or unload equipment for next experiment site. Mars colony, with criminals from Earth or without them, will need laws and punishments... what if someone steels something? What if one person kill another? That is also interesting part of colony concept
-
It is very scientific to think that same living organism is going to have different behaviour in two different environments. What needs to be proven is how much different behaviour will that be. If you are making assumption that same organism is going to act in same way in two very different environments, then you are the one that should deliver proof, since this claim makes all hypothesis about evolution questionable. It would be scientific and cautious.
-
I didn't said you wouldn't be allowed to go to Mars willingly, only that for hard labor we could use criminals, because why not? I am not huge fan of tv shows.
-
I said it is not solution for self sustaining colony, it was only argument to point out that medieval tools could be used to make underground colony larger As for costs and low tech... IMO basic steam engines would be enough for drilling machines, I know not medieval tech, but should be easy to replace broken parts. And this could be way to reuse/purify contaminated water.