Jump to content

Pappystein

Members
  • Posts

    2,395
  • Joined

  • Last visited

Everything posted by Pappystein

  1. Wow! That is the big difference between the Typical Hypergolic fuels and LFO... Hypergolic tend to start near a LNG/Propane Blue color flame and quickly digress to bright yellow (almost invisible on a sunny day) LFO tends to be slightly brownish of yellow on most burn profiles. IIRC the Blue in the Hypergolc fire is actually caused by the engine bell (ablation)
  2. I could see Hot Flash via a different color and resize be use for the Titan/Able Hypergolic engines NICE WORK JadeOfMaar
  3. Um, Going to start bottom to top on this one. I hope I didn't go TL:DR here... I added a BUNCH of "would also be nice" at the end of this list IU: Make it have glowie lights, something none of your existing IUs have... Think Electero-Luminescent, not actual light switches.... Like a bank of 1x1" random color push buttons in a 1970s mainframe / Aircraft cockpit. The "Lights" would allow the craft carrying it to be seen behind Kerbin in a STOCK environment (no super bright shadowbox or settings.) but shouldn't illuminate the rest of the rocket (well not much atleast) I figure this part should be the same thickness to 2x the thickness of your standard decoupler/fairing bases. Nose cone: TWO requests, a Solid cone of an Ogival/Ogee profile. 3.125 base... For LRB usage. Suggest Black with a White ring at the 2.5m diameter mark and a metal point starting at the 1.25m mark on up to zero point. Suggesting mostly black for matching the 2nd stage tank (which will be used in conjunction with the first stage tank on my LRB usage.) If you are feeling rambunctious a texture switch to same masking but over all LDC white with black ring and metal nose. Thought about it more and figure medium grey is easier for you to make look good and it will look better than Metal on the White nose cone.) Fairing Base. B9 Switch between the IU and an IU + fairing base? Reduces Part count.... Basic 3.125m Fairing base should match Saturn IMHO. Suggest the new fairing try to look more like Fiberglass (Straight striations in various "weave" directions????) A subtle look that will end up looking more ragged than the existing Fairings up close but would likely actually look "Cleaner" from a reasonable distance than the existing fairing. I don't understand how textures "Wrap" on a variable surface like a Proc-Fairing so if this is not do-able no biggie. Decoupler. I like you existing LO-PRO decouplers. Suggest the same as the previous BDB/BREXIT decouplers except go Black, Dark Grey, and Safety Orange instead of the muted Grey/White combos. This will pop on top of the 2nd stage and be unique compared to your existing decouplers/Squad Decouplers. Control solutions. I would actually like to see a Torque control as well as RCS control (Combine-able?) RCS should be stronger (Saturn APS is almost too weak as is.) I recommend a 5 way that while larger than APS is partially BELOW the surface of a 3.125m cylinder (the nozzles radiate out from a surface protrusion where fore back and Down are but Left and Right are below and longer to extend back out of the 3.125 Diameter tank. makes the stage look a little less clunky (smaller parts hanging off.) a 3.125m Battery pack like the stock inline battery packs would be nice (but Rescale/MM derived rescales would work too.) On the Subject of RCS... At some point in the future it would be nice of a "Cannon" "ETS/MLV" variant of the APS would be developed with that same 5 way thrusting... The APS looks weird when mounted backwards on larger stages. Finally LDC Adapters. I think a 1.875 inner attachment point Fairing base would be good for Centaur... But having Centaur's skin neck out/Down to the 3.125 would look WEIRD in my mind's eye. I really think the never developed Big-Centaur would be the better fit exposed on a LDC. And scaling up the Centaur engine plates to 2.5m looks... out of scale) for the obvious over/undersized greeble reasons. Maybe it would be best to have a modified (node only) Centaur T/G 1.875-2.5m tank that has a second downward facing node on the 2.5m side. Then a deep well inter-stage ala Delta that tapers from 3.125m-2.5m might look very good. The Centaur G/T's 1.875m section would be buried, and the neck down would not look so....abrupt. But then again I ABSOLUTELY do not like the RW Atlas V/Centaur Interface so no surprise that I am suggesting using the larger Diameter Centaur G/T family of parts. The Aerodynamicist in me sees several extreme possible points of failure due to induced turbulence/Turbulence drag. SO I suggest a single part (B9Part switch) Deep well interstage between 3.75, 3.125 and 2.5m It would have a Decoupler node on top that would match with Various upper stage parts including the above mentioned Centaur G'/G/T and a hoped for new Centaur T+ And now the NOT asked for parts for 3.125m Titan LDC so real low priority. Big G SM/Docking port parts (CLS compatible) with 4 way RCS. Docking-port size should be the same 0.9375 as the later gen 2 Apollo ports. Main power should be 2x AJ-10s splayed out from center (lower efficiency for more compact design.) Existing AJ-10s (ABLE not Apollo) would be used. This SM via a simple part switch to a new tank config could be used without the docking port as a base for non-cryo heavy Satellite upper stage. Cylindrical until the last ~1-1.5m which has the same slope as a Big-G pod. New Centaur T+ with the Orange/White foam Textures similar to your Latest Centaur. Centaur T+ would have updated (replacement) 2.5m Centaur T/G Avionics core. Reason for the replacement is to allow 2.5m Fairing base mounted under it ala centaur (The T/G Avionics does not mix well with your 2.5m Fairing bases currently..) A 3.125m fairing compatible Cone that necks down to 1.875... LDC fuel tanks hanging off of MOL derived stations. a small height 3.125m pancake tank for Life support purposes. Volume large than the existing 2.5m "ore" Tank Suggest something in range of 1/4t the height of the existing black upper stage. Also usable as a station tug with an LR-91, Docking port, IU and RCS. a folding large sized boxed Solar panel similar in performance to the MOL space-station panel but in an aerodynamic box... Medium grey color (like the medium grey in your engine parts above.) Aerodynamic and hardened to survive to the same level as the Stock boxed panels.
  4. Several things: NICE progress yesterday and today. I can taste the LDC derived launchers already Of-course to complete a Big-G launch we will have to cobble some sort of 2.5m-3.125m Service module.... But I PLAN on using my Titan LDC as a LFB for Saturn or as a Heavy weight satellite launcher on it's own. Or as a X-20 carrier with the X-20 INSIDE a fairing. The choices for your F-1 and E-1/LR-87 engine mounts are ABOVE AND BEYOND what you described previously. Only one question, is there enough room to mount the LR-101 INLINE engine under the F-1 plate? The Side mount LR-101s look awesome but feel out of place on this beastie. The Inline ones are a little darker/grittier and I think it fits with the mostly black that is appearing on LDC. We know you are a perfectionist and we REALLY are happy about it. Could you expand on what you mean by the LDC tanks show they are rushed? Aside from the Black tank being TOO perfect ( non high gloss Black paint being a royal PITA even today to do well with robotic methods of paint,) what are you concerns? Is that a new boat-tail fairing for the LDC or just a rescale of the Atlas V one? Will the 4x E-1 plate have a slightly higher drag count (or should the bump out = the recess holes on the F-1 plate for drag)? Again Appreciate the nice work you did this weekend. Wish I wasn't so busy between work and property drama when you are on streaming these!
  5. Ok so I say this in jest... it has already been split by the N number 1. In all seriousness I see both sides of this. My Surface tablet strains under the STOCK game alone... But my desktop is currently running something like 85 mods. Many of them part mods (Yay Cheap ram and x64!) In the end I believe that the Creator of the Mods will determin what is right for them. Hraban, you have split your mods up one way. And that is great. Cobaltwolf has chosen to do his a different way... That is also great. Yay freedom of choice!
  6. Yup I skrewed up on that. IDK why I was thinking OAMS... Obviously with the nestled Hypergolic engine it is the PBV... Only excuse is I worked on my day off today. Um There are PLENTY of mods that give you the more "fun" Soviet/Russian engines.... While not quite up to CobaltWolf's standards... a few (MadRocketScientist's or KOSMOS) are pretty nice looking.
  7. Dayum dude! Why do you have to stream when I am working! Just got home and logged in to see all this beautiful fun stuff I asked for. Effin Awesome! That OAMS might just be your new "Best Looking Part" in the mod. WOW!
  8. Well for some reason KSP won't let me take screenies with my current build... IDK why. But I have been flying Minotaur Vs and VIs the past two nights thanks to the new parts. Have not tried to orbit an Agena yet but I think I could do that once I figure out what the Agena is going to be a bus for. Eventually I will have a correctly functioning SR-118 for those of you who want the full Minotaur III+ Experience... Or for those of you who are actually crazy enough HAVE nukes in your game due to some weapon mod. (Say no to nukes, say no to Jello, say no to nukes!)
  9. There is no such thing IRL. It was SUGGESTED that one be developed for the later Athena rockets but given most rockets that launch Castor-120/Castor-120 are still in the lower atmosphere and given the High Vaccum ISP already on the Castor-120 such a development would give a negligible gain for a greatly increased rocket cost. Further in the case of Athena rockets the later versions were to use the Orion upper stage with a much more efficent engine than the early Athenas and their origional upper stage I would add that there IS a Castor-120XL
  10. Oh now there are TWO reasons I wish I didn't help my Best Friends move! Pain+Suffering and missing this Dev stream!
  11. IDK you could have made a DOS style 6 way docking node for your end-piece instead of the Skylab one and it would have been a useful large First To Orbit (FTO) Station. Sure later stations would have more capabilities but given the lego block construction who cares... Update update update. A new station isn't needed The ONLY change I would have suggested was when using the Wet lab Skylab module use the Skylab solar panels or otherwise mount different (MOL?) Panels on the Skylab-wetlab before launch. That leaves room for you if you want to dock a space plane (SSTO, Shuttle, X20 ETC) to the station.... and they are BDB parts PS Nice use of the Venus Flyby module in conjunction with the wetlab. That is my prefered Skylab experience for non historical space stations.
  12. I don't know. Wouldn't it have been cheaper to just make a recoverable S-IC stage? I mean sure you would need something like 10 J-93 engines ala my Avatar and metal impinged wheels again like my avatar to properly do it and survive the Mach-3 environment an unloaded S-IC could fly in.... but... On a serious note. Nice set of pictures and thanks for sharing!
  13. Actually that would be Saturn II INT-17's First stage. It was to be powered by 7 HG-3 Sea Level Rated engines (in the Pafftek Extras folder) Best to use with the MS-IIA Tankage in the same extras folder.... The leftmost of the three versions pictured: Center is standards S-II tankage and engine plate with either J-2S or HG-3 and UA-1207 SRBs and Right is Standard S-II setup again with Minuteman derrived SRBs. The Agol SRB is ALMOST the right size (it is too long IIRC and lacks the correct thrust/fuel load) but it is a good VISUAL fit for the Saturn II INT-19. Personally I fly almost exclusively the INT-18 (in the middle) for my big satellite launches.... Or for getting crew to my Apollo era stations. Not powerful enough to get my Tinkertoy parts in space (for my Deep Space rocket derived from Saturn.) Further, the 7 engine J-2/HG-3 mount was mentioned in a few of the MLV studies that were of the same generation as the Saturn II proposals.
  14. I will probably have a MM files for the extras since while it is Visually nearly identical to the Castor-120, the SR-118 first stage burns ~2x as fast.... All so the MX missile could get away before enemy nukes blew it's silos up... Depressing but it is fitting that your SO is playing Fallout: New Vegas on your desktop while you are building a retired nuke launcher on your laptop RE your new parts I have used a few of them. Just relaunched a career after playing in the sandbox to design my Saturn derived Tinker-toy to Venus and beyond ship that supports Life Support.... Like all your latest parts, the new parts stand out and scream Porkjet was here and his technique was improved upon by Cobaltwolf!
  15. Well since @CobaltWolf has stated previously he had zero plans to make one.... What ever you make it look like? And by the way welcome to the BDB forum.
  16. Um maybe I did UN-BREAK something. I thought there was a LH2 only tank version used in the part switch. While a Tank cfg exists...... well the @PART[bluedog*,Bluedog*]:HAS[@RESOURCE[LqdHydrogen],@RESOURCE[Oxidizer] Group is missing the LH2 only tank option. Option 1 is LH2/O, Option 2 is LF/O and the last option (3) is mono. Should not a fourth option LH2 be added? I may have added this to my cfgs that I am currently not running.
  17. Ahh but what a GOOD way to learn! I am running a clean new build with 1.4.5 and OPT (Legacy + Community continuation) all the near futures save the space craft (they don't quite fit with BDB like the rest of NF) and none of my additional mods beyond what is in the Extras folder. BUT a FYI, in the extras folder the S-ICFB which should have ~2/3rds the extra fuel as MS-IC has stock fuel loads of the base S-1C. I will get hard numbers from my data files via the Github.
  18. I would have to see the origional craft file to see. But my one question is there a decoupler between the LEM decent engine and the Saturn LEM adapter piece? AWESOME! How many Delta-P (TR-201 AKA LEM Decent engine) engines did the landing stage have? 3 or 4? And what if any adapter did you use to mount said engines?
  19. While you could.... And a lot of parts in stock are LESS than spectacular.... I found it to be less than an Ideal thing... BDB+SSTU.... Easier but still kept a lot of stock parts (Gears, Wheels and Batteries being the biggest ones!) BDB+Mk2 Expansion + SSTU with P-Wings (B9 version) and P-Fairings.... Was a great build for me. I am back to stock + BDB and I have OPT for BIG space planes using almost the entire run of Near Future (Aerospace, Electrical, Solar, Nuke and Cryo) to build a Saturn-Tinkertoy based heavy explorer vessel.) ===================================================================================================================================================== BTW @Jso, and @CobaltWolf. Something appears to have changed in @Nertea's cryo-engine MM files or the BDB B9PS fuel patch... All the BDB tanks lost their special fuel loads that were originally developed by him. Un-sure if this was intentional or just error creep between the BDB and the Cryo MM files. I went to make the parts I was using (several) have a better fuel load. I think altering the BDB tank setups so they are AFTER[zzzCryofuels] or whatever Nertea's exact nomenclature in that file is should solve the issue... Currently BDB is processing it's tank for B9... Then Cryofuels is wiping out that change for it's own.
  20. Nope I agree the SR-119 stage is truly just a Cylinder with a cool Nozzle under it But isn't there some sort of wire conduit on one side? Two questions RE SR-118 then. 1) are you re-doing your existing Castor-120 model and if so are the Strongback/Wirechase or the metal to Composite joint going to be modeld in (you can see both in this picture:) In this picture you can see the Wirechase expands at the stage junctions on the left side of this picture: Secondly, Isn't the Castor-120 a different length than the SR-119? If you DO have the wire conduit on it then you could set up a greeble of several wires hanging at stage separation
  21. Clarification question... Does this mean you are looking for something OTHER than a Minotaur IV/V/VI paint scheme for the SR-118 and SR-119? Most of the Minotaurs do have a new paint scheme on these lower two stages only.... I wonder why that is. EDIT Answered my own question.... Duh it is a Kevlar Epoxy composite case.... USAF didn't order them painted. Base color of Kevlar is a Tan-ish yellow and the epoxy dries to a smokey color.... Yup that could look awesome or WEIRD in conjunction with the rest of the mod.... But... the LDC Titan also is in the black spectrum so......
  22. OH WOW that is AWESOME! I assume given all the discussion on the MX and the shape of the extendable bell that is the SR-120?
  23. @CobaltWolf For followup RE MX Missile actuators. The ones in the two pictures you provided, clearly pivot on the 3rd Bell segment and thus start wide and end up parallel to the bell. The Actuator would not fit in the area if it was FIXED, and in this case, would not be able to extend the bell if Fixed at the locations provided. For a Straight Thrust vectoring Actuator I would say they were fixed but extending ones will need to pivot at 2 or more points (the MX missile has 2 points of pivoting for example.... The Engine casing and the 3rd segment attachment points.)
×
×
  • Create New...