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Spacecraft Engineer
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Anyone know what's up with this? http://imgur.com/Uy4xFpQ
- 22,678 replies
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- totm march 2020
- mod
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[1.1.x] Space Shuttle Engines (2016-07-03)
Mykill Metal replied to sarbian's topic in KSP1 Mod Releases
Anyone else having trouble putting the engines on the Mk3 engine mount? I can do the top one fine, but the bottom two kind of clip into one another and when I click it makes the sound, but doesn't connect them. The stock SSMEs work, but I'd rather use these since I can set the gimbal trim. If I can't get this to work is there a way to add the gimbal stuff to the stock SSMEs? -
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Mykill Metal replied to Pak's topic in KSP1 Mod Releases
There seems to be an invisible wall at the point where the lifting body fuselage connects to the cargo bays. It prevents me from building inside it or on the back wall. Also, the OMS pods become permanently connected once you place them. Saw a couple people mention that, same problem here. Hope it gets updated soon, I love this mod.- 2,351 replies
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- space shuttle
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So when building a realistic looking space shuttle, the OMS engines always burn slightly off center. Meaning I have to point 10-20 degrees above the node in order to burn straight. I'm looking for a way to compensate, so that I can calculate the offset angle and point straight at the node after setting the nav-ball. Either that, or an OMS engine/shroud mod that burns straight but looks realistic.
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I need to disable Probe Control Room's "vessel sound muting" in order to record a video without silence. It may not be realistic, but I like it. Maybe there's a way for it to taper off like it's close and then getting further away... Also, I need to find a way to get the NASA com chatter to trigger during probe missions in Chatterer. Thanks, in advance, for any help.
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[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
Mykill Metal replied to Athlonic's topic in KSP1 Mod Releases
Is there a way to get the NASA sounds during probe missions? I use Probe Control Room and it's currently muting vessel sounds while using it, so I need something to fill the gap other than just beeps. I was hoping to use some NASA com chatter to replace the silence.- 751 replies
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- communication
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I can't seem to send science data back to KSC. I have a connection either directly, or through a relay comsat. But I still can't send it. I press the button, and nothing happens. It still makes me agree to disable science modules that cannot be repeated after sending, but it doesn't send the data or give me science. Any clue what's happening? There's no way this is an intended feature.
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I think I need a tutorial video or something. I kinda get it... Attach the node that is facing DOWN first, after I click it and it appears in the VAB?
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Anyone know why this is happening? KSP 1.0.2/Latest RKE Release http://imgur.com/a/5YssF
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So, for the life of me, I can't figure out how to transfer the science from the experiment to the capsule so I can get the science for it... It is driving me insane. It's the only science part that I can't get to do it. So I take the parts up in the container, attatch on EVA, and run the experiment. But when I go to grab the science, it doesn't even give me an option to "collect data" or whatever. I just have to store it, and deal with it getting incinerated on re-entry or transmit the data for 20% of the science earned. Which at that point isn't worth it. I tend to go with a more realistic approach to my career modes, so I'm not returning to Kerbin with the experiments. Just the science... So until I can "take data", or whatever, this mod is basically useless to me... - - - Updated - - - You're not attaching it. You have KIS, right? You need an engineer on EVA, with an electric screwdriver equipped, and then hold X as you place it. Watch the video on the KIS forum post...