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StrandedonEarth

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Everything posted by StrandedonEarth

  1. I guess this is the best place for this. I don't really need support, since I worked past the issue. It may be a bug, but hard to say since I run some mods. So I'll just ask the question here: Has anyone else run into (what seems to be) MoQuakes around the Mohole? Here's my story.... First off, the mods I'm running, it's not that many: I launched what I'll call a Galaxy-class mission to Moho (getting over 500 tons to LKO in a single launch is a story in itself). I don't think the particulars of the station-lander complex are relevant, but during the design revisions there were issues with struts becoming disconnected. In fact, I didn't notice until landing on Moho that the fuel lines on the lander had disconnected, but that was't a big deal. I'll say now that I'm thankful to Squad that KSP started keeping backups of persistent and quicksave files. So I landed on Moho with my mining rig, ~1420m from the Mohole waypoint marker. I didn't want to walk that far to the mohole, so I quicksaved and hopped the lander closer to the rim of the mohole (and quicksaved again). That's where the fun started. As I was running through the science experiments, suddenly and without warning the landing gear exploded and threw the lander in the air. I ran through this rimside save a few times with the same results each time; sometimes I was able to re-land the rig on the engine bells. Then it got thrown in the air again. https://youtu.be/g16eAPQB0FI Allright, So I gave up on that. I went back to the backup quicksave at my orginal landing spot, and sent Magtina on a hike. When she got to the mohole, she also got launched into the air. https://youtu.be/qA3bPfuphy8 At least it saved her from walking back, from 200m up she had plenty of EVA monoprop to fly back to the ship. At the original landing site, there were no moquakes. I was able to do all my science and fill the fuel and ore tanks undisturbed, and launched back to the mothership intact. I must say, since they enlarged the easter eggs the mohole is freaking huge, visible from orbit even. The only other time I went to the mohole was way back around 0.23.5, I think. And so I ask, again: Has anyone experienced anything similar to this near the mohole? Quicksaves: Edit: .craft file available if needed.
  2. No. The EM Drive, aka Cannae Drive, used microwaves, and was reported to be the Holy Grail of spaceflight, the fabled "reactionless drive" requiring only electricity and no propellant to produce thrust. It reportedly produced about 10 times the thust/watt of a pure photon drive. If true, then in space it would have freed us from the tyranny of the rocket equation, where simply adding more and more fuel propellants results in diminishing returns. Unfortunately, it seems the thust they were measuring came from an interaction with the power cables, and no thrust was measured when running it on battery power. VASIMR is a plasma thruster, basically a high-powered ion drive with a magnetic-field nozzle
  3. Actually, my favorite funny surreal quote is the one in my sig, and as far as I know it's my own original quote. I suppose it was somewhat inspired by Star Trek IV, where Kirk reminds his companions to remember where they parked "Now where on Earth did I park my Spaceship"
  4. Actually, in the VAB, it's closer to rocket surgery, and orbital maneuvers are more like brain science....
  5. One pod can store unlimited experiments, as long as no two are exactly the same. Changing the biome or location makes it a different experiment, so you can collect goo in both high and low orbits, for example. You can get different EVA reports for different biomes in low orbit, but just a single non-biome-specific report in high orbit. Also, you can store multiple crew reports by going EVA, right-click the pod and 'take experiments,' then store them back in the pod. You can then collect a new crew report. Of course, if you have an antenna and power you can just transmit crew and EVA reports for 100% science.
  6. Funny, the "direct link" option hasn't been working for me lately
  7. The workaround I've found for single Imgur images is to copy the BBcode link from the dropdown menu-->get share links, paste it to the "insert other media" dialog box, and remove the tags. Ta-Dah! I haven't tried albums yet....
  8. Well, you could have simply launched a jumpstart package (batteries, solar panels, probe core, RCS, monoprop, and docking port) to rendezvous with and revive your tanker. While you were doing that, you may have noticed that since you're not focused on your tanker, the orbit is now "on rails" and not decaying. The only time you need to worry about an 'on-rails' vessel is if the periapsis is under ~23km, at which point the game considers it crashed. Or just use the Alt-F12 cheat meu to enable infinite electricity. Saves a lot of frustration that way. I assume the tanker was uncrewed? A crewman on EVA could pop open a solar panel, although I'm not sure if that needs an engineer these days or not. If you're playing for max realism, then a crewer or launching a jumpstart pack (unless you have KCT) would be your only hopes
  9. This seems to be the first screenshot I have, from KSP 0.23, although I started playing in 0.22.
  10. Panes, Trains, & Automobiles: Trains and cars crash through plate-glass windows
  11. Unless your missed docking has resulted in an expanding cloud of debris...
  12. It's main design purpose is to be able to re-enter the atmosphere return crew from beyond LEO, as part of a grand achitecture for exploring the asteroids and beyond. Once Bigelow proves out their expandable hab modules, and the ACES stage is operational, then there'll be a system capable of exploring out beyond the Moon, maybe even as far as Minmus! Just like how the Shuttle was supposed to be part of a larger system, building and supplying stations and such. Oh wait, I remember how that worked....
  13. Do you really want to be the guy who goes out and safes and recovers this mess?
  14. My new wallpaper is this weeks Fanwork Friday! Great Pic!
  15. I swear Randall deserves one of these, even though I don't quite get that one
  16. Hey, thanks for the update, Mission Control is looking pretty slick now!
  17. *DIsclaimer* A significant percentage of people who try to create rocket fuel at home tend to lose body parts.
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