Eddiedigits
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[1.12.x] - Modular Kolonization System (MKS)
Eddiedigits replied to RoverDude's topic in KSP1 Mod Releases
What is RefundingForKSP? I have this entry in the Planetary Logisitics for my Mun base. -
[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
Eddiedigits replied to TriggerAu's topic in KSP1 Mod Releases
First I want to say thank you. This is a required mod for me. I cannot play the game, the way I like, without it. It totally changed KSP for me when I first used it many moons ago. I was happy to find it is still being developed when I picked up KSP again recently. Second, I am getting intermittent (often) crashes to desktop, using the 'jump to ship' button. This could be caused by my laptop. KSP works it hard. But it's not a behaviour I saw pre 1.2 and pre 3.8.0.0. This is not a big issue for me. I can just go through the tracking station or map screen. But being a new release I thought you would want to know. -
Trouble with Asparagus Staging
Eddiedigits replied to StevieC's topic in KSP1 Gameplay Questions and Tutorials
I have had this problem with Asparagus (no auto anything). I solved the problem by moving decoupler to be closer to the centre of mass for the outside rocket and moving the outside rockets further down. I agree.