Hello Everyone! Looking at the quantity of great mods developed, such as: Near Future Propulsion Pack, TAC Life support, Ioncross, Remotetech, Interstellar, Biofuels, Deadly Reentry and others. I've come up with idea to make one mod which encompasses some near future realism aspects from mentioned mods, particularly complex heat&reactor mechanics from Interstellar. And create some sort of realistic nerdy mod (Excluding the planet sizes) focused on obstacles facing manned interplanetary travel, such as cosmic radiation. So that when playing this mod you face constant challenges to keep your little green crew alive. List of proposed mechanics: - Life support (Air, Water, Waste and Food) - Hydroponics (Biofuels mod) - Heat Mechanics - Fission Reactor Control - Communication - Atmospheric Reentry - Electric Engines - Cosmic Radiation - Micrometeorites - Solar Flares? What are others not mentioned by me factors/issues in interplanetary manned travel, which could be added here? Thank you!