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Sheppard

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Everything posted by Sheppard

  1. Sorry if this was mentioned before, but I can't get the button to integrate into the stock toolbar. It is just a grey rectangle somewhere on the upper left side of the screen. I changed forceStockAppLauncher = true and it won't work.
  2. Sorry if it was asked before, but can you integrate the button of this mod into the stock toolbar?
  3. KSP without DOE: - doesn't dim stars With DOE: Do I have to mess around with some settings?
  4. I don't really like the sky dimming option and can't disable it. I have unchecked the box with dynamic sky dimming, but it will still dim the stars when looking towards the sun. Any advice on this?
  5. I have the same problem + one more inconvenience: I'm missing Valentina from my old 0.90 save game. I'll try to apply your fix to my old save. Do you have some advice regarding Valentina? Someone suggested copying her code from a new career game into the old save file. Have to try this too as soon as I have some spare time.
  6. Yes, everything seems to be working fine, despite the warning that RSS might not work with 1.0. So far I haven't encountered any problems. Just waiting for an update regarding RSS to make the warning go away.
  7. Will there be an update soon? I'm getting the warning that the mod might not be compatible with 1.0, despite the fact that everything seems to be working fine (I'm using RSS as part of Better Atmospheres).
  8. Yes, it works just fine and looks amazing. Since Squad removed the x64 exe from Steam in a recent update, some of you might experience a crash just before the main menu screen (like me) when playing the x32 version. Here is the solution: http://forum.kerbalspaceprogram.com/threads/84203-Less-memory-usage-by-using-OpenGL Running the game in openGL + the tweaks form nVidia Control Panel reduces the memory load and you can keep all the mods you want (or at least msot of them) without crashing the game.
  9. "-force-opengl" in KSP Steam version worked like a charm! Many thanks! Also did the tweaks from nVidia Control Panel. I'm occasionally getting flickering screens and some black squares, but they disappear after minimizing to windows and returning to the game.
  10. First of all you have to install all the listed mods separately. They are NOT included in the dropbox link. What's included there are kind of config files for the mentioned mods you need. Once you have installed all the mods listed (EVE, Texture Replacer, Custom Asteroids, Kittopia, Distant Object etc.) from their original pages, you must download the dropbox archive and merge those folders with the Game Data folders created by the original mods. After that, all should be working fine. Again, you need to install first the original mods required for this to function.
  11. I also have Better Atmospheres installed and it works fine together with this update. Just download this newer version of Kittopia and overwrite the files from the Better Atmospheres archive.
  12. After downloading the RealSolarSystem.dll do I need to do something else, like overwrite a file again from the Better Atmospheres archive? LE: I just replaced the dll and everything works fine.
  13. I have noticed that x64 has become more stable since the 0.90 update. The crashes are sporadic and not so random anymore. I can deal with a few of them if it means being able to build bigger ships without great lag.
  14. It is a fantastical mod and my KSP would never look so good without it. Please continue to update and improve it! Many thanks!
  15. Oh well, third time reinstalling did the trick. Everything works fine again.
  16. I was playing KSP x64, Steam, 0.25, with the previous version of MechJeb and everything worked just fine. Only today I have downloaded the new version. After installing it, the game crashed. After removing it, it would start again. After reinstalling, it would crash again. I'm pretty sure it's mechjeb. As for the crashes on x64, I can handle a few crashes way better than lagging ships for the entire duration of a mission.
  17. The latest version of MechJeb, 2.4.0 downloaded from the link on the first page, is crashing my x64 Steam version of KSP (0.25). The previous version worked fine. With the new version, I can start the game only in x32. I removed the mod and the game started in x64, so it is definitely MechJeb that is causing the crash. The game crashes right after the loading screen, just before entering the main menu screen. Here is the crash report: http://www.4shared.com/get/1CRBGtIRce/2014-10-18_145800.html Until there is a fix, can I download the previous version of mechjeb again from somewhere? I really want to play in x64, since my bigger ships won't cause so much lag compared to x32.
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