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Everything posted by BagelRabbit
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You're very likely correct, though I did state that the convention should probably happen before mid-August on the original post Choosing a school or college campus would be a great angle to approach this at (and kenbobo's university suggestion is a good one). It may cost less money overall to just attend an existing convention, though. Does anyone know how much it would cost to rent out a few buildings at any given university for a weekend? Having multiple regional conventions wouldn't be a bad idea at all (in fact, it would be nice to organize some of these meetups in the future). That being said, it would definitely be quite cool if there was a single convention that was considerably larger than all of the others. If there was a larger convention, hundreds of KSP players from around the world could meet and greet in a single building. We could organize dedicated panels for craft construction and the like, recruiting only the best of KSP players. The chances of KSP celebrities dropping by to visit would increase exponentially. We could even get a little bit of media attention, if we coordinated our efforts well enough. So having one larger-scale "Kerbal-Kon" would benefit pretty much everyone involved. I've updated the original post, by the way. Of the conventions suggested, I'm really liking the one in Oregon... though there may well be better conventions out there. It sounds as if a lot of notable KSP players are on the East Coast... are there any appropriate conventions there? -Upsilon
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Hello everyone! First of all, thanks for the support that you're showing for this project. You guys are the best... So, let's talk locations! I would prefer for the conventions suggested to be in mid-July or later... after all, we're trying to plan a massive event here, and it would be very nice to have at least a month's notice for it. The anime convention seems like a good possible candidate. (I should probably start making a list of conventions that would work on the OP.) I like its location - pretty close to both the US and Canada - and it seems like an appropriately-sized venue. My only concern is that the convention seems to mostly be about anime and cosplaying, whereas it would be nice to choose a convention more based on gaming... Yes, KSP members would have to pay for their own tickets for the convention, wherever it is... but then again, they would probably have to pay for a SQUAD-run Kerbal-Kon as well. Maybe we could start a fundraiser for people who can't afford airfare/tickets, but that's a matter we can deal with later. First thing's first, we need to find a convention spot and ask them whether we can come. Speaking of which: Thanks for the link! Unfortunately, many conventions in late July or early August seem to be tangential to the theme of Kerbal Space Program: many of them seem to be board-gaming conventions. PAX Prime is going to be held in Washington in November, but that's rather too large a venue for my taste: there will probably be well over 75,000 people there. There is another convention in Washington called SpoCon at Sasquan, which looks to be a very good candidate (it's a general-audience, small-venue comic convention with a science-fiction focus, held Aug. 19-23). Unfortunately, their annual attendance is just over 1,000, so they probably couldn't take too many KSP players... but I'm not sure that more than several hundred people would come anyway. It definitely merits a place on the list of candidates. Yes, but it's pretty much exclusively on Twitch... which isn't quite the same as having a bunch of KSP players in a room together. Sadly, it's probably a little too late to arrange anything at ConnetiCon... though FlightSimCon sounds like a great venue for next year! I'm beginning to think that I should have had this idea sooner... it seems as if many of the best conventions have already happened Very neat! I'll probably put this on the OP as soon as I get the time to do so. I wish I had time to reply to everyone, but sadly, I must go. Keep up the good work everyone! -Upsilon
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Hee hee! We just talked a couple of hours ago on ShimmyTheJJ's stream, and I've been eyeing some of your craft for a good long while now 9.2/10
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The Oscar-B Awards! (Results Are Out!!)
BagelRabbit replied to BagelRabbit's topic in Kerbal Network
I really only have one thing to say, and that is: 3 days until the winners are announced! Brace yourselves... -
Hi everyone! It's UpsilonAerospace. I was just thinking about a Kerbal Space Program convention; while the devs have apparently stated that it would be nice to have one, I haven't heard of any efforts on their part to create one. Maybe this will change in the future... but (in my best spoiled-brat voice) I wanna Kerbal-Kon nowwwww! So! I was wondering if you guys were up for a devious and possibly slightly ludicrous plan. It will be daring! It will require some planning! If we pull it off, it will be awesome! I'm not sure how good of an idea it is, but hey, I've got a whole bunch of much smarter Forum-goers to discuss this plan with. Kerbal-Kon 2015: Can We Make It Happen?! ~~~ Okay, here's the plan. Step 1: Find an Existing Convention! This will be the hardest step. People play KSP on all seven continents, so picking a single location will not be easy. I'm thinking that it would be best to select a smaller comic-book convention within the United States. Why? Well, KSP is played most in the United States of America, unless I'm mistaken. It would be much easier to find KSP players in a smaller convention than it would be in a larger one, which would cater to the rest of my plan (see below). And comic-book conventions are generally happy to accept people, regardless of the games, books, or movies they enjoy. Because many KSP players are under the age of 18 and thus have more free time in the summer, it would probably be best to choose a convention that occurs before mid-August. This puts a pretty significant time limit on this project, but we still may have a bit under two months to carry this plan to fruition. Step 2: Politely Ask if We Can Come! I'm sure that no convention would turn down a bunch of polite ladies and gentlemen, but it would be nice if we had confirmation that the convention could handle the increased traffic. Perhaps, if we're nice enough, they'll even cater to us somehow! I've been to several comic-book conventions now, and the staff always seems to be helpful and nice (as long as all rules are followed), so I think it's not a stretch to say that they'll try to make us feel at home. I'm not saying that we should make any attempt to close off the convention to anyone else. There will likely be many non-KSP players there too, and that's okay. However, there would be enough KSP players to make it easy to find fellow KSP fans. We could also probably have a way of distinguishing KSP players from non-KSP players. It doesn't have to be much - putting a green sticky note on the admission pass would be fine, for example. Step 3: Recruit People, Famous and Otherwise! What's a convention without a few famous faces? If we could get famous people (YouTubers, streamers, community members, and maybe even some Devs) to join the ranks, our convention would start looking a lot more awesome. If we plan this thing properly, maybe KSP giants like the Great Manley or the Esteemed HOC could come! As for me? Even if the convention was held in the midst of the Himalayas or something, I'd probably still come to be with my fellow community members. I'm certainly not a very famous Forum-goer (or YouTuber, for that matter), but maybe someone would want one of my drawings or something Step 4: Panels?! It would be nice if we could get some KSP panels going with some help from the aforementioned famous people, but this might be a bit of a stretch. I'm picturing a general KSP meet-and-greet panel, as well as some more specialized ones like being creative with part usage, getting started with the game, or creating KSP streams or videos. Regardless of the panel content, it would be great to be in the same room with a bunch of like-minded individuals. It doesn't happen nearly enough for me, that's for sure... Step 5: Kerbal-Kon! Hopefully, this planning would pay off, and we'd be left with a quality convention and fun for all. Kerbal-Kon, here we come?! ~~~ So, that's my rough plan. What do you guys think about it? Can we make this happen? (I sure hope so.) Please let me know if there are any conventions that are near you and that fulfill the criteria above! It would be nice to have several options to choose from. Or, at the very least, vote in this Strawpoll so that we can figure out where the best location for a Kerbal-Kon could be. Possible Conventions: Anime Revolution August 14-16; Vancouver, Canada. An anime/cosplay convention. Attendance unknown. SpoCon Aug. 19-23; Spokane, Washington. A comic convention with a sci-fi emphasis. Attendance is ~1500 people or so. Upon further review, I'm not sure tickets are still available. ~~~ Oh, and Forum-goer Unheld is planning on having a meet-and-greet in Germany, including touring an aerospace center! If you're interested in this opportunity, here'a a link to his forum post for more (it's in German). ~~~ I think we may want to take a week or two to choose the desired convention location, then spend the rest of the time trying to build support for this convention. It'll take the whole community to make this work, but I trust that we can do it. Oh, and please let me know if you have any questions! Perhaps y'all will have better ideas that this... though personally, I like this plan Anyways... Let's go! -Upsilon
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Thanks for the subscription and the +Rep! More stuff definitely coming soon... Glad you like it. Thanks! Amusingly enough, I don't have any drawing program on my computer (except for MS Paint), so I have to hand-draw these comics. I like the effect more when they're hand-drawn anyway. Thanks Now, now. I'll probably add a 2001/2010 reference in here somewhere (along with the mandatory Hitchhiker's Guide reference) but it hasn't happened yet Thanks! Glad you like this thing. I'll start working on the next page(s) promptly, though my scanner is currently down and I have no idea when I'll be able to get them out to y'all. A quick spoiler: Walt is ineffective and Mortimer is a heartless son-of-a-Kerm. Thanks for the feedback! I like my panels creatively arranged, but they probably will be a bit less disorderly in the future As for not spoiling surprises: Trust me, this is still the prologue and bigger surprises and plot twists are yet to come. You're also correct that I have to arrange this comic on an Internet page, which is a little difficult and ruins some of the effect, unfortunately... Gracias! Yep, though I must say your little comic is quite cool! I like how it's based on a real mission; as you'll soon see, my comic is more 'what goes on behind the scenes' (it'll be several more chapters before the next Kerbal is even launched). Stay tuned for more.. I may have some more pages coming later today or I may not. Curse you, scanner/work! -Upsilon
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The cockpit's fine. It's the rest of the plane that's on backwards! *mind blown*
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Why my Rocket is unstable
BagelRabbit replied to Pawelk198604's topic in KSP1 Gameplay Questions and Tutorials
I always link my little tutorial to rocket aerodynamics when people discuss instability, though there are numerous other great tutorials out there... ...but to make a long story short: In KSP 1.0+, fairings are extremely draggy, thus raising the so-called 'center of pressure' to the point where the rocket becomes quite unstable. Adding fins on the bottom will help the rocket maintain better stability throughout the ascent, at the cost of slightly higher overall drag. But if you can't get your rocket to space without that little bit of extra drag, there's no point in flying it anyway. By the way, congratulations on your successful Minmus voyage! Glad you finally managed to wrangle the rocket into working -Upsilon -
Ah, you're getting back to the KSP plugin songs, aren't you? If this was added into the game, I'd have it be one of the tracks that plays when you're in orbit, as it's peaceful and would mesh with the other tracks pretty well, IMO. Thank you very much! Believe it or not, I originally wanted this to have a completely different and much less relaxing feel. I'm glad I eventually decided to make this song sound like... well, like this. Very apropos username, first of all! I'm glad you liked this thing! I make music that doesn't easily fit into any one genre, and I'm proud of it. ~~~ I trust that people want the audio file for this guy, based on the positive comments. Give me an hour or two, and I'll have it up! Once again, thanks for listening to this... I really appreciate it. (I should probably update my Plugin Songs post now, too...) -Upsilon
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Here's more or less what I had in mind. Perhaps it strikes you as naïve, but at least it's something. Let's say we had a system in place where at least one developer was on the Forum daily. This developer would mostly be reading the stuff in the Suggestions and Development subforum and General Discussions. If there was a dedicated group of people who wanted a certain reasonable change to occur with the game, that dev would respond to the thread, stating, "Yes; I hear your statements; give me a little time and I'll talk to my fellow members of SQUAD about the feasibility of that feature." Then, s/he would talk with the developers and reach a conclusion about the change, saying either "This looks like a possibility" or "Sorry, but this probably won't happen because of these reasons." While I'm sure some would complain about 'wasted time,' I think it would be nice have a little more say in how SQUAD's time is actually spent. In exchange for this added transparency, Forum-goers would be held to a higher standard in terms of politeness and courteousness, perhaps with slightly increased moderation. The thing is, I think that if there was a steady two-way conversation going, there would be fewer people screaming, because they would not have to scream to make their voices heard. I think that a lot of Forum-goers aren't cautious with their words because they think that SQUAD isn't listening too hard. If they could prove to us that they understood our points, the Forum would likely be a more positive place. Again, some of you guys may think that this is sappy and unlikely to work, but I haven't heard many other suggestions here. Perhaps others can think of a better way to improve the Forum? If this is discussed too much more, though, we might as well start a new thread. I certainly don't want to be a burden on this one any more -Upsilon
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Hi everyone! It's UpsilonAerospace. Because I've had a load of time recently to work on creative projects, I've dug out a song that I was working on a long while back and finished it. Presenting: DROPS OF JOOL ~~~ This music is a pretty obvious cover of by the group Train. However, it's purely instrumental, downtempo, in a different key with a different chord progression... actually, it's not too much like the original, though it does keep a bit of the original melody.Other than two synth pads (one for the bass and one for a bit of texture throughout the main melody), the entire thing was played on the violin by me. You can hear some good ol'-fashioned pizzicato, some playing with a bow, some little soft tremolos, and even some harmonics as the piece progresses. At any rate, I hope you enjoy listening to this! I'll provide a download link if anyone asks for it. And yes, I will be resuming my KSP plugin songs in just a little bit as well as doing a collaboration. I haven't forgotten about it, Starwhip! -Upsilon
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See, the problem here is that helpful criticism is a perfectly reasonable thing to put out there. Saying, "I don't approve of this change because this and this and that" should not be criticized, as long as it is not meant to do anything but to improve the game we know and love. Often, though, the criticism SQUAD faces goes a bit beyond anything anyone could call 'helpful.' The problem seems to arise when: 1) Some not-quite-level-minded soul comes on and starts loudly complaining. This is quite common amongst this Forum. It is also quite common in most other forums. 2) A loud minority of people (or sometimes even a louder majority) agrees and starts parroting some of the earlier statements made. This is generally propagated by the misconception* that SQUAD listens if the entire community violently protests, whereas it won't listen if we make gentle statements about fixing KSP. *I'm not entirely sure that the above is really a misconception: if maybe fifteen people asked politely to bring back the Round-8, would it have been done? It's an interesting question. But I digress. 3) They battering-ram SQUAD for a while. Eventually, they lose interest, noting that SQUAD probably won't listen anyway. They drift away, grumbling. No progress is made on either side. I don't know whose fault this is. Maybe it's the boisterous Forum-goers, maybe it's SQUAD, or maybe (and in my opinion, almost certainly) it's a combination of both. But regardless of who is feeding this cycle, moderators seem to be caught in the crossfire. I really sympathize for moderators and I know the job must be quite difficult at times... I just hope that something happens, and soon. So far as I know, there hasn't been any talk of compromise between Forum-goers, moderators, and devs... maybe this could/should happen at some point? Sorry for deviating off the original topic of the thread, by the way... though I just saw a lot of moderators discussing this issue on this thread, so I can't have caused that much trouble -Upsilon
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After taking a look at Flying Tiger entertainment, I'm really worried about this port. The games that Flying Tiger makes seem, on the whole, low-quality and questionable at best. In my humble opinion at least, they don't seem to have the polish and reputability to try to take on a game like KSP. Here are some of the top sellers from Flying Tiger: [table=width: 500, align: center] [tr] [td] Air Raid,[/td] [td] Loteria,[/td] [td] and Toy Raid.[/td] [/tr] [/table] The last of these, I should mention, is ...according to Flying Tiger. These are the best products from this company. To be fair, most of them are pretty old, but that means that Flying Tiger likely has less experience with newer game engines than the KSP staff do. In addition, the company does not seem to have any experience with the PS4 (or really, any model of the Playstation). The closest they've ever gotten to it is 'Toy Raid' for the Nintendo DS. Not really the same thing. [EDIT: The guys do apparently have experience with older PlayStation models, but I'm still concerned...] I'm going to exert considerable effort here and not mention their "Hookups" Wallpaper... oh dang. I'm not prone to doomsday speculation, but I think that SQUAD could have easily selected a better company here. And if Flying Tiger runs into serious problems and delays the release, or releases the game with nasty bugs, or if any other such problems occur, I'll be disappointed. This idea actually shows a lot of promise! I just want it to work out well. We are discussing the same "Flying Tiger Entertainment," aren't we?
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Hey everyone! It's UpsilonAerospace. As some of you older forum junkies know, I can art! I actually have a little experience making graphic novels (mostly very short ones for friends). I'm going to try to put all that art to work over the next several months as I make a KSP graphic novel in my free time! It won't be top-quality, perhaps, but it will be a heartfelt and fun effort. Stay tuned. My (WIP) KSP Graphic Novel! ~~~ So, I haven't done much yet. I've sketched out a general storyline and am working on the prologue right now. Here's the two first pages, still rough and unedited (and uncompressed, sorry for the large images). In other words, they'll look a lot better soon... In the meantime, though, I have to say that this is shaping up reasonably well. So, whaddaya think so far? Thanks for taking a peek here, and be sure to check back soon! -Upsilon
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I hate to rush ScienceTM, but I really want this to come out as soon as possible. Any thoughts on a release date, Felsmak? I want to know when to break in my brand-new gorgeous red F5 button. -Upsilon
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*sigh* I'm honestly not sure what to think. Has anyone actually asked approximately when said release will be? I know development on it has started, but I can't find any sort of information on it (given, I haven't read the entirety of either of the threads here). -Upsilon
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7.3/10. I've seen you around a bit, though I can't remember where. I do, however, clearly remember the name and profile pic. 'Spaceballs' is irreverent and crude and wonderful. I really like it. -Upsilon
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The Kerbal version of Rosie the Riveter
BagelRabbit replied to Wolf Baginski's topic in KSP Fan Works
How funny! I actually made a Val-as-Rosie drawing in about ten minutes* with Sharpies a couple of weeks ago: *I'm not a bad artist, though anything I do in ten minutes is distinctly subpar for me. Sorry for the numerous and glaring imperfections on this thing... It's not tremendously high-quality, though I could clean it up and color it if you'd like... -Upsilon -
Cupcake's Dropship Dealership...
BagelRabbit replied to Cupcake...'s topic in KSP1 The Spacecraft Exchange
Hey Cupcake! I've been eyeballing your little dropships lately... and, well... I've made my own. Mind you, it's not half as impressive as some of yours, but it's got the appropriate looks, more or less! Oh, and it's quite small. The working title of this little craft is the "Sweet Tooth." It weighs 1.8 tons, has 28 parts, and can fit inside a Mk2 cargo bay. While you can boost its TWR so that it flies on Kerbin, it does best on lower-gravity worlds; it has over 1 km/s of delta-V. It is equipped with the standard top-and-bottom docking ports and the ubiquitous front-mounted light. It has RCS ports on it and is capable of orbital rendezvous and docking. Oh, and of course, you can fly it with up to two Kerbals... Let me know what you think! I'm a tremendous fan of all of your designs, and of course, imitation is the sincerest form of flattery -Upsilon -
To be honest, Nova, I don't disagree. Which is precisely why I said numerous times over the course of the video I made that I was being pedantic and actually apologized at the end. I understand your point of view, and I'm sorry you feel that way. I think my inherently OCD nature got the best of me here. It won't happen again. (or at least, I don't think it will.) That being said, there only really seem to be two or three people in this thread that are being overtly negative about the film, with the remaining group being neutral-to-positive. That's hardly a sign that our community is going in the "I-hate-this-movie-and-it's-so-scientifically-inaccurate-and-wrong-and-Hollywood-sucks" direction. Conspiracy theorists are so awful because they draw absurd conclusions from seemingly normal images and ideas. Take , for example. It alleges that Mars has a bunch of big buildings built by aliens long ago... and as evidence, it shows some lovely pictures of sedimentary rocks. It's quite difficult to believe because it's implausible and backed up by scant evidence.On the other hand, with the sticks, I merely commented that there were a bunch of little linear things in the sand that really looked like sticks, and that I wasn't sure how they got there. It's not implausible that the filmmakers were shoddy and left a few sticks on the dunes. It's not implausible that the 'sticks' were meant to depict something else, either, which is why I never said that the things were sticks. I just said that they looked a bit like sticks, but whatever they were, I didn't understand why they were in the shot. I do agree that I need to become a bit less pedantic in the future, though. I suppose next you'll be telling me to watch movies because it's fun to do so -Upsilon
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At 2:30 or so in the video, the base of the ascent rocket is shown. It looks like this: I'm not sure what those little side-mounted rockets are, but I have good reason to believe that they are strap-on SRBs that just augment the main motors through the beginning of the boost. In that case, there would be SRB smoke a la Delta II. But again, this is just speculation based off some iffy source material. Okay, that's fair. However, I still don't see why NASA couldn't have just sent a single image. Even if bandwidth wasn't a problem, sending that sort of video would be pointless. That would have been nice. Alas, it was not so. If I'm understanding your original post correctly, it's not so much of "bad aesthetics" and more of "putting aesthetics before function." And in my opinion, the spacesuits weren't really unrealistic... though they could have been done a bit better. If I may counter with a statement: If one creates a film that's supposed to be "artsy" and it has terrible art direction, all of the aesthetically-oriented critics will bash it into small pieces. If a movie is supposed to have great sound design and it actually sounds like a cat vomiting, all of the sound-oriented critics will get out their sledgehammers and blowtorches. If a movie adaptation of a book is done improperly, all of the book's fans will grab pitchforks and sharp pieces of glass. If, however, a film is supposed to be accurate to science and it's not, you get a bunch of irritated people complaining about the scientifically minded individuals in the audience. I really don't understand this dynamic. I think it's caused by peoples' general lack of knowledge of science. At any rate, it's a little annoying. I see where you're coming from. I should note, however, that there could not possibly be a cause for stick-like formations on Mars... unless they're mineral veins that were denser than the surrounding substrate. The substrate could have been worn away, exposing the small linear veins. However, this is quite unlikely, given that we've only seen these mineral veins in a few places on Mars. The "sticks" are more likely pieces of the broken communications antenna (the one that stabbed poor Mr. Watney in the chest). Even then, though, there are a few problems. The relatively light sticks would have been blown much further than Watney was, and besides, the antenna probably wouldn't have come apart into so many tiny pieces. As for NovaSilisko's theory that the set may have still had little scraps and such on it, you'd think that they'd at least try to clean up the scenes that would be in the trailer before releasing it. Failure to do so would be rather shoddy and would not bode well for this film, in my humble opinion. -Upsilon
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I'm sorry. I couldn't resist giving the trailer a little good-natured bashing. https://www.youtube.com/watch?v=YfUXZf5OnpM I understand that some of the points - nay, most of the points - I made here are almost absurdly specific and probably shouldn't have been mentioned at all. But hey, someone's gotta do it. In the scheme of things, though, I think the movie looks quite good. I'll definitely watch it, even if I am slightly concerned about some of the science involved. But y'know what? This movie is supposed to be fun more than it's supposed to be scientifically accurate, and I'm sure it'll be a blast to watch. I'm looking forward to it. -Upsilon
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Aw, c'mon. There are loads of things that are wrong with this trailer, but I don't consider the spacesuits to be one of them. Here's my personal take on the stuff that the trailer did wrong so far. Be forewarned: it's as pedantic as all get-out... https://www.youtube.com/watch?v=YfUXZf5OnpM ...but in spite of it all, I'm still eager to see this thing. In my personal opinion, it seems like this film will be a lot of fun. -Upsilon
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The Oscar-B Awards! (Results Are Out!!)
BagelRabbit replied to BagelRabbit's topic in Kerbal Network
As soon as I'm done with this post, I'll put up 'Finalist' badges on the OP. Be sure to check them out! ~~~ I'm honestly sorry. I can't speak for any of the other judges, but I can say that your channel wasn't bad. However, it could have used a little more fast-paced content, a little more editing on the videos, and perhaps shorter video duration (even Scott Manley's videos push the boundaries of my attention span sometimes). In addition, while I didn't count anything against you for having non-KSP videos, some of the other judges might have. I don't know. Rather than becoming discouraged due to your less-than-optimal finish, I would recommend trying to channel your energy towards making your channel better, so that when/if another Oscar-B ever happens, you'll be ready to claim a top spot. ~~~ Nothing was rigged here, either. If it was, my channel probably would have gotten more than a fourth-place finish from one of the judges and stayed completely off the podium for all of the others I do, however, respect all of the other judges' decisions. Were the results biased? Perhaps, just because different people like different types of content. Let me interject that judges were not allowed to vote for themselves; this actually put them at a slight disadvantage. I, for one, really liked BaconSpaceProgram's content because it showcased some nice ideas and some beautiful craft in a way that was quite aesthetically appealing. I can't remember where I ranked it, but it was somewhere in the top four; several other judges liked it as well. So that's why it's a finalist right now. Anyway, don't be unhappy about this, tempting though it may be. If you want to discuss this further, shoot me a PM, okay? -Upsilon -
Let me tell y'all a story. Pull up a chair if you don't already have one. ~~~ Once upon a time, I had a really awesome friend named Logan. Logan was an incredible person and a great friend to hang around with. He was, in many ways, your stereotypical comic-book nerd: he had a pretty impressive paunch and didn't care too much about his physical appearance, he liked wearing t-shirts emblazoned with rather obscure comic books, and he hung around with fellow comic-book enthusiasts pretty regularly. And yet, he was empathetic and great at talking about almost anything. (He had even heard of Kerbal Space Program, and this was back in 0.23 days, before the game was quite as well-known.) So we got along famously for an entire semester (we were taking a college class together). On the very last day of class, right before finals, I take a look at the four or five tiny pins on the side of his backpack. I had known they were there for the entire semester, but they didn't seem to have much on them. With a bit of a start, I realize that the pins have MLP 'cutie marks' on them (the little cutesy symbols located on the ponies' flanks). I pointed it out, and he sheepishly declared that he was one of those guys who likes the show. He then talked briefly about how there's a quiet majority of people in most of the major fandoms, and then there is the very loud minority who ruins it all. He did not want to be part of that minority. If people recognized the symbols on the little pins, he could talk with them about My Little Pony. If not, well, they didn't do anyone any harm. Logan was a wonderful person. Unfortunately, I've only vaguely been keeping in touch with him. Maybe I should shoot him an e-mail. ~~~ I suppose my point here is that every fandom seems to have a load of quiet supporters who are perfectly respectable members of society. They also seem to have a small but incredibly vocal faction that is dedicated to making everybody know that they are a member of this fandom and you should be too. It's not really accurate to judge the fandom based on that minority, as tempting as it may be. For the record, while I'm really not a part of any fandom, I'm strongly sympathetic to the 'brony' community and have several friends that enjoy the show. I can see why they like it, though it's personally not my cup of tea. ~~~ Back to the drawing. It's really good. It looks suspiciously like it's based on KSP, especially with the rocket augered into the ground at an angle in the distance. I wonder why the pony on the left has Kerbal-esque head lamps while the other two don't...? -Upsilon