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Everything posted by luizopiloto
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Existem 3 coisas q a gente não escolhe... nome... religião... time de futebol...
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Cópia descarada do tópico "ban the user above you"
luizopiloto replied to EuSouONumero345's topic in Portuguese (Português)
banido pq esse negocio de coleguinha sôa meio esquisito... -
será q ela vai querer ser astronauta? :3
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Buying the island runway in career mode
luizopiloto replied to Mr falcor's topic in KSP1 Suggestions & Development Discussion
When I fly my shuttles, Island is the TOL (Trans Oceanic Landing) site... -
That thing is supposed to mimic the SILTS pod from Columbia... It have some sensors to get readings during reentry... :3 Regarding the body lift bug, Claw released a fix in his Stock Bug Fix mod last night...
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Cópia descarada do tópico "ban the user above you"
luizopiloto replied to EuSouONumero345's topic in Portuguese (Português)
banido pois baniu ele 4 vezes... -
[KSP v1.1.3] Stock Bug Fix Modules (Release v1.1.3b.1 - 10 Jul 16)
luizopiloto replied to Claw's topic in KSP1 Mod Releases
MY HERO \ / -
Sorry... but Pegasus is not safe to fly with the current bugs in 1.1.2... and Bahamuto didn't update his landing gear mod yet... Beside that... here is my entry: STS - Navigator Crew: Commander: Jebediah Kerman Pilot: Valentina Kerman Specialist 1: Bob Kerman Specialist 2: Bill Murray Bill Kerman Payload: STS Fuel Pod Deployed Orbit: Ap: 465,199.6m / Pe: 465,023.8m Instaled Mods: KER - Kerbal Engineer Redux RCS Build Aid PlanetShine KAC - Kerbal Alarm Clock Scatterer TextureReplacer Chatterer This for sure was the heaviest payload this shuttle had to carry to orbit. The original cargobay configuration had to be modified to fit payload inside. The entire mission was complete w/o any incidents, besides Specialist1 almost faint during launch, but it was expected. Landing was a bit more rough than usual but the craft survived w/o any damage... (missing body lift in 1.1.2)
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just by curiosity... if I use KER and RCS build Aid... my shuttle, 100% stock parts, will be defined as stock or modded?
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If it have a crew cabin.... it's not a sat.. it's a station...
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electric engines can send a probe from LKO to anywhere in Kerbol System... on a compact form factor... but it's not for the weak...
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1.1.2 Drag increased by almost 20%?
luizopiloto replied to Thrimm's topic in KSP1 Technical Support (PC, unmodded installs)
Oh.... ok.... -
What is your biggest science pet peeve in movies?
luizopiloto replied to todofwar's topic in Science & Spaceflight
Every time I see small teddy bears beating up an armoured AT-ST and highly armed and trained soldiers using only spears and slingshots... >____<" or sound in space vacuum... unless the sound we hear are radio waves detected by a receiver on our side... -
well... my sats have to be very lightweight and simple... and have at last 2 antennas... more than this depends of the mission goals...
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What was the hardest thing you've done in KSP?
luizopiloto replied to RandomUser's topic in KSP1 Discussion
The hardest thing will always be manned Eve missions... perform it is not hard... the hard part is designing the crafts... -
[KSP v1.1.3] Stock Bug Fix Modules (Release v1.1.3b.1 - 10 Jul 16)
luizopiloto replied to Claw's topic in KSP1 Mod Releases
Claw... body lift is broken again Claw... http://forum.kerbalspaceprogram.com/index.php?/topic/138778-112-drag-increased-by-almost-20/&do=findComment&comment=2556378 Ps: Regarding that problem with the fixed "Cessna" landing gear flipping, back there at 1.0.5, it flipped depending of the orientation of the root part and the angle you placed it... I didn't used it yet in current version to see how it behave... the best way to fix that is reverting to that more symmetric model w/o the elongated wheel guard... this way it looks right both ways... -
1.1.2 Drag increased by almost 20%?
luizopiloto replied to Thrimm's topic in KSP1 Technical Support (PC, unmodded installs)
wrong answer... to evade more discussions you was supposed to say: " I talked to the dev team and they are looking into the problem. The team will release a patch as soon as possible..." -
aqui não deu... ta td nublado... e eu ate limpei meu telescopio pra ver... >____<
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1.1.2 Drag increased by almost 20%?
luizopiloto replied to Thrimm's topic in KSP1 Technical Support (PC, unmodded installs)
I see Sal removed that possible workaround... because I tested it... and I have never seen the kraken/squid get so hungry... I can guess the possible cause for this... Devs changed the Physics.cfg file... but forgot to change the hardcoded values... and the resulting conflicts are triggering this problems... -
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Cópia descarada do tópico "ban the user above you"
luizopiloto replied to EuSouONumero345's topic in Portuguese (Português)
banido por querer se meter na vida dos outros... serei forçado a pedir uma medida protetiva contra vc... -
Cópia descarada do tópico "ban the user above you"
luizopiloto replied to EuSouONumero345's topic in Portuguese (Português)
Banido por vilania... -
1.1.2 Drag increased by almost 20%?
luizopiloto replied to Thrimm's topic in KSP1 Technical Support (PC, unmodded installs)
so... They broke body-lift again... This explains why my shuttle stalls so easily on final approach... -
1.1 is seriously bugged, but comes it as a surprise...
luizopiloto replied to Temeter's topic in KSP1 Discussion
I'll not share my opinion about this... I don't want to get banned...