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Jiraiyah

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Everything posted by Jiraiyah

  1. sigh, damn, well, donno why people would hard code the version dependency but i am new to ksp modding, so~
  2. You know sir, i still am behind my words, putting a little time for in editor window to tweak stuff and then push the final numbers into memory or what ever can be more fruitful in long run, trust me, then you would see people start giving patches for your mod one after another
  3. so it will work but we get warning about version compatibility?
  4. sigh, looked into kittopia, seems like he is exporting everything without care about special stuff, now i need to learn how to mod for ksp lol, damn i hate when i need to learn new API for Unity
  5. well, tbh, now i can close my eyes on that small little bad boy flickering in the parts list and start playing the game, but something has changed in 1.2.1 that could break kopernicus? edit : by the way, why showing the scroll at all? can't we just use transparent textures for it or remove the graphics of it some how? after all, doesn't the scroll wheel on the mouse work?
  6. well this update was unavoidable with the gui flashing bug, but i wonder why did it brake kopernicus, it looked like it would be only bug fixing ! in that sheet every cell that is not greenish color is an input field, those numbers where there just for testing and that decimal section is almost nothing when the calculations where done. and about the mod, well, i don't want my mod to be dependent of configs, i will look into the source to see how the kittopia is getting it's data to be exported, that is a better approach, because, for example, what if someone adds extra sollar mod and wants to take a look at these calculations for a planet from that pack? then? i would have config after config for every one of them, but being able to list bodies from inside the game and get data from the game would minimal the effort both for developing and maintaining the mod later
  7. there is still more room for 9 more formula and calculations in the sheet to be seen in one screen, anyone have anything useful to add?
  8. lmao, do you know what was the promo for that link? LIFE trailer, completely about space !!!! by the way, i can't say how much i am grateful for your help, take a look at this final chart i hope it's solid rocket science now Now i can go to sleep (1 AM here)m i am planning on developing a mod doing all this crazy math very soon, that is if i can find a way to get my hands on planets, their needed info, the moons the same blah blah, anyone know the api for it? Edit : replaced the cells, now better look and feel
  9. Oh i see, i got them mixed up dang it lol space math is hard
  10. I Think I finally nailed it down? something else made me confused, isn't formula for orbital velocity is sqrt(gravitational parameter / radius of orbit) ? that formula give V = 1009.81 for stationary orbit, but for 80 km parking orbit (with summing it to 600Km radius) gives 2278.93 m/s, so how did you calculate that 578.54 m/s ? using SQRT (mu / r) i calculated the dV by that Δv = SQRT[ vi2 + vf2 - 2*vi*vf*cos(θ) ] and look at the result : it's way different than what u say simply because the V at 80 km origin (680km) is not what you say?
  11. O~K what is the math to calculate that inclination change? Hmm what did i screw? as you see the gravitational parameter for the gael's sidereal calculation is from Ciro, and i used the exact numbers you gave few post before for Gael's SMA, the result? funny ! Even with using the calculator for getting the precise parameter for Ciro, I get this :
  12. oh well, although the maps say they are calculating the low kerbin orbit as 80 Km, but i think nothing beats the math, so i assume we are the correct people here, meh, even with all the difference, 16 m/s as total is nothing i would be concerned about simply because well, as you mentioned, i would over reengineer my rocets at least with extra 300 tp 400 m/s simply because there is 75% chance i would screw up but anyways, review that file i sent and see if there is anything that would need fix if not, then there are few more formulas i may add here and there and it will get finished for time being, good night
  13. well, if they would use the video, they would get even lesser number, but there is a chance that they copied one another because i see even worse numbers here and there on some maps
  14. yah the guy in video was not adding up that 600 Km for the target orbit, already fixed it, but every map i see for geosync orbits they say dV is 1115 although it's only 16-17 m/s but still makes me confused
  15. I hope you have open office or libre office, the file is .ods https://www.dropbox.com/s/ixh3gmptxyssn4z/Planet Details.ods?dl=0 look for the sheet called formula to see where did i mess things for that hohman calculation :/
  16. hmm, corrected that but still some what off ! (only 17 m/s but still why?)
  17. by the way if anyone is interested i can send up the sheet when i finished it some what more no sir, in my case, open office rocks, i don't have enough math remembered in my old brain cells to do calculations myself
  18. well, i'm still a bit confused, using the hohman formula from the video i get this : Where as that map says the delta v needed for geostationary of kerbin is 1115 !!!! not sure why. In what i have V1 is delta V to get there and V2 is for circularization !
  19. well there is a reason those maps use minimum numbers, when you have more delta v than what the map says you need, you can be sure you are almost ok, but median could work too, up to you guys, after all, a map of delta v is just a guide for noobs like me to see if they will crash or fail or not something i would like to see in the map i sent is separation of geosync orbit in two sections, delta v needed to get there and delta v needed for circularization, but from the video i sent the link, it should be easy to find it out (you can bet i have the calculator in spread sheet now, but it works from 80Km parking orbit until SOI i think)
  20. actually something like this should be quite easy, take a look :
  21. give me the numbers and i will see what i can do for the beauty
  22. This may help : The first part of the calculation can be used to get the delta V needed for transferring from parking orbit (say 80Km) to the orbit of target planet (but i'm not sure how well it would work between planetary) but for circularization etc, no idea
  23. You are the best sir, here we have the updated chart, those cells with green color are all calculated from your formulas
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