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KSP2 Release Notes
Everything posted by Marcelo Silveira
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This mod is very helpful to balance RCS for rotation, translation or engine placement in shuttle-ish crafts.
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- totm march 2020
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Missile Row! Missile Row! Missile Row! from top to bottom: LC-5/6, LC-17, horizontal test pad pretending to be LC-1, LC-36, 3 LC-14's, 2 LC-19's, LC-37, LC-40 and LC-41 The launchpads are very close, I know. But it looks kinda nice like this.
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- kerbalkonstructs
- lc-40
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Quick Atlas thing update I made some progress on the the atlas delta v thing. At this point I think it is an absolute overkill doing that for KSP, but i kinda like it . The final results will be available with new dv maps and a new atlas launch manual next month. So far it is looking quite promissing. Some configurations match quite well KSP It might look very complicated for now, but it will be much easier to understand and use that information when everything (the dv maps and new manual) is done.
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Well, it's not that bad of an issue, a satellite can fulfill its mission even if it is in a slightly different orbit. Also, orbital perturbations will make really circular orbits not possible, unless if you have and attitude and orbit control system (yaaaay! electric electric propulsion ftw!). You only need a very precise upper stage in for interplanetary trajectories (this is why deep space maneuvers exist) and ICBM launches. TL,DR: too much TWR makes your final trajectory slightly unpredictable, use RCS to fine tune your orbit
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If I remember correctly the 5 F-1 engines managed to hit over 210 dB's at the launch pad. Anything beyond 190 dB's isn't even a sound wave anymore, it's a shockwave! The Space shuttle hit 180 dB at the payload bay (although the space shuttle barely had any sound insulation for the payload bay. The Falcon-9 hits 131 dB inside the Payload fairing and around 160 dB outside.... So yeah... the F-1 engine sound is quite LOUD hehehe FATATLAS has a stage and half design, both Kerbal Engineer and Mechjeb are not capable of calculating the TWR, dV and so on... that's why I did the dV math. I would love to make the dV charts for FATATLAS so people could use it (and maaaaybe someone might want to dive deeper in the numbers), but I will only have some time available to make them by mid to late December... so... until then... ¯\_(ツ)_/¯
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Try using Realchute, you will have to make a module manager patch for the drogue chute though. You can find a version compiled for ksp 1.8 on github
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- totm march 2020
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Interesting... but I think a part like that would greatly benefit from B9PS. A DPAF-like part can have multiple lengths in a single part. I don't think it would be a very complicated think to model, just a hollow cylinder with CFRP texture although the colliders could get tricky Could it even use the new Delta III payload adapters texture?
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I had some free time today and did the thing! I had to redo some calculations because there was an engine rebalance, so the old delta-v maps are not as accurate. Keep in mind that I did not test this in ksp. So if something is too far off the calculated delta-v , please tell me I will redo the delta-v maps fo the other Atlas versions (but not fat atlas for now)