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KSP2 Release Notes
Everything posted by Acea
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贴吧已经基本被放弃了,目前活跃的社群都是QQ群为主的。推荐229518650和719865572
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Release KSP2 Release Notes - Hotfix v0.1.4.1
Acea replied to Intercept Games's topic in KSP2 Dev Updates
Not really sure how this kind of issue made it into so many releases before being figured out. Happy to see it getting resolved so quickly though. I can start playing again and looking foward to future updates with more contents (especially the official modloader so I and my team could really start working). -
在非中文区发帖请遵守Guidelines,仅使用英语发言。 已移动帖子到中文区,请于日后注意。 Happy launching!
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[WIP] Universal Fleet Solutions - A Modular FTL Spaceship Project
Acea replied to Acea's topic in KSP1 Mod Development
We were captured by lots of complex issues during early 2020, mostly by the pandemic. A bunch of normal things, like upgrading hardware, became quite troublesome. Our core members accepted a few commercial CG projects last year, aiming to build new PCs (Ryzen 3 was too sweet to ignore), which caused the project being halted for a while. But recently, to be more precisely, by April we would have more free time to work on UFS again. Thanks to all of you for your patience. Our recent goal is to release this mod earlier , hopefully before KSP2. -
不要翻译log,这完全无益于解决问题。 也不要主观描述和推断自己出了什么问题,除非你确实有证据。 更不要大量使用感叹号和有人吗这样的提问,这样除了让自己看起来很丢人毫无用处。 请提供足以令人判断问题所在的,你能掌握的所有客观信息,尤其是包含有效信息的截图或录像。 配套推荐阅读:https://learnku.com/laravel/t/2396/wisdom-of-asking-questions-chinese-version
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Chinese Space Program (CNSA) & Ch. commercial launch and discussion
Acea replied to tater's topic in Science & Spaceflight
Discrimination cannot be applied to such situation, in which one doesn't seem to show any respect to the rules or commonly followed principles. You can choose not to use the forum or any community service if you do not like the rules, being rude and disrespectful would never make oneself look even a bit wiser. Best regards. -
[WIP] Universal Fleet Solutions - A Modular FTL Spaceship Project
Acea replied to Acea's topic in KSP1 Mod Development
This would most likely become a prop on the bridge or somewhere else, actual containers would look like standard intermodal containers. -
[WIP] Universal Fleet Solutions - A Modular FTL Spaceship Project
Acea replied to Acea's topic in KSP1 Mod Development
Currently there are a few issues about T.I.M.E. (cloaking device), we're gonna do some more tweaks before it got merged into UFS or had a new release. -
[WIP] Universal Fleet Solutions - A Modular FTL Spaceship Project
Acea replied to Acea's topic in KSP1 Mod Development
Update May. 9: Actually there're a few things we consider as fundamental elements for UFS: Reactors, FTL and structural parts. These components are critical for our concept, without which we cannot say our mod is ready to be released. This would certainly cost some time, but it'll surely be worth it. -
KSP PartTools setup assistance. HELP!
Acea replied to synapse187's topic in KSP1 Modelling and Texturing Discussion
Moved to Modelling and Texturing Discussion. -
有,都在国际版呢。中文版说实话可以凸显一个大家都不乐意看置顶。
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[WIP] Universal Fleet Solutions - A Modular FTL Spaceship Project
Acea replied to Acea's topic in KSP1 Mod Development
Nope it's just that we are having a bit too many projects to deal with, and it would take a bit of time to sort them all out. Progress updates will be there once we have anything special to display. -
[WIP] Universal Fleet Solutions - A Modular FTL Spaceship Project
Acea replied to Acea's topic in KSP1 Mod Development
We'll be using a totally different and much simpler method, I guess KSPIE modules may not work in the same way. -
[WIP] Universal Fleet Solutions - A Modular FTL Spaceship Project
Acea replied to Acea's topic in KSP1 Mod Development
Not really sure yet. I'm planning to limit compatibility of some parts like W.A.R.P. and Tokamak, they cannot be affected by TweakScale for the sake of balancing. Related structural parts may be limited too, still looking for a better solution. -
[WIP] Universal Fleet Solutions - A Modular FTL Spaceship Project
Acea replied to Acea's topic in KSP1 Mod Development
That is always on the list. Fusion propulsion is a thing. You can see that we've made a plasma thruster, which unfortunately is not designed for reaching like 100 Gs, but it will be there. For weapons we have a complete list of what to do, and what styles would fit our brand new ships better. Thx for your advice. -
[WIP] Universal Fleet Solutions - A Modular FTL Spaceship Project
Acea replied to Acea's topic in KSP1 Mod Development
Update Dec. 29th: We are back! Being away for a whole season, now we have quite a bit of background issues to deal with, the overall schedule will be delayed a bit longer than we thought. While all our monkeys having fun with their typewriters, let's enjoy this Brand New™ delivery box from one of Universal Fleet Solution's major suppliers. -
Help! My docking ports won't connect!
Acea replied to Fireheart318's topic in KSP1 General Mod Development Help and Support
Moved to General Mod Development Help and Support section. -
[WIP] Universal Fleet Solutions - A Modular FTL Spaceship Project
Acea replied to Acea's topic in KSP1 Mod Development
Update Sep. 18th: -
你看我个人资料里就有啊。不过我们现在没有直接更改官方文本的权限就是了。
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[WIP] Universal Fleet Solutions - A Modular FTL Spaceship Project
Acea replied to Acea's topic in KSP1 Mod Development
Current engines would be fusion-plasma driven and will have an extremely high ISP, near the level of a torchship. Heat output on the other hand will be relatively low, due to the fact that most of the heat was generated by the fusion reactor itself, not the engines. -
[WIP] Universal Fleet Solutions - A Modular FTL Spaceship Project
Acea replied to Acea's topic in KSP1 Mod Development
Update Aug. 10th: We're finally done with all 1st Batch (Type-A) parts! Now it's only up to how our programming process goes. -
[WIP] Universal Fleet Solutions - A Modular FTL Spaceship Project
Acea replied to Acea's topic in KSP1 Mod Development
You know what? This was our first priority when we planned the shield functions. It's fully compatible with stock and BDA weapons, and would have almost all features that you can imagine.