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tmikesecrist3
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Everything posted by tmikesecrist3
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I never noticed a problem with The Gemini nose cone docking with the half meter docking port..
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thank you vary much frizzank, for clearing things up. so it would fit with any docking port that a Gemini will mate with that is vary good to know and makes thats more versital bit I could likely use the LEM docking port on other things.
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I was worried about that. I hope that in time it would become more comparable with other parts. considering I don't think I could put any other docking device on the Apollo capsule. I wonder maybe I could use the lem docking port... on other things, can any thing else dock with it?
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I do have a question. I know the Gemini docking cone would dock with half meter docking ports. what about the Apollo docking cone?
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yes it does work vary well with out FAR, now i am still have issues with Mech jeb..... it dont seem to like my LEM... but I did make it to the mun
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Mod bundler for "Real Solar System" (DEFUNCT)
tmikesecrist3 replied to jamis's topic in KSP1 Mod Releases
I have to admit there was one of the few games that does not have mod packs... when I first found RSS I thought it might be a mod pack.... kind of surprised it was not since many of the mods it needs are made by nat -
Mod bundler for "Real Solar System" (DEFUNCT)
tmikesecrist3 replied to jamis's topic in KSP1 Mod Releases
I think what some of the hold outs are afread of is not being asked or if the give some people permission other people will assume the have permission. I have seen that happen so many times in game mods... it can really be quit a mess -
Mod bundler for "Real Solar System" (DEFUNCT)
tmikesecrist3 replied to jamis's topic in KSP1 Mod Releases
Well I wonder if any one has tried asking for permission, if I made a mod I would not like it if some one put it in a mod pack, but of some one asked me I would likely say yes, as look as I got credit for my work -
I didnt think the Saturn V had fins?
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Mod bundler for "Real Solar System" (DEFUNCT)
tmikesecrist3 replied to jamis's topic in KSP1 Mod Releases
thank you nathan... If I wasnt such a dunce when it came to programing I would try.... but well I did study programin about 14 years ago... when I try I keep getting it mixed up with every programing langege I learned :S look back over your code, and realize that you put everying in it form basic, vbug... an every thing ese I fooled with -
yeah Far was my issue
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I am using FAR. and I have been using Mechjeb
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Any one else having an issue with the Saturn rocket tumbling in the gravity turn?
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Would be nice of they went with the proposed additions, but surely after 40 years the would have made a new model?
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I would really have liked to see NASA continue the Saturn family, if we had can you imagin what the Saturn 6 or 7 could have done? but now its 40 years later we could be up to the Saturn 10, I bet that would be a beast
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I could be wrong but didn't the Saturn V have enough delta V to get a payload to mars? Especially if the could have refueled the trans stage? the problem would be taking enough supplys for a maned mission... in fact I think that's still the problem with a maned mission
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Hey quick question. I noticed something odd with the latest down load I got today. And that I cant seem to get the gigercounters to work, both the added since part, and the Explore probe? any one else having this problem? I sure its something I may have done some how... or maybe a problem with modadmin
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Mod bundler for "Real Solar System" (DEFUNCT)
tmikesecrist3 replied to jamis's topic in KSP1 Mod Releases
thank you I got it to work