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Found 6 results

  1. I love the mod Kerbal Alarm Clock for KSP 1 for its function to set the optimal departure times for Interplanetary transfers. It would be Awesome if KSP 2 gets that functionality in stock KSP 2 Copied here from the ksp2 discord feedback forum
  2. Hello Bughunters! The bugtracker has a feature you can use to upvote reports and thus help us order the issues by user relevance (Upvotes). How is it used? Simple. Just enter a project in the bugtracker and click on “Issues” in the menu bar. Select a bug or feedback of your choice, go to the “My vote” section and click on the upward arrow symbol. That’s it, you’ve upvoted a bug. You can also sort the issues by upvotes. Above the “Issues” columns, you’ll see a couple of dropdown menus; unfold the “Options” menu. Under the “Available Columns” list box look for “Votes Up” and add it to the “Selected Columns” by clicking on the rightwards arrow. Click on apply. . That’s it! Now you can click on the “Votes Up” Column and sort them accordingly. With this feature you can help us to find relevant bugs you think are important. Let’s the hunting begin! Happy launchings!
  3. So, what do you think the big feature of the upcoming KSP 1.8 update will be? 1.6 was a delta-v calculator and delta-v showing up in staging, 1.7 was a better and more precise manuever making system, called Room to Maneuver. So, what do you think 1.8 will be?
  4. We've all done it, we're loading up a vessel on the runway and we get called away so we leave the game. When we come back, our plane is either in the field off the runway, down near the end, or worse, in the water, sometimes with broken parts. So my suggestion, add a button that lets you deploy the brakes in the hanger, or change the default to brakes are deployed upon loading. And I know you can just undeploy the wheels in the hanger and the plane would sit still, but I've had stuff break a few times when making the plane stand up from the ground. Also, there's a chance the kraken could strike and make the plane bounce 25 feet into the air before falling on it's side and destroying a wing.
  5. Ok this is somthing i think is IMPORTANT for KSP, being able to trim you planes Have you ever made and airplane and started flying it around the world (or just a long distance) and had the plane slowly start pitching downwards? If u just left the controls alone you would eventually crash right. Well this is why i want AIRPLANE TRIMMING please help me notify squad and get this to be a feature ingame because its so frustrating doing long straight flights on kerbin. So please help me notify squad about this If you want more info on what trimming is just read this little bit of info its fairly simple: https://aviation.stackexchange.com/questions/164/what-does-the-term-trimming-most-commonly-mean-in-aviation You can also find videos on yt on how trimming works and its uses! To squad: please add this its much needed. You could make it like and optional clickable button when u right click on a probe or a cockpit but man would this be useful. Besides real airplanes use this in pretty much every airplane today so why not add it in ksp?
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