SpaceCommanderNemo Posted November 11, 2016 Share Posted November 11, 2016 On 10/31/2016 at 7:40 PM, tychodin said: i'm also getting the error where the line.split() in part_dict is not getting a proper position, and so it tries to convert the string "to" to a float for pos(x). this happens for every craft i try to import, even stock craft. so something has changed about kerbals part structure that this plugin doesn't account for. it seems like it should be a really simple fix, just finding the correct line where position actually is, but i don't know how to look at print statements from the python script to see what it sees. the mu importer works fine, and i've imported a few parts to test. it's just the craft reader importer that's not up to date. On 11/2/2016 at 0:52 PM, NightReaper said: I did wonder if something like this might be the case, but I had really hoped not on account of the github not having been updated in over a year now :S I do actually recall this happening, and it was in the patchnotes... so by going through those, it should save some hassle. I'm having the same errors pop up, and I'm trying to use craft from 1.1.3 (and I know even more changed in 1.2). Anybody having any luck at all? What are the 3D printing people doing? Quote Link to comment Share on other sites More sharing options...
technomum Posted December 28, 2016 Share Posted December 28, 2016 Hi - I'm just trying to import a .craft file. I'm using MacOS 10.12.2, and blender 2.78a. Initially I got the unicode error. Thank you very much for posting the fix. Now I get this. I wondered if it was because there was a split on ", " ... I tried changing it to ",". But, that just have me the same error (apart from it didn't give a value after the last semi colon. I'm just trying this on on of the little preloaded craft. Any ideas. Tearing my hair out and I'm back to work tomorrow and won't have time to play Quote Link to comment Share on other sites More sharing options...
KSP Bros KS Posted January 2, 2017 Share Posted January 2, 2017 I tried to import a modded plane and this happened. http://imgur.com/ESe82pI Quote Link to comment Share on other sites More sharing options...
seanth Posted January 12, 2017 Share Posted January 12, 2017 On 1/2/2017 at 1:46 PM, KSP Bros KS said: I tried to import a modded plane and this happened. http://imgur.com/ESe82pI I made a minor edit to fix this problem and submitted a pull request to @Kerbas_ad_astra. It's a single line fix. Change line 177 of ksparser.py to: self.modSize = zup_tuple(line) Works on Mac OS 10.12.2, blender 2.78. https://github.com/seanth/io_kspblender/commit/c9c61eeb9c05ec064e579b9917562daf8a5f3761 I have not tried importing a lot of different ships or a pipeline to print. I just wanted to get the import working. Quote Link to comment Share on other sites More sharing options...
jcornel7 Posted January 29, 2017 Share Posted January 29, 2017 I am getting the same error as everyone else: http://imgur.com/3Y6HYEF Blender 32 Bit installed in R:\S:\Blender Foundation\Blender\2.78\ KSP 64 Bit: R:\Kerbal Space Program I feel like I am missing something easy. If I could get it to import I can figure it out from there. I want to crunch my ship in on my 128GB 12 Core box, dual SLI box. Quote Link to comment Share on other sites More sharing options...
Seabo14 Posted January 31, 2017 Share Posted January 31, 2017 So, guys, after chatting with my coding guy, I have a fix! It's an easy fix if you are on Windows. Go into the ksparser.py file in IDLE, and go down to the lump of code starting with def set_data. Go down till you see the if line with modSize at the end. Delete this, and the line beneath it, to sort it out. do the texture fix from a coupla pages ago, and it works Here's my 5 minute job in front of my very basic Duna. Hope this helps Seabo14 Quote Link to comment Share on other sites More sharing options...
VR_Dev Posted February 2, 2017 Share Posted February 2, 2017 On 1/31/2017 at 10:45 AM, Seabo14 said: So, guys, after chatting with my coding guy, I have a fix! It's an easy fix if you are on Windows. Go into the ksparser.py file in IDLE, and go down to the lump of code starting with def set_data. Go down till you see the if line with modSize at the end. Delete this, and the line beneath it, to sort it out. do the texture fix from a coupla pages ago, and it works Here's my 5 minute job in front of my very basic Duna. Hope this helps Seabo14 no luck for me on windows ksp 1+ Quote Link to comment Share on other sites More sharing options...
Seabo14 Posted February 2, 2017 Share Posted February 2, 2017 30 minutes ago, clown_baby said: no luck for me on windows ksp 1+ Oh, what error message are you getting? Quote Link to comment Share on other sites More sharing options...
VR_Dev Posted February 3, 2017 Share Posted February 3, 2017 18 hours ago, Seabo14 said: Oh, what error message are you getting? I deleted the addon folders and did it again to make sure I got the right message and it worked all of a sudden. Thanks anyway Quote Link to comment Share on other sites More sharing options...
Blutjaeger Posted February 4, 2017 Share Posted February 4, 2017 Can anyone help me? I don't know whats the problem here Quote Link to comment Share on other sites More sharing options...
Rainbowd4sh Posted February 19, 2017 Share Posted February 19, 2017 On 1/31/2017 at 8:45 AM, Seabo14 said: So, guys, after chatting with my coding guy, I have a fix! It's an easy fix if you are on Windows. Go into the ksparser.py file in IDLE, and go down to the lump of code starting with def set_data. Go down till you see the if line with modSize at the end. Delete this, and the line beneath it, to sort it out. do the texture fix from a coupla pages ago, and it works Here's my 5 minute job in front of my very basic Duna. Hope this helps Seabo14 Can't find the line you are talking about. When I did a search on the code in Notepad, I found 3 Modsizes. I don't know much about coding, so sorry if this is really simple. Here is what I see http://imgur.com/a/77YEy Quote Link to comment Share on other sites More sharing options...
Fwiffo Posted February 25, 2017 Share Posted February 25, 2017 Maybe we should stick this thing up on GitHub somewhere so all our edits get consolidated into one, live, always-up-to-date copy...? Quote Link to comment Share on other sites More sharing options...
Rainbowd4sh Posted February 28, 2017 Share Posted February 28, 2017 On 2/24/2017 at 8:32 PM, Fwiffo said: Maybe we should stick this thing up on GitHub somewhere so all our edits get consolidated into one, live, always-up-to-date copy...? That'd be nice from a user's perspective, as long as it didn't break any copyright rules. Quote Link to comment Share on other sites More sharing options...
capsizeking Posted March 22, 2017 Share Posted March 22, 2017 Hi guys, So I'm trying to 3d print just a stock craft, however when I go into the submenu and select 'Make 3D Printable' I obtain the following error: http://imgur.com/ALMjeal Any help will be gratefully appreciated (ps. also having trouble with the textures however this isn't so important as i am going to paint, it'd just be a little nicer to work with) Quote Link to comment Share on other sites More sharing options...
KnutG Posted March 26, 2017 Share Posted March 26, 2017 Dosn´t work on my PC - get the following message: Does anyone knows whats to do? Quote Link to comment Share on other sites More sharing options...
EdwardB3020 Posted April 2, 2017 Share Posted April 2, 2017 This fails every time I try to import a .craft file in plus this apears https://pbs.twimg.com/media/C8cExrdW0AEx2lw.jpg:large Quote Link to comment Share on other sites More sharing options...
Seabo14 Posted April 11, 2017 Share Posted April 11, 2017 On 26/03/2017 at 6:18 PM, KnutG said: Dosn´t work on my PC - get the following message: Does anyone knows whats to do? I'm getting that as well now, no clue how to fix, but I'm on it. Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted June 7, 2017 Share Posted June 7, 2017 (edited) Just letting you know, this works fine with KSP 1.1.3 (with the adjustments made in the above comments), it does not work in newer versions. The problem is in the part_dict.py file, I believe the parts configs in KSP have changed, throwing the program off. Edited June 7, 2017 by selfish_meme Quote Link to comment Share on other sites More sharing options...
EdwardB3020 Posted July 31, 2017 Share Posted July 31, 2017 I am getting the same issues and can this work with non steam accounts with the game bought from the websites and also can this work for 1.3 please? Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted August 1, 2017 Share Posted August 1, 2017 (edited) I actually just got this to work again with KSP 1.3 and Blender 2.78c, I will upload the modified files and instruction tonight OK I have uploaded the changed files to github (note this is missing the file kspdir.txt from the original mod and will not work without it) I only intend to help people to get the original mod working not redistribute a new version. I do not have @Dasoccerguy's permission to redistribute his mod, as I said this is just a file fix for the original mod. https://github.com/leocadle/ksptoblender Edited August 2, 2017 by selfish_meme Quote Link to comment Share on other sites More sharing options...
EdwardB3020 Posted August 2, 2017 Share Posted August 2, 2017 On 8/1/2017 at 0:35 AM, selfish_meme said: I actually just got this to work again with KSP 1.3 and Blender 2.78c, I will upload the modified files and instruction tonight OK I have uploaded the changed files to github (note this is missing the file kspdir.txt from the original mod and will not work without it) I only intend to help people to get the original mod working not redistribute a new version. I do not have @Dasoccerguy's permission to redistribute his mod, as I said this is just a file fix for the original mod. https://github.com/leocadle/ksptoblender/tree/v0.1 The github page is not working and also the location directory keeps on failing Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted August 2, 2017 Share Posted August 2, 2017 27 minutes ago, Trekkie148 said: The github page is not working and also the location directory keeps on failing Sorry mate, I fixed up the github, there is just one file to download part_dict.py once you have installed the latest two add-ons in Blender overwrite the same named file in Blender Quote Link to comment Share on other sites More sharing options...
EdwardB3020 Posted August 2, 2017 Share Posted August 2, 2017 1 minute ago, selfish_meme said: Sorry mate, I fixed up the github, there is just one file to download part_dict.py once you have installed the latest two add-ons in Blender overwrite the same named file in Blender Does it work for non steam versions? 2 minutes ago, Trekkie148 said: Does it work for non steam versions? I also did the instructions and it does not work Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted August 2, 2017 Share Posted August 2, 2017 15 minutes ago, Trekkie148 said: Does it work for non steam versions? I also did the instructions and it does not work Yes it works for non steam versions, but you need to set your path correctly, what error do you get? Quote Link to comment Share on other sites More sharing options...
EdwardB3020 Posted August 2, 2017 Share Posted August 2, 2017 7 minutes ago, selfish_meme said: Yes it works for non steam versions, but you need to set your path correctly, what error do you get? I get the same one Quote Link to comment Share on other sites More sharing options...
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