Goddess Bhavani Posted October 18, 2015 Share Posted October 18, 2015 Very high quality modelling and excellent attention to detail. I'll bookmark this for my future aircraft projects. Link to comment Share on other sites More sharing options...
martinezfg11 Posted October 19, 2015 Author Share Posted October 19, 2015 Just my opinion, but a part that shape and size really will be limited by being landing gear. That said the animation looks really good.Yeah, I'm trying to see how feasible the part will be. I may provide both a landing gear version and a non-landing gear type.Very high quality modelling and excellent attention to detail. I'll bookmark this for my future aircraft projects.Thanks! I watch your videos all the time. Link to comment Share on other sites More sharing options...
harpwner Posted November 18, 2015 Share Posted November 18, 2015 Hmmmm, looks great to test some of my heavy weapons on. Some proper cockpits! I'll have to include it in my series and testing, very well done texture and model job! Link to comment Share on other sites More sharing options...
martinezfg11 Posted November 18, 2015 Author Share Posted November 18, 2015 After hours of self learning and tinkering I have one more cockpit to present. Coming soon to a KSP near you. The Falken Drone: SpacePlane Edition! [img]http://i.imgur.com/bqp33oH.png?1[/img] Link to comment Share on other sites More sharing options...
GERULA Posted November 20, 2015 Share Posted November 20, 2015 [quote name='martinezfg11']After hours of self learning and tinkering I have one more cockpit to present. Coming soon to a KSP near you. The Falken Drone: SpacePlane Edition! [/QUOTE] great mod and can't wait to use this one too Link to comment Share on other sites More sharing options...
Beetlecat Posted December 3, 2015 Share Posted December 3, 2015 Delightful! Thank you for the update. Link to comment Share on other sites More sharing options...
martinezfg11 Posted December 3, 2015 Author Share Posted December 3, 2015 version 1.3 is on KerbalStuff and Kerbal CurseForge. Please check the OP for changelog. Link to comment Share on other sites More sharing options...
Quiznos323 Posted December 6, 2015 Share Posted December 6, 2015 Just stopping by to say that these parts are pretty neato! I love the KerbinHawk design in particular, great job! I've been on a modding hiatus for a little too long, need to draft some new parts... Link to comment Share on other sites More sharing options...
Hellbrand Posted December 8, 2015 Share Posted December 8, 2015 HE LIVES! but seriously good to know you're doing well! you coudl always continue the Chopper parts you had planned. I was really looking foreward to that you had done and was really excited to see what you could do, anyhow! welcome back and I'm sure the whole community is excited! Link to comment Share on other sites More sharing options...
Quiznos323 Posted December 8, 2015 Share Posted December 8, 2015 34 minutes ago, Hellbrand said: HE LIVES! but seriously good to know you're doing well! you coudl always continue the Chopper parts you had planned. I was really looking foreward to that you had done and was really excited to see what you could do, anyhow! welcome back and I'm sure the whole community is excited! I do! Yeah I will most likely go back and take a look at those and see if I can finish them up I put too much time into modeling and texturing those rotors not to release them at some point xD. I appreciate the kind words! Link to comment Share on other sites More sharing options...
martinezfg11 Posted December 12, 2015 Author Share Posted December 12, 2015 I'm doing some art passes on the KU47 cockpit. Remodeled it a bit and re-textured it (again!). It's it's less stockalike (meh) than the last texture pass. I like it more though. Link to comment Share on other sites More sharing options...
martinezfg11 Posted December 15, 2015 Author Share Posted December 15, 2015 Been doing some modelling and I think this will be my next part.. Link to comment Share on other sites More sharing options...
martinezfg11 Posted December 24, 2015 Author Share Posted December 24, 2015 (edited) I'm excited for this one. It's coming out better than I expected. Edited December 24, 2015 by martinezfg11 ARGH EMBEDD YT VIDEOS!! Link to comment Share on other sites More sharing options...
Atatra Posted January 6, 2016 Share Posted January 6, 2016 hey, just curious about how much progress you're making on the awesome new engines? also, i know it's a lot to ask, but have you ever thought of making a Mk1 hull version of the cobra cockpit, essentially just chopping the side intakes off? i think it would be really useful for people who like to build using the Mk1 profile. Link to comment Share on other sites More sharing options...
martinezfg11 Posted January 7, 2016 Author Share Posted January 7, 2016 The engine is being textured, progress is a little slow right now. I also have a mess of configs to fix, I just hacked together a .cfg that will not work for release. And as for the MK1 profile well... Texture is still WIP, I also configured it with an internal vulcan cannon via the BDArmory plugin. Link to comment Share on other sites More sharing options...
Svm420 Posted January 7, 2016 Share Posted January 7, 2016 (edited) Will it use aset when you release it? Thank you so very much for the lack of integrated intakes there it's a distinct lack if nice mk1 cockpits without intakes. I much prefer the flexibility of placing my own intakes. Edited January 7, 2016 by Svm420 Link to comment Share on other sites More sharing options...
CrisK Posted January 7, 2016 Share Posted January 7, 2016 (edited) 8 hours ago, martinezfg11 said: The engine is being textured, progress is a little slow right now. I also have a mess of configs to fix, I just hacked together a .cfg that will not work for release. And as for the MK1 profile well... Texture is still WIP, I also configured it with an internal vulcan cannon via the BDArmory plugin. The new parts look great! I especially like the MK1 cockpit. Would you consider releasing a mk1 version of the new engines too? Edit: the multi-quote button didn't work. Edited January 7, 2016 by CrisK Link to comment Share on other sites More sharing options...
martinezfg11 Posted January 7, 2016 Author Share Posted January 7, 2016 11 hours ago, Svm420 said: Will it use aset when you release it? Thank you so very much for the lack of integrated intakes there it's a distinct lack if nice mk1 cockpits without intakes. I much prefer the flexibility of placing my own intakes. I will use ASET. I'm thinking of releasing the MK1 cockpit without an IVA first. Then I'll transition all IVA's to use ASET that way there isn't multiple dependencies. 8 hours ago, CrisK said: The new parts look great! I especially like the MK1 cockpit. Would you consider releasing a mk1 version of the new engines too? Edit: the multi-quote button didn't work. I'll consider an MK1 version.. But honestly, there is no beating B9's MK1 F119-vector engine. Link to comment Share on other sites More sharing options...
CrisK Posted January 7, 2016 Share Posted January 7, 2016 1 hour ago, martinezfg11 said: I will use ASET. I'm thinking of releasing the MK1 cockpit without an IVA first. Then I'll transition all IVA's to use ASET that way there isn't multiple dependencies. I'll consider an MK1 version.. But honestly, there is no beating B9's MK1 F119-vector engine. B9 has a lot of dependencies that tend to stop working after each update. Your parts pack requires less dependencies. Link to comment Share on other sites More sharing options...
Ya_Boi_Assault Posted January 8, 2016 Share Posted January 8, 2016 On 1/7/2016 at 6:55 PM, martinezfg11 said: The engine is being textured, progress is a little slow right now. I also have a mess of configs to fix, I just hacked together a .cfg that will not work for release. And as for the MK1 profile well... Texture is still WIP, I also configured it with an internal vulcan cannon via the BDArmory plugin. Do I see someone going into.... The Danger Zone? The cockpit looks amazing! Gives me nostalgia of Top gun. I can't wait for the new update. Maybe as a Idea, add some Ground attack looking cockpits. Link to comment Share on other sites More sharing options...
martinezfg11 Posted January 17, 2016 Author Share Posted January 17, 2016 Almost done with the MK22-V engine. Link to comment Share on other sites More sharing options...
TedwinKnockman66 Posted February 5, 2016 Share Posted February 5, 2016 Finally! Now i can make Su-34 Fullback, and Su-25 Frogfoot! Link to comment Share on other sites More sharing options...
theonegalen Posted February 6, 2016 Share Posted February 6, 2016 The ASET Avionics (oldstyle gauges) pack is one of my absolute favorite things in KSP. It's a shame more internals don't use them. Link to comment Share on other sites More sharing options...
martinezfg11 Posted February 8, 2016 Author Share Posted February 8, 2016 On 2/6/2016 at 9:00 PM, theonegalen said: The ASET Avionics (oldstyle gauges) pack is one of my absolute favorite things in KSP. It's a shame more internals don't use them. Yeah, ASET Avionics is definitely on the to-do list. Things have been a little busy IRL so this mod has been on the back-burner for a bit. Link to comment Share on other sites More sharing options...
Avalon304 Posted February 9, 2016 Share Posted February 9, 2016 Hello, I just wanted to infomr you of a potential issue with one of your mod patches, for FAR: http://forum.kerbalspaceprogram.com/index.php?/topic/94621-102-b9-aerospace-procedural-parts-040-updated-090615/&page=48#comment-2400001 Blowfish describles in that link. Link to comment Share on other sites More sharing options...
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